Editing Trick Ghost (KHII)
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==Strategy== | ==Strategy== | ||
Trick Ghosts have two different states, one when acting in the air and one when on the ground. In the air, it frequently use its '''Shot''' attack while distancing itself from its opponents, as well as countering with '''Candle Attack''' when damaged. When a Trick Ghost appears on the ground, it flips onto its heads and begins by using '''Triple Shot''', which it also counters with, as well as '''Whip Attack''' which it tends to use afterwards. | Trick Ghosts have two different states, one when acting in the air and one when on the ground. In the air, it frequently use its '''Shot''' attack while distancing itself from its opponents, as well as countering with '''Candle Attack''' when damaged. When a Trick Ghost appears on the ground, it flips onto its heads and begins by using '''Triple Shot''', which it also counters with, as well as '''Whip Attack''' which it tends to use afterwards. | ||
==Trivia== | |||
Trick Ghosts from this game resemble Doopliss from Paper Mario: The Thousand Year Door. | |||
To safely counter a Trick Ghost in the air, deflect the orbs from its '''Shot''' attack, block its counterattack with [[Reflect]] magic, then finish it with combos. On the ground, Trick Ghosts can be dealt with by simply jumping over its '''Triple Shot''' attack followed by attacking with combos. | To safely counter a Trick Ghost in the air, deflect the orbs from its '''Shot''' attack, block its counterattack with [[Reflect]] magic, then finish it with combos. On the ground, Trick Ghosts can be dealt with by simply jumping over its '''Triple Shot''' attack followed by attacking with combos. |