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| Does anyone have any advice for getting the White Mushroom card? It's the only one that I haven't been able to obtain. I've crafted a deck specifically for white rooms, consisting of three One-Winged Angel cards, three Diamond Dust cards, three Spellbinder cards, and three Elixir cards. Any advice would be greatly appreciated. [[User:Xeno the Hedgehog|Xeno the Hedgehog]] 08:18, May 22, 2010 (UTC) | | Does anyone have any advice for getting the White Mushroom card? It's the only one that I haven't been able to obtain. I've crafted a deck specifically for white rooms, consisting of three One-Winged Angel cards, three Diamond Dust cards, three Spellbinder cards, and three Elixir cards. Any advice would be greatly appreciated. [[User:Xeno the Hedgehog|Xeno the Hedgehog]] 08:18, May 22, 2010 (UTC) |
| :I never managed to get it either, but you may want to include magic cards as well, I don't know. '''[[User:MechaUltimaZero|<font color="black">King Nothing</font>]]''' <sub>'''[[User talk:MechaUltimaZero|<font color="red">Speak now, vermin!</font>]]'''</sub> 14:56, August 19, 2010 (UTC)
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| == Sleights=Enemy cards? ==
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| Just wondering, but I really don't know what increases the probability of getting an enemy card. I believe that certain sleights on a heavily weakened enemy (i.e.magic slates), but this doesn't always work. Could somebody look into this/add an article on the page describing HOW precisely to get them? Thanks.
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| -Guest, 10:35 PCT. Sep. 10, 2010.
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| The Almighty Darkness card help but I think that breaking enemy cards also helps--[[User:Xabryn|Xabryn]] 10:55, September 11, 2010 (UTC)
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| :It's completely random, but the map cards that make the heartless more powerful (looming, almighty, and teeming, I think) make it drop more often. For the mushrooms, I think you have a higher chance if you satisfy them.[[User:KrytenKoro|<small>Glorious</small>]] [[User_talk:KrytenKoro|<small>CHAOS!</small>]] 17:48, September 11, 2010 (UTC)
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| == Order ==
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| Shouldn't it be in the ReCoM order?{{User:KrytenKoro/Sig}} 23:59, 15 February 2014 (UTC)
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| :I guess but does anyone have completed Re:Com save with the full card list? {{User:TheFifteenthMember/Sig1}} 22:25, 16 February 2014 (UTC)
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| == Card Soldier types ==
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| I was under the impression that both Card soldier cards can obtained, just with the one you receive simply matching the last card you defeated. The ability was simply the same for both. [[User:JeruTz|JeruTz]] ([[User talk:JeruTz|talk]]) 03:42, 13 November 2024 (UTC)
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| :I'm not sure about the original, but in Re:CoM, you always receive the card of hearts. Here's an example of someone killing the Card Soldier of spades last, but still getting the hearts card afterwards: [https://youtu.be/_VMuzp4RRP8?t=1650]. —<span style="font-family:'Times New Roman'; font-size:110%>[[User:Aid1043|<span style="color:#9932CC">Aid</span>]][[User talk:Aid1043|<span style="color:#9932CC">1043</span>]]</span> 03:55, 13 November 2024 (UTC)
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| :: Well, just tested it for GBA. Deliberately made sure the last card killed was a spade. Still got the heart card. I feel like I'm experiencing a Mandela effect. [[User:JeruTz|JeruTz]] ([[User talk:JeruTz|talk]]) 13:44, 13 November 2024 (UTC)
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