Editing Talk:Antiform

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== Abilities ==
== Abilities ==


From http://m.gamefaqs.com/ps2/915410-kingdom-hearts-ii/faqs/40906 . The kana match [http://kh13.com/forum/uploads/gallery/album_320/gallery_6_320_1401807424_59504.jpg the ultimania], but the translations could use some checking. We need to confirm the names on the page now match what's in the Bradygames, and then I can merge in these names.{{User:KrytenKoro/Sig}} 02:54, 20 March 2016 (UTC)
From http://m.gamefaqs.com/ps2/915410-kingdom-hearts-ii/faqs/40906


*{{nihongo|'''Anti Ground Scratch'''|アンチ地上引っかき|Anchi Chijou Hikkaku}}: Used on the ground. Attacks straight ahead with both hands after grabbing.
<pre>
*{{nihongo|'''Anti Ground Kick-up'''|アンチ地上蹴り上げ|Anchi Chijou Keriage}}: Used when an enemy is at medium range. Grabs the enemy, turns and kicks them up.
Abilities
*{{nihongo|'''Anti Ground Dance Kick'''|アンチ地上ダンス蹴り|Anchi Chijou Dansu Keri}}: Used with multiple close enemies. Kicks many times using movements similar to break dancing.
---------
*{{nihongo|'''Anti Ground Side Spin'''|アンチ地上横回転|Anchi Chijou Yoko Kaiten}}: Used by hitting Square during a ground combo. After turning and kicking up the enemy, spins many times, hitting the enemy with both hands, then knocks them into the air. (Pressing the attack button at the point of turning away unleashes a Dark-type spin.)
*{{nihongo|'''Anti Ground Wild Dance'''|アンチ地上乱舞|Anchi Chijou Ranbu}}: Ground combo finisher. Moves all around the enemy for an instant, then swoops down on them. (Pressing the attack button at the point of moving around the enemy unleashes a Dark-type swooping attack.)
*{{nihongo|'''Anti Ground Flash'''|アンチ地上一閃|Anchi Chijou Issen}}: A combo finisher when many enemies are close. Stands for a second, then moves in all directions instantly, hitting 3-4 enemies and knocking them into the air.
*{{nihongo|'''Anti Air Dance Kick'''|アンチ空中ダンス蹴り|Anchi Kūchū Dansu Keri}}: Used in the air. Kicks with both legs after an upper, knocking them ahead.
*{{nihongo|'''Anti Air Giant Swing'''<!--can be literally broken up as "Great Wheel", but the term refers to the gymnastics device: http://www.amazon.com/TOMY-Giant-Swing-Iron-Bar-kun/dp/B00KMPA9N6-->|アンチ空中大車輪|Anchi Kūchū Daisharin}}: Used in the middle of an air combo. Gets close with a knee strike, spins at the enemy to kick 8 times, deals a heel strike from above, then hits at the left.
*{{nihongo|'''Anti Air Wild Dance'''|アンチ空中乱舞|Anchi Kūchū Ranbu}}: Air combo finisher. Punches and kicks many times rapidly while moving forward, then swoops down to attack. (Pressing the attack button during the multiple hits unleashes a Dark-type swooping attack.)
*{{nihongo|'''Anti Air Dome'''|アンチ空中ドーム|Anchi Kūchū Dōmu}}: An air combo finisher when many enemies are close. Spins above the enemies like drawing a big sphere, and attacks many times with dark blades.
*{{nihongo|'''Anti Glide'''|アンチグライド|Anchi Guraido}}: Used by pressing Square on the ground. Jumps backwards, does a U-turn, then moves a little forward from the original position.




With the exception of Anti Glide everything is named differently in the [http://i.imgur.com/mb1ryMa.jpg Bradygames guide] (ignore the "Final Form" in the table, it just seems to be an editing error). So the ability names, which are already on the page, are correct. I've also checked if there is an internal translation of the abilities that is simply not shown in the game but this doesn't seem to be the case. --{{User:ShardofTruth/Sig}} 13:16, 20 March 2016 (UTC)
- Action
:Okay, last things then -- they use different spelling, but should anti air and anti ground be interpreted as {{w|anti-air}} and {{w|anti-ground}}? Also, the Anti Air Giant Swing technique -- from its appearance, do y'all think that should remain as {{w|Giant (gymnastics)|Giant}} Swing, or use the less idiomatic "Great Wheel"?{{User:KrytenKoro/Sig}} 14:27, 20 March 2016 (UTC)
 
::Why should we use the BradyGames names? Those guides aren't official, right? Also, I don't think we should write them as anti-air and anti-ground, as the Anti part probably refers to the Form. {{User:TheSilentHero/Sig}} 17:49, 20 March 2016 (UTC)
アンチ地上引っかき/Anti Snare
Description: Used on the ground. Attacks straight ahead with both hands after
grabbing.
 
アンチ地上蹴り上げ/Anti Kick Up
Description: Used when an enemy is at medium range. Grabs the enemy, turns and
kicks them up.
 
アンチ地上ダンス蹴り/Anti Dance Kick
Description: Used with multiple close enemies. Kicks many times using movements
similar to break dancing.
 
アンチ地上横回転/Anti Side Spin
Description: Used by hitting Square during a ground combo. After turning and
kicking up the enemy, spins many times, hitting the enemy with both hands, then
knocks them into the air.
(Pressing the attack button at the point of turning away unleashes a Dark
spin.)
 
アンチ地上乱舞/Anti Wild Dance
Description: Ground combo finisher. Moves all around the enemy for an instant,  
then swoops down on them.
(Pressing the attack button at the point of moving around the enemy unleashes a
Dark swooping attack.)
 
アンチ地上一閃/Anti Flash
Description: A combo finisher when many enemies are close. Stands for a second,  
then moves in all directions indtantly, hitting 3-4 enemies and knocking them
into the air.
 
アンチ空中ダンス蹴り/Anto Air Dance Kick
Description: Used in the air. Kicks with both legs after an upper, knocking
them ahead.
 
アンチ空中大車輪/Anti Air Great Wheel
Description: Used in the middle of an air combo. Gets close with a knee strike,
spins at the enemy to kick 8 times, deals a heel strike from above, then hits
at the left.
 
アンチ空中乱舞/Anti Air Wild Dance
Description: Air combo finisher. Punches and kicks many times rapidly while
moving forward, then swoops down to attack.
(Pressing the attack button during the multiple hits unleashes a Dark swooping
attack.)
 
アンチ空中ドーム/Anti Air Dome
Description: An air combo finisher when many enemies are close. Spins above the
enemies like drawing a big sphere, and attacks many times with dark blades.
 
アンチグライド/Anti Glide
Description: Used by pressing Square on the ground. Jumps backwards, does a
U-turn, then moves a little forward from the original position.  
</pre>


== MP Charge Trigger ==
== MP Charge Trigger ==
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::okay, the page is once again inconsistent, and contains muktiple noldings. Whats going on?{{User:KrytenKoro/Sig}} 17:33, 2 January 2015 (UTC)
::okay, the page is once again inconsistent, and contains muktiple noldings. Whats going on?{{User:KrytenKoro/Sig}} 17:33, 2 January 2015 (UTC)
:::The page is called AntiForm, as the text should be. This is just what I've seen. {{User:Master Riku the Bloody/Sig1}} 17:49, 2 January 2015 (UTC)
:::The page is called AntiForm, as the text should be. This is just what I've seen. {{User:Master Riku the Bloody/Sig1}} 17:49, 2 January 2015 (UTC)
::::Inconsistencies have been removed. - {{User:EternalNothingnessXIII/Sig}} 17:53, 2 January 2015 (UTC)
[https://youtu.be/3zkEeJCxbuc?t=32m59s It would appear to have been changed to "Antiform" in 2.5.] [[Special:Contributions/174.102.171.241|174.102.171.241]] 23:43, 25 April 2017 (UTC)
== English ability names ==
Where are the names in the table in the article coming from? They're obviously not direct translations of the Japanese names a couple sections above.  --{{User:Neumannz/SigTemplate}} 21:16, 22 July 2015 (UTC)

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