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| ::Lol....I halfway assumed you were already using the save editor and save wizard to get some of this stuff. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 19:08, 25 January 2020 (UTC) | | ::Lol....I halfway assumed you were already using the save editor and save wizard to get some of this stuff. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 19:08, 25 January 2020 (UTC) |
| Yo. First off I wanna say a massive kudos to you for getting those assets. I don't know how you did it, but you're doing this wiki a great duty in getting assets this wiki has probably been trying to get since the game released a whole year ago. In your search can you see about getting a render of Sora's sprite in his regular clothing with no forms active? This is just so he can be added to the Party Members page. Thanks again. [[User:CrinosWolf500|CrinosWolf500]] ([[User talk:CrinosWolf500|talk]]) 18:07, 25 January 2020 (UTC) | | Yo. First off I wanna say a massive kudos to you for getting those assets. I don't know how you did it, but you're doing this wiki a great duty in getting assets this wiki has probably been trying to get since the game released a whole year ago. In your search can you see about getting a render of Sora's sprite in his regular clothing with no forms active? This is just so he can be added to the Party Members page. Thanks again. [[User:CrinosWolf500|CrinosWolf500]] ([[User talk:CrinosWolf500|talk]]) 18:07, 25 January 2020 (UTC) |
| :It should be already there, [[:File:Sora Sprite KHIII.png]]. I'll get Rapunzel on my next playthrough with the new difficulty options and I still have to upload the KH2 Sora sprite from the beginning of the game. --{{User:ShardofTruth/Sig}} 18:58, 25 January 2020 (UTC) | | :It should be already there, [[:File:Sprite_Sora_N1_KHIII.png]]. I'll get Rapunzel on my next playthrough with the new difficulty options and I still have to upload the KH2 Sora sprite from the beginning of the game. --{{User:ShardofTruth/Sig}} 18:58, 25 January 2020 (UTC) |
| ::I did not notice that. It was uploaded all the way back in March of last year so I did not think to check there as I literally just noticed the sprite assets being uploaded from the game's files now. And that's good to hear that you'll get Repunzel soon. And by the way, I don't expect you to do this since it'd probably be a tedious task and you're already doing all the work yourself, but it'd be helpful if you could inform us how to do it as well, so you won't be the only one having to do this task of uploading assets straight from the game's files yourself. Just a suggestion as it'd also teach us something. But if it's too complicated to explain, then no worries. [[User:CrinosWolf500|CrinosWolf500]] ([[User talk:CrinosWolf500|talk]]) 20:40, 25 January 2020 (UTC) | | ::I did not notice that. It was uploaded all the way back in March of last year so I did not think to check there as I literally just noticed the sprite assets being uploaded from the game's files now. And that's good to hear that you'll get Repunzel soon. And by the way, I don't expect you to do this since it'd probably be a tedious task and you're already doing all the work yourself, but it'd be helpful if you could inform us how to do it as well, so you won't be the only one having to do this task of uploading assets straight from the game's files yourself. Just a suggestion as it'd also teach us something. But if it's too complicated to explain, then no worries. [[User:CrinosWolf500|CrinosWolf500]] ([[User talk:CrinosWolf500|talk]]) 20:40, 25 January 2020 (UTC) |
| :::As far as I know the KH3 assets that are floating around on various sites only contain the models, maps and most textures. Everything related to the menu (font, items, sprites, gui etc.) hasn't been made available yet by whoever extracted these resources in the first place. To get the sprites I cropped 4k screenshots I made myself, you can still see where I had to remove the "MP" text. The reason I did this like a year later is because I had hoped the real sprites would be available by now which would have saved quite a bit of work. --{{User:ShardofTruth/Sig}} 00:04, 26 January 2020 (UTC) | | :::As far as I know the KH3 assets that are floating around on various sites only contain the models, maps and most textures. Everything related to the menu (font, items, sprites, gui etc.) hasn't been made available yet by whoever extracted these resources in the first place. To get the sprites I cropped 4k screenshots I made myself, you can still see where I had to remove the "MP" text. The reason I did this like a year later is because I had hoped the real sprites would be available by now which would have saved quite a bit of work. --{{User:ShardofTruth/Sig}} 00:04, 26 January 2020 (UTC) |
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| ::Yeah, I'm....'''''not''''' gonna ask you to convert 2.3k files lmao. I wouldn't ask my indentured servants to do that. I do have ways of play Ogg Vobis, but these files in particular don't seem to cooperate regardless of playback app. Having said that, converting them does appear to be the ticket......for ''some'' of them. Like, about half. And I have no way of knowing which ones work fine, and which ones don't. I was thinking it was something to do with filesize, but that ain't it either. As an example, 501006018.ogg is the Daybreak Town theme. But, 501006074.ogg is just nothing, and yet it's a bigger file - 4.8mb to Daybreak's 4.2. It's an absolute mess, and if you have any way to make sense of it, it'd be a huge help. :| --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 05:30, 5 April 2023 (UTC) | | ::Yeah, I'm....'''''not''''' gonna ask you to convert 2.3k files lmao. I wouldn't ask my indentured servants to do that. I do have ways of play Ogg Vobis, but these files in particular don't seem to cooperate regardless of playback app. Having said that, converting them does appear to be the ticket......for ''some'' of them. Like, about half. And I have no way of knowing which ones work fine, and which ones don't. I was thinking it was something to do with filesize, but that ain't it either. As an example, 501006018.ogg is the Daybreak Town theme. But, 501006074.ogg is just nothing, and yet it's a bigger file - 4.8mb to Daybreak's 4.2. It's an absolute mess, and if you have any way to make sense of it, it'd be a huge help. :| --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 05:30, 5 April 2023 (UTC) |
| :::I checked the files, even extracted them again, but I can't seem to find the problem, everything plays fine for me. There may be issues with the file header from time to time since I just renamed them and did nothing more, so some audio players might not like that. Anyway I converted them for easier use (hopefully). You can find them [https://drive.google.com/drive/folders/0BwvuHBVnHukRTXNsMzIwRlFIeG8?resourcekey=0-QOJUaWVmJnIi_1dNuZ2itw&usp=sharing here], I have problems uploading to mediafire recently. --{{User:ShardofTruth/Sig}} 10:51, 16 April 2023 (UTC) | | :::I checked the files, even extracted them again, but I can't seem to find the problem, everything plays fine for me. There may be issues with the file header from time to time since I just renamed them and did nothing more, so some audio players might not like that. Anyway I converted them for easier use (hopefully). You can find them [https://drive.google.com/drive/folders/0BwvuHBVnHukRTXNsMzIwRlFIeG8?resourcekey=0-QOJUaWVmJnIi_1dNuZ2itw&usp=sharing here], I have problems uploading to mediafire recently. --{{User:ShardofTruth/Sig}} 10:51, 16 April 2023 (UTC) |
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| == Re:coded maps naming glitch ==
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| Hiya. Considering your knowledge regarding game files and such, do you have any idea why the Re:coded maps have those odd names attached to them? And would it be acceptable to remove them through use of Photoshop? - {{User:JTD95/Signature}} 22:57, 3 June 2023 (UTC)
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| :Which odd names? Do you mean the room names that were added to the maps? --{{User:ShardofTruth/Sig}} [[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 06:38, 4 June 2023 (UTC)
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| ::<gallery>
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| File:Minimap (Agrabah) KHREC.png
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| File:Minimap (Traverse Town) KHREC.png
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| File:Minimap (Wonderland) KHREC.png
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| </gallery>
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| ::Names such as '''raverse Town: MAPID_W02_DM99 (undefined)''' seem like something that should be removed from the minimaps, unless there's an ingame/story reason for them being there that I just seem to forget. - {{User:JTD95/Signature}} 11:36, 4 June 2023 (UTC)
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| :::Huh, I never saw these. There are probably versions of the specific map that are slightly different or cutscene only or something and they don't have a name. I'll remove them. --{{User:ShardofTruth/Sig}} 16:43, 6 June 2023 (UTC)
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| ::::Fantastic! - <span style="font-family:Baskerville Old Face">[[User:JTD95|<font color="black">'''Joseph Thorn Dalton'''</font>]] [[User_talk:JTD95|<small><font color="deeppink"><sup>''XCV''</sup></font></small>]]</span>[[File:Symbol Character - Vanitas.png|25px]] 20:13, 6 June 2023 (UTC)
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| == Another Road ==
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| Just wanted to let you know that the KH3 mod you helped out with, and most likely completely forgot about lol, [https://www.nexusmods.com/kingdomhearts3/mods/1921 has been released at long last!] --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 17:33, 30 July 2023 (UTC)
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| :Just watched the trailer so far but I intend to play it. The mod looks very impressive, especially the attention to detail. Did you design the new Formchanges? --{{User:ShardofTruth/Sig}} 16:02, 1 August 2023 (UTC)
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| ::That'd be Kurasanick. He handled the animations, balance, implementation, etc. He's the gameplay dude, my department was visuals and audio. UI and HUD stuff, sound fx - sourcing, tweaking, creating - and other miscellaneous things. Even a wee bit model tweaking and UE4 scripting, like the Kingstagram changes. So regarding the Formchanges, all I designed was the icons that appear above the commands. That being said, I'm undertaking something...way, way more ambitious for the upcoming version 2. Honestly, I could use some advice, if you ever pop on Discord again XD. But I'm happy you found it all impressive! The KHWiki as a whole was instrumental in putting this thing together, not just with the stuff you yanked out of the games, but all of the info from the Japanese guides especially. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 02:51, 3 August 2023 (UTC)
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| == Kingdom Hearts Dark Road rips ==
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| Are there any rips of Dark Road's sprites? The only thing I've ever seen were crops from images. I'm looking for ones such as Vanitas, Master Xehanort and other such. [[User:ChrisShade|ChrisShade]] ([[User talk:ChrisShade|talk]]) 06:22, 27 November 2023 (UTC)
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| :The problem with all KHUX/KHDR sprites is that most of the time they are not pre-assembled and the files are all over the place because the folder structure is not kept and duplicates were already eliminated (meaning if a character uses a slightly different smile in some other cutscene it will not be were most of the character's parts are but someplace else or all characters that use the same boots and walking animation won't have separate files for that) while extracting so there are thousands of files to go through.
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| :For example [https://drive.google.com/drive/folders/1DpacYgBulPx5uqX3jiuhSNilx_XcfBr1?usp=sharing this] is probably all that is exclusively part of the Birth by Sleep scenes. I guess I relied on Sign to crop these characters which she didn't. I could crop them from the cutscenes but I don't have the time to reassemble them for slightly better quality at the moment which basically goes like this: Make a screenshot of the character in the pose you want, adjust that screenshot's image size to the size of the parts and then arrange all single parts until it looks like the image. --{{User:ShardofTruth/Sig}} 18:58, 27 November 2023 (UTC)
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| == Missing-Link ==
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| Brass tax. Where are we with yanking stuff out of this one? I know of a rather dedicated group who's been trying really hard, but the hurdles they've run into are rather annoying. You tend to do your own thing, so I want to know if you've been getting anywhere with it. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 17:00, 2 December 2023 (UTC)
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| :I think that's to be expected since it's notoriously hard if not impossible to get anything out of iOS games. The Android version is very likely the way to go but the beta for this one won't start until January. I don't have my hand on anything at the moment, just collecting information, so I'll be waiting for this one to drop. --{{User:ShardofTruth/Sig}} 17:21, 2 December 2023 (UTC)
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| ::Joseph, the mastermind of the UXFM project (and an acquittance of yours I've heard!) has been trying. The problem isn't dealing with iOS, it's the fact that no one even wants to help. Not a single person has been willing to donate their beta access. All Joseph's been able to dig up are the domains - including dev domains, but can't make heads or tails of them. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 18:25, 2 December 2023 (UTC)
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| :::Hm, that's too bad. I'd donate my beta access if I had one, probably won't even get in the Android beta but I can ask around. Still, if Joseph is on it I'm optimistic that something will come out of this. --{{User:ShardofTruth/Sig}} 18:56, 2 December 2023 (UTC)
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| Giddy on up on Discord lol. I left something for you. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 16:26, 4 May 2024 (UTC)
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| == Melody of Memory rips ==
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| Howdy. I'm working on some KHMOM articles and was wondering if you knew where to find certain assets – I've looked through some sprite rips already ([https://drive.google.com/drive/folders/1DSuMcO3Ovs2lsnBM6Ix4pKoXqhxnV86c this one] and [https://www.dropbox.com/sh/bfrckwz9sh5p686/AADMVLc2uM9ggtrxCG2ABUxda this one]), but there are still some that are missing. In particular, I'm trying to find:
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| *Keyblade Collector's Cards
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| *The circular Trick icons (10 total)
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| *CPU VS Battle rank icons (12 total)
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| *Record completion icons (bronze, silver, gold crowns; Mickey)
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| *VS Battle icon (crossed Keyblades)
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| *Museum icon (heart)
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| Thanks! —<span style="font-family:'Times New Roman'; font-size:110%>[[User:Aid1043|<span style="color:#9932CC">Aid</span>]][[User talk:Aid1043|<span style="color:#9932CC">1043</span>]]</span> 20:50, 17 December 2023 (UTC)
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| :Everything should be in [https://drive.google.com/drive/folders/1yNAVgFyknRMLrlaaC5kluwgT_JQHc9Qt here], but I'm not exactly sure since I still haven't played Melody of Memories yet.
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| :*[https://drive.google.com/drive/folders/1YcU7B7SDUcclAR8LBZcEINtMYpk6Y5ct Keyblade Collector's Cards]
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| :*[https://drive.google.com/file/d/1j14IgJEe7qshPHi5-2FJsJuVL9yArJBP/view?usp=drive_link The circular Trick icons (10 total)]
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| :*[https://drive.google.com/file/d/1HObWyN-130-O_IU0L-dB278WrloZFTDE/view?usp=drive_link CPU VS Battle rank icons (12 total)]
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| :*[https://drive.google.com/file/d/1Bg3SVXvL_SmSDraFl8t-VORpsHNfHFBH/view?usp=drive_link Record completion icons (bronze, silver, gold crowns; Mickey)]
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| :*[https://drive.google.com/file/d/1f3zlbc2U7NmJsZQGz6ssUDJ2MzQZjdDE/view?usp=drive_link VS Battle icon (crossed Keyblades) + Museum icon (heart)]
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| :--{{User:ShardofTruth/Sig}} 17:10, 18 December 2023 (UTC)
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| ::Perfect, thank you! —<span style="font-family:'Times New Roman'; font-size:110%>[[User:Aid1043|<span style="color:#9932CC">Aid</span>]][[User talk:Aid1043|<span style="color:#9932CC">1043</span>]]</span> 18:39, 18 December 2023 (UTC)
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| == Marluxia model ==
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| So, um...I have a small favor to ask, though it's oddly specific in ways even I don't understand. Since you ripped basically everything from the PS4 version of ReCoM, can you also upload the models of Marluxia's final forms? Both second and third - both Marluxia and the Specter. The models ''and'' textures! There's something rather specific about them that makes any versions - even PC - useless for rigging into Unreal. This HAS to be from the PS4 version, and PS4 only - mdl and rtm. FYI, Version 2.0 is now out with 3.0 on the way! Thanks! --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 20:39, 10 March 2024 (UTC)
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| :You're in luck, I found those files on my old laptop. I uploaded all enemy models [https://www.mediafire.com/file/vdtgpuu5ldp8ayp/KHRECOM_PS4_ENEMY.zip/file here]. Marluxia should be EN0119 (normal), EN0120 (2nd Form) and EN0138 (3rd Form). If someone can make some good renders with these maybe they could replace those screenshots here. I tried to do that a long time ago with akderebur's KHReComViewer but failed. --{{User:ShardofTruth/Sig}} 19:30, 11 March 2024 (UTC)
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| ::It's no exaggeration to say you've saved the mod - or at least V3 lol. If you ever get back on Discord, well, you'll see. :) Thank you much! Again! As for making KHWiki-friendly renders out of those, I may actually know just the person for the job, and they're not doing much these days! XD --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 23:19, 13 March 2024 (UTC)
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| ::Which renders are needed for the Wiki? Just Marluxia's final forms? --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 23:32, 13 March 2024 (UTC)
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| :::Yeah, second and third form would be great since they are just badly cropped screenshots now. But no pressure, it's probably a nightmare to render correctly. --{{User:ShardofTruth/Sig}} 17:29, 14 March 2024 (UTC)
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| ::::Soo...you were right on the money about them being a nightmare to render correctly. :X Our man Chris is having some real difficulties with it (it's why Kura released 2.1 without the models). I know one other person who may be able to help out, but for the moment it's looking kinda bleak. Sorry I had you yank them out over nothing it seems... >_< --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 02:38, 3 May 2024 (UTC)
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| == Help with ripping some Dark Road stuff ==
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| Heya, sorry for bothering you... but I need some help ripping some in-game sprites for certain characters in KH Dark Road. If you could check a message I sent on Discord, I'd really appreciate it. Thanks. --[[User:Freddy1993|Freddy1993]] ([[User talk:Freddy1993|talk]]) 06:12, 30 March 2024 (PST)
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| == PS4 ReCoM Sora ==
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| Hello, question, do you have the playable characters folder for the PS4 version of ReCoM? I'm looking for all of Sora's files, the weapons and the textures and the animations. Like, the MDL, ANN and RTM files [[User:ChrisShade|ChrisShade]] ([[User talk:ChrisShade|talk]]) 13:56, 15 July 2024 (UTC)
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