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==Water Barrel==
==Water Barrel==
[[File:Water Barrel 01 KH3D.png|thumb|Water Barrel as it appears in ''Kingdom Hearts 3D: Dream Drop Distance''.]]  
[[File:Water Barrel 01 KH3D.png|thumb|Water Barrel as it appears in ''Kingdom Hearts 3D: Dream Drop Distance''.]]  
In the '''{{c|Water Barrel|item}}''' mini-game, a barrel containing a [[Hugo]] statuette fills the screen with water, then various prizes and bombs appear while Sora or Riku's Spirits are encased in bubbles. The player is given one minute to maneuver the Spirits to collect as many prizes as possible by tapping the touch screen to either generate a wave that slowly pushes the Spirit away, or to detonate a bomb that quickly pushes the Spirit away. The Spirits can bounce into each other to come to a stop, or into the randomly-appearing treasure chests to open them. After ten seconds, or once all the prizes are collected, a new configuration of prizes and bombs will appear on screen. Shortly afterward, any remaining prizes will expire. Certain aquatic Spirits are not encased in bubbles, and will instead swim freely when not being pushed around.<!--; this includes [[Lord Kyroo]], [[Tatsu Blaze]], who else?-->
In the '''{{c|Water Barrel|item}}''' mini-game, a barrel containing a [[Hugo]] statuette fills the screen with water, then various prizes and bombs appear while Sora or Riku's Spirits are encased in bubbles. The player is given one minute to maneuver the Spirits to collect as many prizes as possible by tapping the touch screen to either generate a wave that slowly pushes the Spirit away, or to detonate a bomb that quickly pushes the Spirit away. The Spirits can bounce into each other to come to a stop, or into the randomly-appearing treasure chests to open them. After a short period, or once all the prizes are collected, a new configuration of prizes and bombs will appear on screen. Shortly afterward, any remaining prizes will expire. Each prize is worth one point, while each treasure chest is worth ten points. The player can also achieve a "Streak" bonus by collecting all the prizes in a configuration. This mini-game grants experience points and link points to the Spirits who participated.
 
Certain aquatic Spirits<!--Lord Kyroo, Tatsu Blaze, who else--> are not encased in bubbles, and will instead swim freely when not being pushed around.


In ''Kingdom Hearts Dream Drop Distance HD'' the mini-game has been modified to function like a traditional pinball game. The bumpers on each side can be controlled with {{button|L1}} and {{button|R1}}. Also on the walls are special aqua jets that can propel the player's Dream Eaters away in the opposite directions using the buttons {{button|L2}} and {{button|R2}}, but each aqua jet will require a few seconds to recharge after use. Also the this game can be ended early if all three of the player's Dream Eaters fall down the hole.
In ''Kingdom Hearts Dream Drop Distance HD'' the mini-game has been modified to function like a traditional pinball game. The bumpers on each side can be controlled with {{button|L1}} and {{button|R1}}. Also on the walls are special aqua jets that can propel the player's Dream Eaters away in the opposite directions using the buttons {{button|L2}} and {{button|R2}}, but each aqua jet will require a few seconds to recharge after use. Also the this game can be ended early if all three of the player's Dream Eaters fall down the hole.
 
{{-}}
Each prize is worth one point, while each treasure chest is worth ten points. The player can also achieve a "Streak" bonus by collecting all the prizes in a configuration before they expire. For each pattern where every prize is collected, the streak will increase by one, up to a maximum of four. More prizes and treasures will spawn when the streak value is high. Failing to collect every prize in 10 seconds will reset the streak to its initial value of 1.
 
The Water Barrel mini-game grants experience points and Link Points to the Spirits who participated.
{|border=1 cellpadding=2 cellspacing=0 style="width:40%; text-align:center"
|-style="{{style|ddd|a}}"
!rowspan="2" style="width:20%"|Score
!colspan="4"|EXP and Link Points per level of Affinity Gain
|-style="{{style|ddd|b}}"
!style="width:15%"|None
!style="width:15%"|1
!style="width:15%"|2
!style="width:15%"|3
|-
|99 or less||11–33||13–40||14–43||16–50
|-
|100–199||16–48||19–57||20–62||24–72
|-
|200 or more||24–72||28–86||31–93||36–108
|}


==Treasure Goggles==
==Treasure Goggles==

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