Editing Template talk:Character
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::::Keeping the COM and Re:COM stats in the same fields makes things an absolute pain to read for no benefit. Re:COM is functionally a different game with a different balance; it's not like Final Mixes where the changes are mostly window dressing. [[User:Pink Agaricus|Pink Agaricus]] ([[User talk:Pink Agaricus|talk]]) 01:23, 29 October 2013 (UTC) | ::::Keeping the COM and Re:COM stats in the same fields makes things an absolute pain to read for no benefit. Re:COM is functionally a different game with a different balance; it's not like Final Mixes where the changes are mostly window dressing. [[User:Pink Agaricus|Pink Agaricus]] ([[User talk:Pink Agaricus|talk]]) 01:23, 29 October 2013 (UTC) | ||
::::I guess it makes sense, especially if we do it for coded as well when we finally get some kind of documentation. Okay, I'll code up a sub-window, prob tonight.{{User:KrytenKoro/Sig}} 23:06, 29 October 2013 (UTC) | ::::I guess it makes sense, especially if we do it for coded as well when we finally get some kind of documentation. Okay, I'll code up a sub-window, prob tonight.{{User:KrytenKoro/Sig}} 23:06, 29 October 2013 (UTC) | ||
==Re:coded Stats== | ==Re:coded Stats== |