Editing Up to Eleven
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
|
|
READ BEFORE EDITING:
|
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 65: | Line 65: | ||
Up to Eleven's ground combo starts with a 360° spinning attack, after which, Demyx strums the sitar, emitting a yellow shockwave which damages any enemies around him, followed by a leap and a very fast airborne spinning attack. The next move of the combo is repeat of the first move, and is followed by a blast of three yellow shockwaves forwards. | Up to Eleven's ground combo starts with a 360° spinning attack, after which, Demyx strums the sitar, emitting a yellow shockwave which damages any enemies around him, followed by a leap and a very fast airborne spinning attack. The next move of the combo is repeat of the first move, and is followed by a blast of three yellow shockwaves forwards. | ||
The aerial combo consists of a series of very fast airborne spinning attacks, followed by four quick blasts of yellow shockwaves in an outward direction, and ends with a blast of three yellow shockwaves forwards. | The aerial combo consists of a series of very fast airborne spinning attacks, followed by four quick blasts of yellow shockwaves in an outward direction, and ends with a blast of three yellow shockwaves forwards. This weapon has no {{button|dsy}} combo. | ||
{{Sitar}} | {{Sitar}} | ||
{{UltimateGear}} | {{UltimateGear}} |