Editing User talk:Adventuretime1
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::Yeah, looking at 1:57 I have to agree. We should add a ref note to the main sleight page and Axel's infobox to clarify that the ingame description is inaccurate to gameplay.{{User:KrytenKoro/Sig}} 16:24, 10 December 2018 (UTC) | ::Yeah, looking at 1:57 I have to agree. We should add a ref note to the main sleight page and Axel's infobox to clarify that the ingame description is inaccurate to gameplay.{{User:KrytenKoro/Sig}} 16:24, 10 December 2018 (UTC) | ||
:::Not that, anyway. That's just the Fire immunity passive. Pay attention to the 10-hit limit counter. Every time Sora takes real damage and that counter goes down, he still doesn't flinch. --[[User:Adventuretime1|Adventuretime1]] ([[User talk:Adventuretime1|talk]]) 23:08, 10 December 2018 (UTC) | :::Not that, anyway. That's just the Fire immunity passive. Pay attention to the 10-hit limit counter. Every time Sora takes real damage and that counter goes down, he still doesn't flinch. --[[User:Adventuretime1|Adventuretime1]] ([[User talk:Adventuretime1|talk]]) 23:08, 10 December 2018 (UTC) | ||