Editing Talk:Mission Mode

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{{ST|text=but it's still Roxas. Character is something more defined by the canonity than gameplay. Sure in-game he's completely different, but the actual ''character'' depicted is the exact same. and besides, in order to play as him, you select the same '''''character''''' as normal roxas, aka Roxas}}
{{ST|text=but it's still Roxas. Character is something more defined by the canonity than gameplay. Sure in-game he's completely different, but the actual ''character'' depicted is the exact same. and besides, in order to play as him, you select the same '''''character''''' as normal roxas, aka Roxas}}
{{Sac|time=11:26, October 25, 2010 (UTC)|text=I think ST is right. Maybe he has different abilities, he's not a different person. It can be a sub-section but it's the same character, NOT SOMEONE ELSE!}}
{{Sac|time=11:26, October 25, 2010 (UTC)|text=I think ST is right. Maybe he has different abilities, he's not a different person. It can be a sub-section but it's the same character, NOT SOMEONE ELSE!}}
{{KrytenKoro|This is not a page about canon characters, though. Nothing about Mission Mode is canon. This is purely a page about how you can choose to play a certain mode like a fighting game, similar to Mirage Arena.}}
{{ST|text=the problem is that in mission mode, when the game itself differentiates the ''characters'', it still lists it all as simply roxas. how do you play as normal roxas? by selecting the Roxas button on the ''Character'' Select menu. how do you play as DW Roxas? you select the Roxas button on the ''Character'' Select menu. the only way to make a difference on it is a single panel in the panel menu. I'm not talking about redoing the whole page to do-away with DW Roxas, i'm just talking about editing the one, solitary, exclusive section where the canonical identity of each character actually matters}}
:Oh right, forgot about that. Hrm. The game does give him a different icon, though...[[User:KrytenKoro|(ಠ_ೃ)]] [[User_talk:KrytenKoro|<small>Bully!</small>]] 13:55, October 25, 2010 (UTC)
{{ST|text=only in gameplay though. I ''guess'' that could be a good compromise}}
==Restructure==
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 00:54, 16 April 2015 (UTC)|default=I don't see why the character gameplay is clumped here rather than on their respective character pages. It was the same issue as the Limit Breaks. Shouldn't we split them?
Also, the notes and references section is really misused. It should just be replaced with a "Unlocking characters" section or something similar.
We do not have each character's stats anywhere on the wiki, and I propose that we remove the "Character gameplay" and "Notes and references" sections and replace the "Playable characters" with a clean, compact table that lists each character along with their icon, numerical stats, weapon, limit break and unlock info. This can be done with 2 rows per character (like the KHX card tables). I think this would be much more concise than what we already have and serve as a good chance to add each character's stats. Before I go on to make a prototype, does anyone have any strong objections to this?}}
:See [[User:TheFifteenthMember/Workshop#Mission Mode|here]] for my draft. I realise that we can't include the stats because the game represents it in a graphic, which we cannot copy numerically. I tried counting the bars but the blurriness of the pixels made it inaccurate to do so. Unless we get images of each stat of each character (which is 7x19= 133 images, including the occasional duplicate), we can't show stats. Can I incorporate the table into the article? {{User:TheFifteenthMember/Sig1}} 23:01, 17 April 2015 (UTC)
::I could add a "Resistance" column also, but I don't know what resistance Riku has (if he has any at all). The Organization members are resistant to their attributes and the other bonus characters are resistant to Light. {{User:TheFifteenthMember/Sig1}} 23:10, 17 April 2015 (UTC)
About the stats, in [[:File:KH 358-2 Days full character Select Screen.PNG|this image]], you can clearly see each stat has 10 bars, with Roxas's stats have 5 colored, so I think we could express it with a number between 1 and 10. For example:
{|class="wikitable" align="center" width="90%" align="center"
|-bgcolor="#2F4F4F"
|width="10%" style="text-align:center"|''' '''
|width="12%" style="text-align:center"|'''<font color=white>Name</font>'''
|width="12%" style="text-align:center"|'''<font color=white>Weapon</font>'''
|width="20%" colspan="2" style="text-align:center"|'''<font color=white>Stats</font>'''
|width="12%" style="text-align:center"|'''<font color=white>Resistance</font>'''
|width="12%" style="text-align:center"|'''<font color=white>Limit Break</font>'''
|width="20%" style="text-align:center"|'''<font color=white>Unlocked</font>'''
|-bgcolor="#DCDCDC"
|rowspan="4"|<center>[[File:RoxasDaysFace.png|64px]]</center>
|rowspan="4"|<center>'''[[Roxas]]'''</center>
|rowspan="4"|<center>[[Keyblade]]</center>
|width="10%"|<center>'''HP:''' 5</center>
|width="10%"|<center>'''Atk Speed:''' 5</center>
|rowspan="4"|<center>[[Light (element)|Light]]</center>
|rowspan="4"|<center>[[Event Horizon]]</center>
|rowspan="4"|<center>Available from start.</center>
|-bgcolor="#DCDCDC"
|<center>'''Strength:''' 5</center>
|<center>'''Critical %:''' 5</center>
|-bgcolor="#DCDCDC"
|<center>'''Defense:''' 5</center>
|rowspan="2"|<center>'''Crit Bonus:''' 5</center>
|-bgcolor="#DCDCDC"
|<center>'''Magic:''' 5</center>
|}
{{User:TheSilentHero/Sig}} 13:51, 19 April 2015 (UTC)
:Yes, that's what I tried but my screen was too blurry to discern each bar clearly (Roxas' is one of the few clear images). If anyone else can make it out better than me, feel free to do so. {{User:TheFifteenthMember/Sig1}} 19:05, 20 April 2015 (UTC)

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