Editing Talk:Final Form

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Similar to Sora's Master Form and Valor Form, his Final Form wields two Keyblades. His Final Form constantly hovers above the ground. It appears to be an amplified version of Master Form, with both powerful melee attacks and magic spells. Both of his Keyblades float along with him, and he commands them to attack with his mind and moves with his (glowing white) hands. The Keyblades will strike when Sora jumps or glides as well, making most of his actions effectively attacks. Though turning into Final Form is completely random at first, once obtained it may be used like any other form. His combos unleash numerous blows as the Keyblades spin and twirl dealing "grinding" damage.
Similar to Sora's Master Form and Valor Form, his Final Form wields two Keyblades. His Final Form constantly hovers above the ground. It appears to be an amplified version of Master Form, with both powerful melee attacks and magic spells. Both of his Keyblades float along with him, and he commands them to attack with his mind and moves with his (glowing white) hands. The Keyblades will strike when Sora jumps or glides as well, making most of his actions effectively attacks. Though turning into Final Form is completely random at first, once obtained it may be used like any other form. His combos unleash numerous blows as the Keyblades spin and twirl dealing "grinding" damage.


The Final Form is unlocked after triggering the cut scene in The World That Never Was, featuring Sora's duel with Roxas. The Form can then be acquired by transforming into any of these four forms: Valor Form, Wisdom Form, Master Form, or Limit Form (in Kingdom Hearts 2 Final Mix+), whereby there is a small chance that Sora will transform into the Final Form instead. However, the Form will only appear if the player has five full drive bars at the time of transformation, and in an area populated by enemies. From this point onwards, the player can choose to transform into the Final Form anytime using the command bar.


Each Final Form transformation deducts 10 Anti-Form points from the player, making it less likely for Anti-Form to appear.
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