Editing The World That Never Was
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==Settings and Areas== | ==Settings and Areas== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
The World That Never Was is a world located in the [[Realm Between]], and serves as Organization XIII's stronghold. It's separated into two parts, the expansive Dark City filled with vacant buildings and neon signs, and the contrasting white and massive | The World That Never Was is a world located in the [[Realm Between]], and serves as Organization XIII's stronghold. It's separated into two parts, the expansive Dark City filled with vacant buildings and neon signs, and the contrasting white and massive '''Castle That Never Was''' which floats weightlessly above the city, with [[Kingdom Hearts]] at its peak. | ||
[[File:Castle That Never Was (Art).png|thumb|180px|left|Artwork of The World That Never Was.]] | [[File:Castle That Never Was (Art).png|thumb|180px|left|Artwork of The World That Never Was.]] | ||
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[[File:Walk of Delusions KH3D.png|thumb|left|225px|The Walk of Delusions after destroying the devices.]] | [[File:Walk of Delusions KH3D.png|thumb|left|225px|The Walk of Delusions after destroying the devices.]] | ||
Riku arrives at the {{nihongo|'''{{a|Delusive Beginning}}'''|幻想のはじまり|Gensō no Hajimari}}, the lowest known area of the Castle That Never Was, situated just inside the large spinning ring at the base of the castle. It is comprised of four hallways connecting to a circular central chamber, two connecting at the ground floor, two high above. In the central chamber rests an energy beam housed in an impenetrable shield that'll damage Riku; destroying it | Riku arrives at the {{nihongo|'''{{a|Delusive Beginning}}'''|幻想のはじまり|Gensō no Hajimari}}, the lowest known area of the Castle That Never Was, situated just inside the large spinning ring at the base of the castle. It is comprised of four hallways connecting to a circular central chamber, two connecting at the ground floor, two high above. In the central chamber rests an energy beam housed in an impenetrable shield that'll damage Riku; destroying it requires to go inside the shield, which can be accessed through the hallway on the left leading to a teleport hole and inside said shield. Once shut down, the shield disappears and it creates a walkway to the upper levels with one hallway leading to an open space yard, with a red wall that cannot be climbed with Flowmotion; instead, Riku must use the platforms that appear to go up and open the treasure chests, while avoiding the eventual lasers that are fired if within range. The other hallway leads to the next area, that is the {{nihongo|'''{{a|Walk of Delusions}}'''|幻惑の歩廊|Genwaku no Horō|lit. "Gallery of Entrancement"}}, which initially appears as a shifting maze. Scattered throughout the maze are devices which can be destroyed with a Reality Shift. Once disabled, the layout of the area changes, with new pathways opening up leading to the next device. Once three devices have been destroyed, the maze disappears entirely and reveals the area to be a long, straight bridge leading from the outer edge of the castle to the castle itself, across the open crater beneath it. | ||
Passing through the Walk of Delusions lead to {{nihongo|'''{{a|Fact within Fiction}}'''|虚実を紡ぐ回廊|Kyojitsu o Tsumugu Kairō|lit. "Corridor Spinning Fact and Fiction"}}, a large open-air level at the top of the castle's spinning ring, giving a view of the mechanism that spins it. It consists of several high-walled passages and thick metal pipes. Along one passage, beams of purple energy move back and forth that damage any enemy who crosses them. Near the end of the area is a large circular platform where many enemies spawn. After a flight of stairs, there is a lift that'll take Riku to the {{nihongo|'''{{a|Verge of Chaos}}'''|混沌を見下ろす場所|Konton o Miorosu Basho|lit. "Place Overlooking Chaos"}}. The area is primarily a large and slightly curved balcony. By using Flowmotion Riku can traverse the massive pipes attached to the walls, which will eventually take him through several smaller balconies. At the last balcony is a narrow bridge connecting to a multi-turreted tower, where Riku fights the [[Anti Black Coat]] Nightmare. The appearance of the ground of the arena is identical to that of the small pillar-shaped platform in the middle of Where Nothing Gathers. This tower can be seen from afar, and is located on the castle's left side. | Passing through the Walk of Delusions lead to {{nihongo|'''{{a|Fact within Fiction}}'''|虚実を紡ぐ回廊|Kyojitsu o Tsumugu Kairō|lit. "Corridor Spinning Fact and Fiction"}}, a large open-air level at the top of the castle's spinning ring, giving a view of the mechanism that spins it. It consists of several high-walled passages and thick metal pipes. Along one passage, beams of purple energy move back and forth that damage any enemy who crosses them. Near the end of the area is a large circular platform where many enemies spawn. After a flight of stairs, there is a lift that'll take Riku to the {{nihongo|'''{{a|Verge of Chaos}}'''|混沌を見下ろす場所|Konton o Miorosu Basho|lit. "Place Overlooking Chaos"}}. The area is primarily a large and slightly curved balcony. By using Flowmotion Riku can traverse the massive pipes attached to the walls, which will eventually take him through several smaller balconies. At the last balcony is a narrow bridge connecting to a multi-turreted tower, where Riku fights the [[Anti Black Coat]] Nightmare. The appearance of the ground of the arena is identical to that of the small pillar-shaped platform in the middle of Where Nothing Gathers. This tower can be seen from afar, and is located on the castle's left side. |