Editing User talk:Pennsylvania Jones

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 24: Line 24:
::::::It's not the bare minimum since it deals more damage to him than any other magic - spamming Graviga is pretty much a bread and butter strategy against him ''because'' it deals a shitload of damage.  Using it against an Invisible, for example, deals nowhere close as much damage.  And there's the fact that ''fixed damage'' in any ''way'' renders the attack ''not'' Demi.  I think we need to stop applying Final Fantasy logic here because Kingdom Hearts obviously doesn't play by the same rules, even if some names are the same.  --[[User:Ignis|Ignis]] ([[User talk:Ignis|talk]]) 07:30, 7 January 2017 (UTC)
::::::It's not the bare minimum since it deals more damage to him than any other magic - spamming Graviga is pretty much a bread and butter strategy against him ''because'' it deals a shitload of damage.  Using it against an Invisible, for example, deals nowhere close as much damage.  And there's the fact that ''fixed damage'' in any ''way'' renders the attack ''not'' Demi.  I think we need to stop applying Final Fantasy logic here because Kingdom Hearts obviously doesn't play by the same rules, even if some names are the same.  --[[User:Ignis|Ignis]] ([[User talk:Ignis|talk]]) 07:30, 7 January 2017 (UTC)
:::::::I do think Final Fantasy logic applies here, actually.  Use Zantetsuken against enemies like [[Behemoth]] (with a Gravity multiplier of x0.03), and [[Cloud]] and [[Leon]] (who both have a Gravity multiplier of x0.04), and in all three of those cases, Zantetsuken will do less and less damage the more you chip away at them, and it's not a subtle effect at all.  It takes off huge chunks of HP when they're close to full health, and next to nothing when they're on their last legs.  It's for this reason that I'm certain that Zantetsuken is a Gravity attack in the vein of Final Fantasy's Demi attacks.  It wouldn't behave that way if it wasn't.  As for [[Xemnas]], I admit that my previous reply was pulled out of my rear end due to not having the specifics of the battle fresh in my mind.  I watched a video of the 1.5 KH1FM Xemnas fight on Youtube just now—this one: https://www.youtube.com/watch?v=0ugBKHOQV3Q —and found that when Sora uses Graviga on him, it does deal consistently heavy damage, more damage than Xemnas' x0.01 gravity multiplier should allow under normal circumstances.  If Donald casts Graviga, however, it's the bare minimum amount.  And Donald's MP in the video is ''higher'' than Sora's: 15 vs 13.  With this in mind, I'll revise one of my previous statements: I believe minimum damage ''generally'' stays the same no matter what attack is used, but I also think that there's an exception system for bosses in place that alters the minimum damage of certain attacks.  It's a rather convenient explanation, I know, but that would also explain how EXP Zero makes Sora's basic combos deal more damage in certain boss fights.  But, of course, I can't prove that this is the case, it's just what I can come up with based on these observations.  I'm not trying to dismiss the idea that we need to look at the game's data to see what's what for absolute certain, not at all.  I'm just making speculation based on what we ''do'' know for absolute certain.  If I came off as condescending, then I humbly apologise. (Also sorry for the wall of text...)[[User:Pennsylvania Jones|Pennsylvania Jones]] ([[User talk:Pennsylvania Jones|talk]]) 02:56, 9 January 2017 (UTC)
:::::::I do think Final Fantasy logic applies here, actually.  Use Zantetsuken against enemies like [[Behemoth]] (with a Gravity multiplier of x0.03), and [[Cloud]] and [[Leon]] (who both have a Gravity multiplier of x0.04), and in all three of those cases, Zantetsuken will do less and less damage the more you chip away at them, and it's not a subtle effect at all.  It takes off huge chunks of HP when they're close to full health, and next to nothing when they're on their last legs.  It's for this reason that I'm certain that Zantetsuken is a Gravity attack in the vein of Final Fantasy's Demi attacks.  It wouldn't behave that way if it wasn't.  As for [[Xemnas]], I admit that my previous reply was pulled out of my rear end due to not having the specifics of the battle fresh in my mind.  I watched a video of the 1.5 KH1FM Xemnas fight on Youtube just now—this one: https://www.youtube.com/watch?v=0ugBKHOQV3Q —and found that when Sora uses Graviga on him, it does deal consistently heavy damage, more damage than Xemnas' x0.01 gravity multiplier should allow under normal circumstances.  If Donald casts Graviga, however, it's the bare minimum amount.  And Donald's MP in the video is ''higher'' than Sora's: 15 vs 13.  With this in mind, I'll revise one of my previous statements: I believe minimum damage ''generally'' stays the same no matter what attack is used, but I also think that there's an exception system for bosses in place that alters the minimum damage of certain attacks.  It's a rather convenient explanation, I know, but that would also explain how EXP Zero makes Sora's basic combos deal more damage in certain boss fights.  But, of course, I can't prove that this is the case, it's just what I can come up with based on these observations.  I'm not trying to dismiss the idea that we need to look at the game's data to see what's what for absolute certain, not at all.  I'm just making speculation based on what we ''do'' know for absolute certain.  If I came off as condescending, then I humbly apologise. (Also sorry for the wall of text...)[[User:Pennsylvania Jones|Pennsylvania Jones]] ([[User talk:Pennsylvania Jones|talk]]) 02:56, 9 January 2017 (UTC)
::The ultimania for the original KH calls the attribute "割合攻撃" (Proportion Attacks), so I'm okay with saying it's the same attribute. The Piggyback Guide calls them "% Attacks", while the Bradygames uses "Gravity", so -- Ultimania says Zantetsuken deals % damage, then for KH1's purposes, it is a Gravity-attribute attack. I've started [[Gravity (element)]] based on this clarification of the system, and we need to confirm that the Ultimania says that Trinity Limit counts.{{User:KrytenKoro/Sig}} 22:09, 10 January 2017 (UTC)
::The ultimania for the original KH calls the attribute "割合攻撃" (Proportion Attacks), so I'm okay with saying it's the same attribute. The Piggyback Guide calls them "% Attacks", while the Bradygames uses "Gravity", so -- as long as we're confident that Zantetsuken deals % damage, then for KH1's purposes, it is a Gravity-attribute attack.{{User:KrytenKoro/Sig}} 22:09, 10 January 2017 (UTC)


== Slapshot ==
== Slapshot ==
Line 33: Line 33:
:::Are there any other instances in which Slapshot can be used?{{User:KrytenKoro/Sig}} 23:31, 6 January 2017 (UTC)
:::Are there any other instances in which Slapshot can be used?{{User:KrytenKoro/Sig}} 23:31, 6 January 2017 (UTC)
::::Not that I'm aware of.[[User:Pennsylvania Jones|Pennsylvania Jones]] ([[User talk:Pennsylvania Jones|talk]]) 01:21, 7 January 2017 (UTC)
::::Not that I'm aware of.[[User:Pennsylvania Jones|Pennsylvania Jones]] ([[User talk:Pennsylvania Jones|talk]]) 01:21, 7 January 2017 (UTC)
:::::I've edited the page to have more brevity and communicate the gist, that it replaces the slower thrust.{{User:KrytenKoro/Sig}} 22:24, 10 January 2017 (UTC)
== Kurt Zisa ==
Can you put up a scan for the ultimania page? Some of the romaji doesn't make sense.{{User:KrytenKoro/Sig}} 19:39, 28 March 2018 (UTC)
:https://imgur.com/a/euJnV[[User_talk:Pennsylvania_Jones|—Pennsylvania Jones]] 20:09, 28 March 2018 (UTC)
::Okay, I cleaned it up a bit. That scan should be moved to imgur and linked on the [[Talk:Ultimania]] page. Hopefully someone can come through and table-ize the page. Please see [[Game:Eraqus]] or [[Game:Sephiroth]] for examples of how the section should be improved.{{User:KrytenKoro/Sig}} 22:03, 28 March 2018 (UTC)

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)