Editing Talk:Reaction Command

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:I’m not quite sure what the point of event-specific commands are? Boss commands may as well be part of battle commands. Mini game commands are generally okay to be separate, but does cause some redundancy as there are mini game RCs that have the same names of battle RCs and are usually different iterations of the same technique rather than two separate techniques. That said, if we are to have a mini game section, why not call it that over the awfully vague “event-specific”?
:I’m not quite sure what the point of event-specific commands are? Boss commands may as well be part of battle commands. Mini game commands are generally okay to be separate, but does cause some redundancy as there are mini game RCs that have the same names of battle RCs and are usually different iterations of the same technique rather than two separate techniques. That said, if we are to have a mini game section, why not call it that over the awfully vague “event-specific”?
:On a separate point, KH3 will likely have its own swathe of RCs so we should get this page sorted out beforehand. Which RCs need their own pages? All of them, including the general ones? Battle commands only? Mini games? We need to discuss this and make the pages quickly. {{User:TheFifteenthMember/Sig1}} 15:04, 14 August 2018 (UTC)
:On a separate point, KH3 will likely have its own swathe of RCs so we should get this page sorted out beforehand. Which RCs need their own pages? All of them, including the general ones? Battle commands only? Mini games? We need to discuss this and make the pages quickly. {{User:TheFifteenthMember/Sig1}} 15:04, 14 August 2018 (UTC)
::Event-specific commands are commands that are only usable in specific events, for example while defending the Hollow Bastion door. The props lose that functionality outside of the vent, so it's worth differentiating.
::Enemy and boss commands can be combined, sure. I wouldn't combine them with battle commands, though, because they're pretty different in context -- enemy commands are available in specific battles in reaction to actions made by the enemy, while battle commands are available at any time of the player's choosing, in response to actions made by the player. KH2 list appears to be missing the Limit-specific commands, although those are already covered under Limits and should be fine.
::Definitely enemy and battle commands should have redirects, probably Event as well. I don't think general commands are needed, they're pretty self-explanatory and lack any real mechanics -- they're just an "interact" button, basically.{{User:KrytenKoro/Sig}} 18:33, 14 August 2018 (UTC)

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