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| I don't think these should still be listed as omega variations of the Behemoth and Fortress Crab.{{User:KrytenKoro/Sig}} 20:48, 22 November 2016 (UTC) | | I don't think these should still be listed as omega variations of the Behemoth and Fortress Crab.{{User:KrytenKoro/Sig}} 20:48, 22 November 2016 (UTC) |
| :Originally, these event variants were clearly "inspired" by a former normal Raid Boss, so there was never a boss that lacked this connection. In case of the Gummi Hound this would be the claw attack and in case of the cake the rocket attack, both of them somewhat resemble the attacks of their supposed normal pendants. But I can see where you are coming from, so we could move them further down the list. --{{User:ShardofTruth/Sig}} 21:16, 22 November 2016 (UTC)
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| :Can we move Assault Dragon down too? Or have a row just for unique event bosses?{{User:KrytenKoro/Sig}} 16:16, 20 February 2017 (UTC)
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| ::I personally thought the Assault Dragon looked like a variation of the Gummi Hound. However, I think it might be better to replace the current table with a table that shows attributes, like on the Unchained wiki. Maybe something like this:
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| {|class="wikitable" style="text-align:center"
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| !Raid Boss
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| !Attributes
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| |-
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| |[[File:Darkside KHX.png|200x200px]]<br>'''[[Darkside]]'''
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| |Main: [[File:Speed Gem KHX.png]]<br>Parts: [[File:Speed Gem KHX.png]]
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| |-
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| |[[File:Darkside Ω KHX.png|200x200px]]<br>'''[[Darkside Ω]]'''
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| |Main: [[File:Speed Gem KHX.png]]<br>Parts: [[File:Power Gem KHX.png]]
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| |}
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| Thoughts? {{User:TheSilentHero/Sig}} 18:19, 21 February 2017 (UTC)
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| :That would be helpful (probably smaller tho), but I do think it's important to retain a link between the Boss and Boss Omega variants, since those are mechanically linked in-game. The various event bosses (barring those with Omega variations, like Queen Bee), could definitely be separated, though, as that's not communicating any in-game effect and is just another way of doing what we already do through the infoboxes.{{User:KrytenKoro/Sig}} 19:18, 21 February 2017 (UTC)
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| ::How about this? {{User:TheSilentHero/Sig}} 19:22, 21 February 2017 (UTC)
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| {|class="wikitable" style="text-align:center"
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| !Raid Boss
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| !Attributes
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| !Ω Raid Boss
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| !Attributes
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| |-
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| |[[File:Darkside KHX.png|100x100px]]<br>'''[[Darkside]]'''
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| |Main: [[File:Speed Gem KHX.png|30x30px]]<br>Parts: [[File:Speed Gem KHX.png|30x30px]]
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| |[[File:Darkside Ω KHX.png|100x100px]]<br>'''[[Darkside Ω]]'''
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| |Main: [[File:Speed Gem KHX.png|30x30px]]<br>Parts: [[File:Power Gem KHX.png|30x30px]]
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| |}
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| ::Looks great.{{User:KrytenKoro/Sig}} 15:13, 22 February 2017 (UTC)
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| == Summon number ==
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| Pressed the wrong button, so edit saved before I could finish my edit comment. Anyway, I don't think there ever was a set amount of Heartless needed to summon a Raid Boss. There must have been some sort of hidden stat or multiplier involved. I could always summon a raid boss by beating the Proud+ Omega Behemoth (with some raid perks) and I only needed one (sometimes 2, depending on the Heartless) after that to summon a raid boss. {{User:TheSilentHero/Sig}} 17:44, 15 March 2019 (UTC)
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