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| I don't know if the Ultimania is lying but it didn't work when I fought it in Traverse Town. By working, I mean it's put to sleep, affected by the sleep status ailment. So, is it really affected by it ? {{User:Braviaggron/Sig}} 13:05, 14 May 2017 (UTC) | | I don't know if the Ultimania is lying but it didn't work when I fought it in Traverse Town. By working, I mean it's put to sleep, affected by the sleep status ailment. So, is it really affected by it ? {{User:Braviaggron/Sig}} 13:05, 14 May 2017 (UTC) |
| :I checked the Ultimania again and it specifically says it's only affected by Sleep during the Traverse Town fight, so I doubt it's an error. They might have changed it for the International or HD version, though. {{User:TheSilentHero/Sig}} 17:35, 14 May 2017 (UTC)
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| ::So, if it has been changed for the NA and PAL versions of the 3DS and HD versions, and if it's truly affected by Sleep in the jap 3DS version. We would say it's only the case in this version of the game. {{User:Braviaggron/Sig}} 08:18, 27 July 2017 (UTC)
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| == Reality Durability values in Ultimania ==
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| I was going through KH3D's Ultimania for each boss's reaction endurance and ended up finding and accidentally adding Reality Durability values for the Sora side fights despite Reality Shifts apparently being disabled in them. For now, I'm erring on the side of caution and assuming that the Ultimania is either wrong or only applies to the Japanese version, but this seems like something that might warrant further review.[[User:AoiHana|AoiHana]] ([[User talk:AoiHana|talk]]) 08:17, 31 March 2024 (UTC)
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