Editing Talk:Foreteller
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::There was this interview with Nomura around the time Unchained was announced, you can find it [http://www.khinsider.com/news/kingdom-hearts-unchained-x-chi-in-famitsu-5401 here], where he talks about the differences of both games. He considers both games the same work, both stories are essentially the same but he also says there are tricks to enjoy both of them. What he exactly means is a topic for wield speculation, even going so far as saying [chi] and Unchained are parallel worlds. | ::There was this interview with Nomura around the time Unchained was announced, you can find it [http://www.khinsider.com/news/kingdom-hearts-unchained-x-chi-in-famitsu-5401 here], where he talks about the differences of both games. He considers both games the same work, both stories are essentially the same but he also says there are tricks to enjoy both of them. What he exactly means is a topic for wield speculation, even going so far as saying [chi] and Unchained are parallel worlds. | ||
::The truth is that the story really is 99% the same. This introductions cutscene and the Guilt introduction scene (coming much later, around mission 250 I think) are the only ones changed, the later had to be rewritten to fit the medal style of Unchained. Then there some scenario changes of course. The 1st Anniversary story, that was completely separate in [chi], is now part of the main storyline in Unchained, some world stories are expanded to drag out the missions longer, some shortened (not sure why but they cut ca. 1/4 of the Beast's Castle storyline in Unchained), some are rewritten to fit Unchained altogether (e.g. the Dark Corridor Trials) and some haven't even be added yet (the Crystals of Light cutscenes and the 2nd Anniversary story). If we simply cover Unchained and put some notes here and there that it was different in [chi] we should be fine. --{{User:ShardofTruth/Sig}} 16:22, 8 April 2016 (UTC) | ::The truth is that the story really is 99% the same. This introductions cutscene and the Guilt introduction scene (coming much later, around mission 250 I think) are the only ones changed, the later had to be rewritten to fit the medal style of Unchained. Then there some scenario changes of course. The 1st Anniversary story, that was completely separate in [chi], is now part of the main storyline in Unchained, some world stories are expanded to drag out the missions longer, some shortened (not sure why but they cut ca. 1/4 of the Beast's Castle storyline in Unchained), some are rewritten to fit Unchained altogether (e.g. the Dark Corridor Trials) and some haven't even be added yet (the Crystals of Light cutscenes and the 2nd Anniversary story). If we simply cover Unchained and put some notes here and there that it was different in [chi] we should be fine. --{{User:ShardofTruth/Sig}} 16:22, 8 April 2016 (UTC) | ||
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:I've rewritten about as much as I'm comfortable with, and as you can all see even then there's a lot of notes asking for clarification. If anyone has any disagreements with what I've chosen to excise, please let me know so we can discuss it, but otherwise if someone more familiar with the remaining plot could continue from where I've left off, that would be much appreciated. Otherwise, y'all are gonna have to wait until I get to that point. | :I've rewritten about as much as I'm comfortable with, and as you can all see even then there's a lot of notes asking for clarification. If anyone has any disagreements with what I've chosen to excise, please let me know so we can discuss it, but otherwise if someone more familiar with the remaining plot could continue from where I've left off, that would be much appreciated. Otherwise, y'all are gonna have to wait until I get to that point. | ||
::One thing I ''do'' want to stress -- a lot of the story summaries for KHX throughout the wiki treat the plot as if, in-universe, it is a series of assassination missions. That doesn't seem to be the case for the first thirty missions I've played (which, in-universe, seem more like "help Doc find the other dwarves and escort Alice through the forest"), but I might be wrong. Can someone clarify whether stuff like "after defeating a Darkball in Agrabah" is the ''in-universe'' trigger for the plot, or if there was a larger theme to that chain of missions?{{User:KrytenKoro/Sig}} 02:38, 9 April 2016 (UTC) | ::One thing I ''do'' want to stress -- a lot of the story summaries for KHX throughout the wiki treat the plot as if, in-universe, it is a series of assassination missions. That doesn't seem to be the case for the first thirty missions I've played (which, in-universe, seem more like "help Doc find the other dwarves and escort Alice through the forest"), but I might be wrong. Can someone clarify whether stuff like "after defeating a Darkball in Agrabah" is the ''in-universe'' trigger for the plot, or if there was a larger theme to that chain of missions?{{User:KrytenKoro/Sig}} 02:38, 9 April 2016 (UTC) | ||