Editing Talk:Gauges
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The '''Limit Gauge''' is the yellow area of Roxas' HP gauge, only available in ''Kingdom Hearts 358/2 Days''. Once Roxas' HP reaches the yellow zone, he can activate his [[Limit Break]], as taught to him by [[Lexaeus]]. A [[Limit Boost]] panel increases the upper range of the Limit Gauge to 50%. The gauge will halve every time a Limit Break is used.</pre> | The '''Limit Gauge''' is the yellow area of Roxas' HP gauge, only available in ''Kingdom Hearts 358/2 Days''. Once Roxas' HP reaches the yellow zone, he can activate his [[Limit Break]], as taught to him by [[Lexaeus]]. A [[Limit Boost]] panel increases the upper range of the Limit Gauge to 50%. The gauge will halve every time a Limit Break is used.</pre> | ||
The Limit Gauge section that was on the page was there for KHII. Is the yellow portion of Roxas's HP Gauge actually called the Limit Gauge? If so, how do we want to handle this (merge, what)? {{User:KrytenKoro/Sig}} 06:34, 1 December | The Limit Gauge section that was on the page was there for KHII. Is the yellow portion of Roxas's HP Gauge actually called the Limit Gauge? If so, how do we want to handle this (merge, what)? {{User:KrytenKoro/Sig}} 06:34, 1 December 2012 (UTC) | ||
:The in-game tutorial for limit breaks does not give it a name. It calls it the "yellow range" of the HP gauge. --{{User:Neumannz/Sig}} 09:31, 2 December | :The in-game tutorial for limit breaks does not give it a name. It calls it the "yellow range" of the HP gauge. --{{User:Neumannz/Sig}} 09:31, 2 December 2012 (UTC) | ||
== To add... somehow... (will add more later) == | == To add... somehow... (will add more later) == | ||
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*Left Cylinder (Left Unit) - Charge - Right Cylinder (Right Unit) -- TWTNW | *Left Cylinder (Left Unit) - Charge - Right Cylinder (Right Unit) -- TWTNW | ||
I'm not sure of some of them can be sumed up as Damage Gauge or if they should have their own section. Anyway if someone has savegames before encountering any of these "story" gauges please send them to me. {{User:ShardofTruth/Sig}} 21:21, 24 May 2013 (UTC) | I'm not sure of some of them can be sumed up as Damage Gauge or if they should have their own section. Anyway if someone has savegames before encountering any of these "story" gauges please send them to me. {{User:ShardofTruth/Sig}} 21:21, 24 May 2013 (UTC) | ||
:Also the gauges in the Atlantica song minigames (KHII) although those may be covered on a separate mechanics page just for the songs in Atlantica (because at the moment, we have pages on each song but not a general page that details the mini-game mechanics of all of them). | :Also the gauges in the Atlantica song minigames (KHII) although those may be covered on a separate mechanics page just for the songs in Atlantica (because at the moment, we have pages on each song but not a general page that details the mini-game mechanics of all of them). | ||