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| Would it be too soon to add KHIII information to the page? {{User:Byzantinefire/Sig}} 17:48, 14 February 2017 (UTC) | | Would it be too soon to add KHIII information to the page? {{User:Byzantinefire/Sig}} 17:48, 14 February 2017 (UTC) |
| :Yes.{{User:KrytenKoro/Sig}} 15:57, 15 February 2017 (UTC) | | :Yes.{{User:KrytenKoro/Sig}} 15:57, 15 February 2017 (UTC) |
| ::Should we at least add some information from 0.2? And create the [[Style Change]] page? [[User:Rex Ronald Rilander|Rex Ronald Rilander]] ([[User talk:Rex Ronald Rilander|talk]]) 03:08, 19 June 2017 (UTC)
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| :::Absolutely.{{User:KrytenKoro/Sig}} 13:33, 19 June 2017 (UTC)
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| ::::Well to start off, Prism Rain is the ONLY Shotlock in 0.2. I'll go back through the game, take notes, and report back with my findings. Any advice on what I should look for specifically? [[User:Rex Ronald Rilander|Rex Ronald Rilander]] ([[User talk:Rex Ronald Rilander|talk]]) 03:57, 20 June 2017 (UTC)
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| :::::I really could use a little advice on what to note down, specifically. [[User:Rex Ronald Rilander|Rex Ronald Rilander]] ([[User talk:Rex Ronald Rilander|talk]]) 03:16, 26 June 2017 (UTC)
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| == Shotflow ==
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| The Ultimania uses two different names for Shotlock. It's called Shotlock (シュートロック) when targeting enemies, and Shotflow (シュートフロー) when attacking with a shotlock. {{User:TheSilentHero/Sig}} 13:29, 29 January 2020 (UTC)
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