Editing Talk:Julius

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:::There is a difference between "having the best stats" and "being overpowered". You said "''you can cheese him for virtually free by having a deck that alternates Cures and Ballonra/ga commands. You don't even have to move or dodge, just keep hitting X to win the battle even on Critical Mode.''" When you can beat a boss with just spamming a single attack, and you don't even have to move, the strategy is overpowered. {{User:TheSilentHero/Sig}} 17:57, 26 October 2015 (UTC)
:::There is a difference between "having the best stats" and "being overpowered". You said "''you can cheese him for virtually free by having a deck that alternates Cures and Ballonra/ga commands. You don't even have to move or dodge, just keep hitting X to win the battle even on Critical Mode.''" When you can beat a boss with just spamming a single attack, and you don't even have to move, the strategy is overpowered. {{User:TheSilentHero/Sig}} 17:57, 26 October 2015 (UTC)
::::(1) So, we can't mention Strike Raid against KH Sephiroth, then? Or Tornado against Vanitas Remnant? (2) How is "overpowered" in any way a useful or objective term? We're not GameFAQs or NeoGAF, challenging our readers to showcase the most technique in how they defeat the opponent, by doing a LV1, no damage, Kingdom Key-only run where you're only allowed to use Guard and Keyblade strikes against the boss. We're an encyclopedia that is meant to provide information to the reader. Honestly, we should be focusing more on the "what are the attacks and how to counter/avoid them", and less on telling readers "this is what you ''have to do'' to beat this" when the strategies we're telling them are completely inefficient and laughable. I strongly feel that strategies should be much reduced to something like "here's the basic equipment and abilities you can get in a reasonable amount of effort that will allow you to beat the boss." If the question is "what's the best way to defeat this boss", well... (3) That being said, "no/minimum damage" is another perfectly objective, acceptable requirement for a "good strategy" that would minimize the usefulness of the Balloon strategy. It doesn't require us giving any heed to the completely arbitrary "overpowered" descriptor, and the strategy we have now still doesn't meet that requirement.{{User:KrytenKoro/Sig}} 18:26, 26 October 2015 (UTC)
::::(1) So, we can't mention Strike Raid against KH Sephiroth, then? Or Tornado against Vanitas Remnant? (2) How is "overpowered" in any way a useful or objective term? We're not GameFAQs or NeoGAF, challenging our readers to showcase the most technique in how they defeat the opponent, by doing a LV1, no damage, Kingdom Key-only run where you're only allowed to use Guard and Keyblade strikes against the boss. We're an encyclopedia that is meant to provide information to the reader. Honestly, we should be focusing more on the "what are the attacks and how to counter/avoid them", and less on telling readers "this is what you ''have to do'' to beat this" when the strategies we're telling them are completely inefficient and laughable. I strongly feel that strategies should be much reduced to something like "here's the basic equipment and abilities you can get in a reasonable amount of effort that will allow you to beat the boss." If the question is "what's the best way to defeat this boss", well... (3) That being said, "no/minimum damage" is another perfectly objective, acceptable requirement for a "good strategy" that would minimize the usefulness of the Balloon strategy. It doesn't require us giving any heed to the completely arbitrary "overpowered" descriptor, and the strategy we have now still doesn't meet that requirement.{{User:KrytenKoro/Sig}} 18:26, 26 October 2015 (UTC)
:::::I never said those types of strategies shouldn't be mentioned, I said other strategies shouldn't be mentioned just because other "overpowered" methods exist. The word "overpowered" is arbitrary but I think the difference between a normal battle and spamming a single command is quite clear. I agree that strategy sections should be primarily focussed on attacks but my point is that if there's a strong, valid, doable strategy that lets the player beat the boss, it shouldn't be ignored because there's an even easier method. For example, on Vanitas Remnant's page, Ventus' Tornado strategy is detailed but the use of Mine Square is still mentioned. In Julius' case, there's probably no alternative strategy but I'm generalising here. {{User:TheFifteenthMember/Sig1}} 20:20, 26 October 2015 (UTC)
::::::If someone can provide a strategy that relies more on finesse in the combat system, deflecting attacks instead of merely throwing Elixirs at them, I'm totally for adding that strategy in -- that is absolutely a weakness of my strategy, which throws free Cures at them instead. I'm not against an alternate strategy in general, I'm against the one we have ''now'', which is weaksauce.{{User:KrytenKoro/Sig}} 01:15, 27 October 2015 (UTC)

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