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Editing Trickmaster
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====Reverse/Rebirth==== | ====Reverse/Rebirth==== | ||
If Riku chooses Wonderland for Basement five and above, this battle will be very difficult: no matter how much {{AP|2}} Riku has, he is reduced to nine Soul Eater cards numbered one to five | If Riku chooses Wonderland for Basement five and above, this battle will be very difficult: no matter how much {{AP|2}} Riku has, he is reduced to nine cards—namely the enemy cards and Soul Eater cards numbered one to five. The occasional six to zero cards will only appear in the form of a King Mickey friend card, so he will have a difficult time breaking the Trickmaster's attacks. Unlike the first ''Kingdom Hearts'', its clubs are automatically lit, and will remain lit throughout the battle, so be on guard when the Trickmaster is below half HP. | ||
The best way to get around this is by several Card Duels. Note that most Duel Sleights involve breaking cards numbered three, four and five (particularly Impulse). If Riku successfully transforms into Dark Mode, dodge the Trickmaster as much as possible. If Riku doesn't have enough cards to parry the Trickmaster's attacks, do not stand on the table. If the Halloween Town episode was finished before Wonderland, save the Oogie Boogie card for emergencies only. | The best way to get around this is by several Card Duels. Note that most Duel Sleights involve breaking cards numbered three, four and five (particularly Impulse). If Riku successfully transforms into Dark Mode, dodge the Trickmaster as much as possible. If Riku doesn't have enough cards to parry the Trickmaster's attacks, do not stand on the table. If the Halloween Town episode was finished before Wonderland, save the Oogie Boogie card for emergencies only. |