Editing Synthesis
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{{game|KH1 | {{game|KH1|KH2|KHD|BBS|RCO|DDD|KHX|KH3}} | ||
{{cleanup|nihongos, Spirit Creation mechanics}} | {{cleanup|nihongos, Spirit Creation mechanics}} | ||
'''Synthesis''' is a recurring gameplay feature in the ''{{c|Kingdom Hearts|series}}'' series that allows new gear to be created from [[synthesis material]]s that are collected throughout the various [[ | |||
'''Synthesis''' is a recurring gameplay feature in the ''{{c|Kingdom Hearts|series}}'' series that allows new gear to be created from [[synthesis material]]s that are collected throughout the various [[World]]s. Many of the most powerful pieces of equipment in the series, such as the [[Ultima Weapon]], are obtained through synthesis. [[Moogle]]s are experts in synthesis, so [[Moogle Shop]]s are the domain of synthesis in many games. | |||
==Item synthesis== | ==Item synthesis== | ||
{{nihongo|'''Item synthesis'''|アイテム合成|Aitemu gōsei}} allows powerful items, weapons, armor and accessories to be created from synthesis materials collected across the worlds. New items are unlocked for synthesis by fulfilling certain criteria that vary from game to game. Each item can be | {{nihongo|'''Item synthesis'''|アイテム合成|Aitemu gōsei}} allows powerful items, weapons, armor and accessories to be created from synthesis materials collected across the worlds. New items are unlocked for synthesis by fulfilling certain criteria that vary from game to game. Each item can be synthesised as many times as desired so long as the required materials are available, except for the [[Ultima Weapon]] which can only be made once. Item synthesis can only be carried out at Moogle Shops. | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
[[File:Synthesis Workshop KH.png|thumb|The Item Workshop in ''Kingdom Hearts''.]] | [[File:Synthesis Workshop KH.png|thumb|The Item Workshop in ''Kingdom Hearts''.]] | ||
Item synthesis can be carried out at the [[Item Workshop]], located in [[Traverse Town]] above the Accessory Shop in the First District after using the green [[Trinity Mark]] in the Accessory Shop. <!--Three moogles run the workshop, which is the only moogle establishment in the game. Items can only be | Item synthesis can be carried out at the [[Item Workshop]], located in [[Traverse Town]] above the Accessory Shop in the First District after using the green [[Trinity Mark]] in the Accessory Shop. <!--Three moogles run the workshop, which is the only moogle establishment in the game. Items can only be synthesised at the Item Workshop, not bought or sold.-->The word "Mix" appears besides items that have already been synthesised at least once already. After every item has been synthesized at least once, Sora inherits the title of "Master Synthesist" from the moogle in the corner closest to the entrance to the workshop. | ||
Every item informally belongs to a synthesis set, which progress in the power of the items and the rarity of synthesis materials. The first set is available upon accessing the workshop. Subsequent sets must be unlocked by | Every item informally belongs to a synthesis set, which progress in the power of the items and the rarity of synthesis materials. The first set is available upon accessing the workshop. Subsequent sets must be unlocked by synthesising a certain number of unique items from the previous sets. | ||
In ''Kingdom Hearts'', there are 25 items in total that can be | In ''Kingdom Hearts'', there are 25 items in total that can be synthesised, which are grouped into five sets. Lists I-IV each contain six items, whereas List V only has Ultima Weapon. In ''Kingdom Hearts Final Mix'', there are 33 items and six sets. Lists I-V each contain six items, whereas List VI is reserved for Ultima Weapon, [[Fantasista]], and [[Seven Elements]]. Moreover, the new [[Encounter Plus]] ability is rewarded after 15 unique items are synthesised. | ||
{{tab|o | {|cellpadding=0 cellspacing=0 border=0 align="center" | ||
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{{tab|Kingdom Hearts}} | {{tab|Kingdom Hearts}} | ||
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" | {|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="70"|Set | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="100"|Items | |||
!style="width | !bgcolor=#c0c0c0 align="center" style="font-size:12px" width="150"|Unlocked | ||
!style="width | |- | ||
|List I ||[[Cottage]], [[Elixir]], [[Energy Bangle]], [[Power Chain]], [[Guard Earring]], [[Dark Ring]] || Available upon accessing workshop. | |||
|- | |- | ||
|List | |List II ||[[Mega Potion]], [[AP Up]], [[Angel Bangle]], [[Magic Armlet]], [[Golem Chain]], [[Master Earring]] || Create four unique items on List I. | ||
|- | |- | ||
|List | |List III ||[[Mega Ether]], [[Defense Up]], [[Gaia Bangle]], [[Rune Armlet]], [[Heartguard]], [[Three Stars]] || Create ten unique items on Lists I and II. | ||
|- | |- | ||
|List | |List IV ||[[Megalixir]], [[Power Up]], [[Titan Chain]], [[Atlas Armlet]], [[Crystal Crown]], [[Ribbon]] || Create fifteen unique items on Lists I-III | ||
|- | |- | ||
|List | |List V ||[[Ultima Weapon]] || Create all twenty-four unique items on Lists I-IV. | ||
|- | |- | ||
|} | |} | ||
{{tab|c}} | {{tab|c}} | ||
{{tab|Final Mix}} | {{tab|Final Mix}} | ||
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" | {|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="70"|Set | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="100"|Items | |||
!style="width | !bgcolor=#c0c0c0 align="center" style="font-size:12px" width="150"|Unlocked | ||
!style="width | |||
|- | |- | ||
|List I || | |List I ||[[Mega Potion]], [[Cottage]], [[Energy Bangle]], [[Power Chain]], [[Magic Armlet]], [[EXP Earring]] || Available upon accessing workshop. | ||
|- | |- | ||
|List II || | |List II ||[[Mega Ether]], [[Guard Earring]], [[Angel Bangle]], [[Golem Chain]], [[Rune Armlet]], [[Moogle Badge]] || Create three unique items on List I. | ||
|- | |- | ||
|List III || | |List III ||[[AP Up]], [[Dark Ring]], [[Master Earring]], [[Gaia Bangle]], [[Titan Chain]], [[Mythril]] || Create nine unique items on Lists I and II. | ||
|- | |- | ||
|List IV || | |List IV ||[[Elixir]], [[Defense Up]], [[Heartguard]], [[Three Stars]], [[Atlas Armlet]], [[Crystal Crown]] || Create fifteen unique items on Lists I-III | ||
|- | |- | ||
|List V || | |List V ||[[Megalixir]], [[Power Up]], [[Cosmic Arts]], [[EXP Bracelet]], [[Ribbon]], [[Dark Matter]] || Create all twenty-one unique items on Lists I-IV. | ||
|- | |||
|List VI ||[[Fantasista]], [[Seven Elements]], [[Ultima Weapon]] || Create all thirty unique items on Lists I-V. | |||
|- | |- | ||
|} | |} | ||
{{tab|c}}{{tab|c}} | {{tab|c}}{{tab|c}} | ||
|} | |||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
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Item synthesis can be accessed at [[Moogle Shop]]s where resources and progress carries over across all worlds, despite Moogle Shops selling different items in different worlds. Each visit to the synthesis menu deposits all [[synthesis material]]s from Sora's inventory to the Moogle Shop. | Item synthesis can be accessed at [[Moogle Shop]]s where resources and progress carries over across all worlds, despite Moogle Shops selling different items in different worlds. Each visit to the synthesis menu deposits all [[synthesis material]]s from Sora's inventory to the Moogle Shop. | ||
Items can either be | Items can either be synthesised for the first time via '''Free Development''' or '''[[Recipe]]s'''. Items from the former menu are unlocked by achieving [[Collector's Goals]] and upgrading the moogle's level, whereas items from the latter menu are attached to particular recipes that are obtained as rewards from chests and bosses. Items that have already been synthesised at least once appear in the '''Creations''' tab. | ||
''Kingdom Hearts II'' introduces special synthesis materials that may be added to recipes of the same rank to achieve certain modifications. [[Bright]] materials double the experience awarded to the moogle, [[Energy]] materials halve the amount of materials required, and [[Serenity]] materials can be used to upgrade some items into more powerful forms. Special materials can only be used upon reaching the appropriate moogle level. At level 4, two kinds of special materials may be used at the same time. | ''Kingdom Hearts II'' introduces special synthesis materials that may be added to recipes of the same rank to achieve certain modifications. [[Bright]] materials double the experience awarded to the moogle, [[Energy]] materials halve the amount of materials required, and [[Serenity]] materials can be used to upgrade some items into more powerful forms. Special materials can only be used upon reaching the appropriate moogle level. At level 4, two kinds of special materials may be used at the same time. | ||
A '''Rank''' from '''C''', '''B''', '''A''', or '''S''' is assigned to each synthesis material and | A '''Rank''' from '''C''', '''B''', '''A''', or '''S''' is assigned to each synthesis material and synthesised item. Higher rank synthesis materials are generally rarer and used to make higher rank items that are more powerful and tend to award more synthesis experience. In order to use a special material in the synthesis of an item, the rank of the special material must match the item's rank. | ||
In addition to receiving the items, item synthesis awards the moogle with experience, which increases the moogle's level. Levelling up grants perks, such as the ability to use special materials, halving the materials required for synthesis, and unlocking new items in Free Development. | In addition to receiving the items, item synthesis awards the moogle with experience, which increases the moogle's level. Levelling up grants perks, such as the ability to use special materials, halving the materials required for synthesis, and unlocking new items in Free Development. | ||
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*'''Primo Moogle''' (LV9) - Rank S items are at half-cost. | *'''Primo Moogle''' (LV9) - Rank S items are at half-cost. | ||
{{tab|o | {|cellpadding=0 cellspacing=0 border=0 align="center" | ||
|valign="top"| | |||
{{tab|o}} | |||
{{tab|Free Development}} | {{tab|Free Development}} | ||
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" | {|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="100"|Unlock criteria | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="200"|Items | |||
!style="width | |||
|- | |- | ||
|Obtain five types of materials || | |Obtain five types of materials ||[[Firaga Bangle]], [[Firagun Bangle]], [[Blizzaga Armlet]], [[Blizzagun Armlet]], [[Thundaga Trinket]], [[Thundagun Trinket]], [[Midnight Anklet]], [[Chaos Anklet]], [[Garnet Ring]], [[Diamond Ring]], [[Mythril Ring]], [[Orichalcum Ring]] | ||
|- | |- | ||
|Obtain twenty types of materials || | |Obtain twenty types of materials ||[[Acrisius]], [[Acrisius+]], [[Power Band]], [[Buster Band]], [[Soldier Earring]], [[Fencer Earring]], [[Mage Earring]], [[Slayer Earring]], [[Expert's Ring]], [[Master's Ring]], [[Mythril Shard]], [[Mythril Stone]] | ||
|- | |||
|Superior Moogle (LV8) ||[[Mythril Gem]], [[Mythril Crystal]], [[Serenity Crystal]]{{FMII}}, [[Manifest Illusion]]{{FMII}} | |||
|- | |- | ||
|} | |} | ||
{{tab|c}} | {{tab|c}} | ||
{{tab|Recipes}} | {{tab|Recipes}} | ||
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" | {|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="70"|Recipe | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="100"|Items | |||
!style="width | !bgcolor=#c0c0c0 align="center" style="font-size:12px" width="150"|Obtained | ||
!style="width | |||
|- | |- | ||
|{{nihongo|'''[[Guard Recipe]]'''|ガードレシピ|<br>Gādo Reshipi}} | |{{nihongo|'''[[Guard Recipe]]'''|ガードレシピ|<br>Gādo Reshipi}} | ||
| | |[[Defense Boost]], [[Power Boost]] | ||
|[[100 Acre Wood]], the Exposition Minigame in the Spooky Cave. | |[[100 Acre Wood]], the Exposition Minigame in the Spooky Cave. | ||
|- | |-" | ||
|{{nihongo|'''[[King Recipe]]'''|キングレシピ|<br>Kingu Reshipi}} | |{{nihongo|'''[[King Recipe]]'''|キングレシピ|<br>Kingu Reshipi}} | ||
| | |[[Save the King]], [[Save the King+]] | ||
|Chest at the [[Ship Graveyard: Seadrift Row]]. | |Chest at the [[Ship Graveyard: Seadrift Row]]. | ||
|- | |- | ||
|{{nihongo|'''[[Mega Recipe]]'''|メガレシピ|<br>Mega Reshipi}} | |{{nihongo|'''[[Mega Recipe]]'''|メガレシピ|<br>Mega Reshipi}} | ||
| | |[[Mega-Potion]], [[Mega-Ether]] | ||
|Chest at [[The Beast's Room]]{{KHII}}<br>Chest at [[Belle's Room]]{{FMII}} | |Chest at [[The Beast's Room]]{{KHII}}<br>Chest at [[Belle's Room]]{{FMII}} | ||
|- | |- | ||
|{{nihongo|'''[[Moon Recipe]]'''|ムーンレシピ|<br>Mūn Reshipi}} | |{{nihongo|'''[[Moon Recipe]]'''|ムーンレシピ|<br>Mūn Reshipi}} | ||
| | |[[Moon Amulet]], [[Star Charm]] | ||
|Chest at the [[Restoration Site]]. | |Chest at the [[Restoration Site]]. | ||
|- | |- | ||
|{{nihongo|'''[[Queen Recipe]]'''|クイーンレシピ|<br>Kuīn Reshipi}} | |{{nihongo|'''[[Queen Recipe]]'''|クイーンレシピ|<br>Kuīn Reshipi}} | ||
| | |[[Save the Queen]], [[Save the Queen+]] | ||
|Chest at the [[Throne Room]]. | |Chest at the [[The Land of Dragons#Throne Room|Throne Room]]. | ||
|- | |- | ||
|{{nihongo|'''[[Recovery Recipe]]'''|リカバーレシピ|<br>Rikabā Reshipi|lit. "Recover Recipe"}} | |{{nihongo|'''[[Recovery Recipe]]'''|リカバーレシピ|<br>Rikabā Reshipi|lit. "Recover Recipe"}} | ||
| | |[[Drive Recovery]], [[High Drive Recovery]] | ||
|Chest at the | |Chest at the [[Mountain Trail]]. | ||
|- | |- | ||
|{{nihongo|'''[[Skill Recipe]]'''|スキルレシピ|<br>Sukiru Reshipi}} | |{{nihongo|'''[[Skill Recipe]]'''|スキルレシピ|<br>Sukiru Reshipi}} | ||
|[[ | |[[AP Boost]], [[Magic Boost]] | ||
|[[Hollow Bastion]], second visit in [[Ansem the Wise|Ansem's]] Study. | |||
|- | |- | ||
|{{nihongo|'''[[Star Recipe]]'''|スターレシピ|<br>Sutā Reshipi}} | |{{nihongo|'''[[Star Recipe]]'''|スターレシピ|<br>Sutā Reshipi}} | ||
|[[ | |[[Elixir]], [[Megalixir]] | ||
|[[Disney Castle]], in the Courtyard. | |||
|- | |- | ||
|{{nihongo|'''[[Style Recipe]]'''|スタイルレシピ|<br>Sutairu Reshipi}} | |{{nihongo|'''[[Style Recipe]]'''|スタイルレシピ|<br>Sutairu Reshipi}} | ||
| | |[[Petite Ribbon]], [[Ribbon]] | ||
|Chest at the [[Starry Hill]]. | |Chest at the [[Starry Hill]]. | ||
|- | |- | ||
|{{nihongo|'''[[Ultimate Recipe]]'''|アルテマレシピ|<br>Arutema Reshipi|lit. "Ultima Recipe"}} | |{{nihongo|'''[[Ultimate Recipe]]'''|アルテマレシピ|<br>Arutema Reshipi|lit. "Ultima Recipe"}} | ||
| | |[[Ultima Weapon]] | ||
|Chest at the [[Mansion: Basement Corridor]]. | |Chest at the [[Mansion: Basement Corridor]]. | ||
|- | |||
|{{nihongo|'''[[Rare Document]]'''|レアドキュメント|<br>Rea Dokyumento}}{{FMII}} | |||
|[[Draw Ring]], [[Lucky Ring]] | |||
|Complete the "Duality" [[Puzzle]] in [[Jiminy's Journal]]. | |||
|- | |- | ||
|{{nihongo|'''[[Book of Shadows]]'''|影の書物|<br>Kage no Shomotsu}}{{FMII}} | |{{nihongo|'''[[Book of Shadows]]'''|影の書物|<br>Kage no Shomotsu}}{{FMII}} | ||
| | |[[Shadow Archive]], [[Shadow Archive+]] | ||
|Defeat | |Defeat {{ns|Game|Zexion|Zexion's Absent Silhouette}}. | ||
|- | |- | ||
|{{nihongo|'''[[Cloaked Thunder]]'''|ひめたる雷|<br>Himetaru Ikazuchi}}{{FMII}} | |{{nihongo|'''[[Cloaked Thunder]]'''|ひめたる雷|<br>Himetaru Ikazuchi}}{{FMII}} | ||
|[[ | |[[Shock Charm]], [[Shock Charm+]] | ||
|Defeat | |Defeat {{ns|Game|Larxene|Larxene's Absent Silhouette}}. | ||
|- | |||
|{{nihongo|'''[[Strength Beyond Strength]]'''|力をこえる力|<br>Chikara o Koeru Chikara}}{{FMII}} | |||
|[[Centurion]], [[Centurion+]] | |||
|Defeat {{ns|Game|Lexaeus|Lexaeus's Absent Silhouette}}. | |||
|- | |- | ||
|{{nihongo|'''[[Eternal Blossom]]'''|かれない花|<br>Karenai Hana}}{{FMII}} | |{{nihongo|'''[[Eternal Blossom]]'''|かれない花|<br>Karenai Hana}}{{FMII}} | ||
| | |[[Full Bloom]], [[Full Bloom+]] | ||
|Defeat | |Defeat {{ns|Game|Marluxia|Marluxia's Absent Silhouette}}. | ||
|- | |- | ||
|{{nihongo|'''[[Road to Discovery]]'''|究明の導き|<br>Kyūmei no Michibiki}}{{FMII}} | |{{nihongo|'''[[Road to Discovery]]'''|究明の導き|<br>Kyūmei no Michibiki}}{{FMII}} | ||
| | |[[Frozen Pride]], [[Frozen Pride+]] | ||
|Defeat | |Defeat {{ns|Game|Vexen|Vexen's Absent Silhouette}}. | ||
|- | |- | ||
|} | |} | ||
{{tab|c}}{{tab|c}} | {{tab|c}}{{tab|c}} | ||
|} | |||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
Item synthesis can be accessed through the Workshop at any Moogle Shop. Synthesis materials from the stock are deposited to the Moogle Shop with each visit. All items are | Item synthesis can be accessed through the Workshop at any Moogle Shop. Synthesis materials from the stock are deposited to the Moogle Shop with each visit. All items are synthesised from a single menu with no marker present to distinguish items that have already been synthesised at least once. However, [[Jiminy's Journal]] lists every synthesised item under the "Synthesis" section and the "Synth Log" at the Workshop menu specifies the total number of unique items that have been synthesised. | ||
Compared to ''Kingdom Hearts II'', ''Kingdom Hearts III'' features a simpler synthesis system that omits recipes, special materials, and moogle levels. Instead, new items are unlocked for synthesis by completing [[Collector's Goals]] and [[Photo Missions]]. | Compared to ''Kingdom Hearts II'', ''Kingdom Hearts III'' features a simpler synthesis system that omits recipes, special materials, and moogle levels. Instead, new items are unlocked for synthesis by completing [[Collector's Goals]] and [[Photo Missions]]. | ||
{{tab|o | {|cellpadding=0 cellspacing=0 border=0 align="center" | ||
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{{tab|o}} | |||
{{tab|Collector's Goals}} | {{tab|Collector's Goals}} | ||
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" | {|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="250"|Criteria | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="300"|Items | |||
!style="width | |||
|- | |- | ||
|Obtain 2 different synthesis materials. || | |Obtain 2 different synthesis materials. ||[[Fire Bangle]], [[Shadow Anklet]], [[Ability Ring+]] | ||
|- | |- | ||
|Obtain 4 different synthesis materials. || | |Obtain 4 different synthesis materials. ||[[Elven Bandana]], [[Thunder Trinket]], [[Blizzard Choker]] | ||
|- | |- | ||
|Obtain 6 different synthesis materials. || | |Obtain 6 different synthesis materials. ||[[Mythril Shard]] | ||
|- | |- | ||
|Obtain 8 different synthesis materials. || | |Obtain 8 different synthesis materials. ||[[Wind Fan]], [[AP Boost]] | ||
|- | |- | ||
|Obtain 10 different synthesis materials. || | |Obtain 10 different synthesis materials. ||[[Fira Bangle]], [[Thundara Trinket]], [[Blizzara Choker]] | ||
|- | |- | ||
|Obtain 12 different synthesis materials. || | |Obtain 12 different synthesis materials. ||[[Technician's Ring+]], [[Hi-Ether]], [[Mega-Potion]] | ||
|- | |- | ||
|Obtain 15 different synthesis materials. || | |Obtain 15 different synthesis materials. ||[[Dark Anklet]], [[Mythril Stone]] | ||
|- | |- | ||
|Obtain 18 different synthesis materials. || | |Obtain 18 different synthesis materials. ||[[Warhammer+]], [[Clockwork Shield+]], [[Skill Ring+]] | ||
|- | |- | ||
|Obtain 20 different synthesis materials. || | |Obtain 20 different synthesis materials. ||[[Refocuser]], [[Mega-Ether]] | ||
|- | |- | ||
|Obtain 22 different synthesis materials. || | |Obtain 22 different synthesis materials. ||[[Strength Boost]], [[Magic Boost]], [[Defense Boost]] | ||
|- | |- | ||
|Obtain 25 different synthesis materials. || | |Obtain 25 different synthesis materials. ||[[Firaga Bangle]], [[Blizzaga Choker]], [[Thundaga Trinket]] | ||
|- | |- | ||
|Obtain 28 different synthesis materials. || | |Obtain 28 different synthesis materials. ||[[Divine Bandanna]], [[Storm Fan]], [[Midnight Anklet]] | ||
|- | |- | ||
|Obtain 30 different synthesis materials. || | |Obtain 30 different synthesis materials. ||[[Pulsing Crystal]], [[Blazing Crystal]], [[Frost Crystal]], [[Lightning Crystal]] | ||
|- | |- | ||
|Obtain 32 different synthesis materials. || | |Obtain 32 different synthesis materials. ||[[Hi-Refocuser]], [[Mythril Gem]], [[Lucid Crystal]], [[Soothing Crystal]] | ||
|- | |- | ||
|Obtain 35 different synthesis materials. || | |Obtain 35 different synthesis materials. ||[[Phantom Ring]], [[Sorcerer's Ring]], [[Writhing Crystal]] | ||
|- | |- | ||
|Obtain 38 different synthesis materials. || | |Obtain 38 different synthesis materials. ||[[Firaza Bangle]], [[Blizzaza Choker]], [[Thundaza Trinket]] | ||
|- | |- | ||
|Obtain 40 different synthesis materials. || | |Obtain 40 different synthesis materials. ||[[Chaos Anklet]], [[Acrisius]] | ||
|- | |- | ||
|Obtain 42 different synthesis materials. || | |Obtain 42 different synthesis materials. ||[[Aegis Shield+]], [[Astrolabe+]], [[Elixir]], [[Mythril Crystal]] | ||
|- | |- | ||
|Obtain 45 different synthesis materials. || | |Obtain 45 different synthesis materials. ||[[Buster Band]], [[Orichalcum Ring]], [[Wisdom Ring]] | ||
|- | |- | ||
|Obtain 48 different synthesis materials. || | |Obtain 48 different synthesis materials. ||[[Heartless Maul]], [[Nobody Guard]] | ||
|- | |- | ||
|Obtain 50 different synthesis materials. || | |Obtain 50 different synthesis materials. ||[[Buster Band+]], [[Acrisius+]], [[Megalixir]] | ||
|- | |- | ||
|Obtain 52 different synthesis materials. || | |Obtain 52 different synthesis materials. ||[[Heartless Maul+]], [[Nobody Guard+]] | ||
|- | |- | ||
|Obtain 55 different synthesis materials. ||[[ | |Obtain 55 different synthesis materials. ||[[Save the Queen]], [[Save the King]], [[Cosmic Chain]] | ||
|- | |||
|Obtain 58 different synthesis materials. ||[[Ultima Weapon]], [[Save the Queen+]], [[Save the King+]] | |||
|- | |- | ||
|} | |} | ||
{{tab|c}} | {{tab|c}} | ||
{{tab|Photo Missions}} | {{tab|Photo Missions}} | ||
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" | {|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="200"|Target | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="200"|Unlocked | |||
!style="width | !bgcolor=#c0c0c0 align="center" style="font-size:12px" width="80"|Item | ||
!style="width | |||
|- | |- | ||
|[[Flame Core]] ||Obtain [[Gummiphone]] || | |[[Flame Core]] ||Obtain [[Gummiphone]] ||[[Firefighter Rosette]] | ||
|- | |- | ||
|[[Water Core]] ||Obtain Gummiphone || | |[[Water Core]] ||Obtain Gummiphone ||[[Umbrella Rosette]] | ||
|- | |- | ||
|[[Chief Puff]] ||Complete [[Twilight Town]] || | |[[Chief Puff]] ||Complete [[Twilight Town]] ||[[Mask Rosette]] | ||
|- | |- | ||
|Statue of [[Hercules]] (Thebes)||Complete Twilight Town || | |Statue of [[Hercules]] (Thebes)||Complete Twilight Town ||[[Cosmic Ring]] | ||
|- | |- | ||
|Beasts & Bugs wall display (Galaxy Toys)||Visit [[Galaxy Toys]] || | |Beasts & Bugs wall display (Galaxy Toys)||Visit [[Galaxy Toys]] ||[[Soldier's Earring]] | ||
|- | |- | ||
|[[Rapunzel]]'s tower (The Forest)||Look at the | |[[Rapunzel]]'s tower (The Forest)||Look at the [[Tower]]||[[Mage's Earring]] | ||
|- | |- | ||
|Festival (The Kingdom)||Visit [[The Kingdom]]|| | |Festival (The Kingdom)||Visit [[The Kingdom]]||[[Moon Amulet]] | ||
|- | |- | ||
|Fire in the secluded forge (Realm of the Gods)||Complete [[Toy Box]] and [[Kingdom of Corona]]|| | |Fire in the secluded forge (Realm of the Gods)||Complete [[Toy Box]] and [[Kingdom of Corona]]||[[Fire Chain]] | ||
|- | |- | ||
|[[Zeus]] (Realm of the Gods)||Complete Toy Box and Kingdom of Corona|| | |[[Zeus]] (Realm of the Gods)||Complete Toy Box and Kingdom of Corona||[[Thunder Chain]] | ||
|- | |- | ||
|Tram (The Neighbourhood)||Complete Toy Box and Kingdom of Corona|| | |Tram (The Neighbourhood)||Complete Toy Box and Kingdom of Corona||[[Draw Ring]] | ||
|- | |- | ||
|[[CDA Agent]] (The Power Plant)||See the CDA agents|| | |[[CDA Agent]] (The Power Plant)||See the CDA agents||[[Insulator Rosette]] | ||
|- | |- | ||
|Ice palace (The North Mountain)||Visit [[Arendelle]]|| | |Ice palace (The North Mountain)||Visit [[Arendelle]]||[[Blizzard Chain]] | ||
|- | |- | ||
|[[Olaf]] (The North Mountain)||Meet Olaf|| | |[[Olaf]] (The North Mountain)||Meet Olaf||[[Snowman Rosette]] | ||
|- | |- | ||
|Big green {{ff|cactuar}} (Galaxy Toys)||Complete [[Monstropolis]] and Arendelle|| | |Big green {{ff|cactuar}} (Galaxy Toys)||Complete [[Monstropolis]] and Arendelle||[[Fencer's Earring]] | ||
|- | |- | ||
|Scarecrow (Rabbit's House)||Visit [[100 Acre Wood]]|| | |Scarecrow (Rabbit's House)||Visit [[100 Acre Wood]]||[[Slayer's Earring]] | ||
|- | |- | ||
|Evening star (The City)||Visit [[The City]] || | |Evening star (The City)||Visit [[The City]] ||[[Star Charm]] | ||
|- | |- | ||
|Fish-shaped wind socks in daylight (The City)||Visit The City|| | |Fish-shaped wind socks in daylight (The City)||Visit The City||[[Aero Armlet]] | ||
|- | |- | ||
|Waterfall (Port Royal)||Visit [[Port Royal]]|| | |Waterfall (Port Royal)||Visit [[Port Royal]]||[[Aqua Chaplet]] | ||
|- | |- | ||
|[[Demon Tower]]||Complete [[The Caribbean]] and [[San Fransokyo]]||[[ | |[[Demon Tower]]||Complete [[The Caribbean]] and [[San Fransokyo]]||[[Dark Chain]] | ||
|- | |||
|Each [[Party member#Kingdom Hearts III|teammate]]||Complete The Caribbean and San Fransokyo||[[Petite Ribbon]] | |||
|- | |- | ||
|} | |} | ||
{{tab|c}}{{tab|c}} | {{tab|c}}{{tab|c}} | ||
|} | |} | ||
==Panel synthesis== | ==Panel synthesis== | ||
Synthesis is available in ''[[Kingdom Hearts 358/2 Days]]'' in the form of '''panel synthesis'''. This feature is accessed through the [[Organization XIII]]-affiliated moogle, who is found in the [[Grey Area]] of the [[Castle | Synthesis is available in ''[[Kingdom Hearts 358/2 Days]]'' in the form of '''panel synthesis'''. This feature is accessed through the [[Organization XIII]]-affiliated moogle, who is found in the [[Grey Area]] of the [[Castle that Never Was]] and, after [[Roxas]] leaves the Organisation, [[Twilight Town]]. | ||
The synthesis of a panel requires certain ingredients and some [[munny]]. In addition to [[material panel]]s, which replace traditional synthesis materials, ingredients may also include [[item panel]]s, [[magic | The synthesis of a panel requires certain ingredients and some [[munny]]. In addition to [[material panel]]s, which replace traditional synthesis materials, ingredients may also include [[item panel]]s, [[magic panel]]s, and [[ring panel]]s. Recipes reappear but they do not unlock new panels for synthesis, rather recipes are a form of material panel that are consumed in the synthesis of some panels. | ||
New panels are unlocked for synthesis by progressing through the game to upgrade Roxas' | New panels are unlocked for synthesis by progressing through the game to upgrade Roxas' '''rank'''. Each time Roxas is promoted within the Organization, the moogle offers new items for sale and synthesis. In addition to requiring a certain rank, some items are only unlocked once certain materials needed for their synthesis are collected. For example, many [[Gears]] become available after the appropriate [[Gear Component]] is acquired. | ||
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" | {|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="70"|Rank | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="100"|Criteria | |||
!style="width | !bgcolor=#c0c0c0 align="center" style="font-size:12px" width="150"|Panels | ||
!style="width | |||
|- | |- | ||
|'''Novice'''||Reach Day 26||All synthesizable [[item panel]]s, [[magic panel]]s, [[ability panel]]s, and some [[ring panel]]s | |||
|Reach Day 26|| | |- | ||
|'''Rookie'''||Reach Day 117||All synthesizable [[weapon panel]]s | |||
| | |||
| | |||
|- | |- | ||
|'''Legend'''||Complete the game||The remaining synthesizable [[ring panel]]s | |||
| | |||
|- | |- | ||
|} | |} | ||
Throughout the story, Organization XIII members hanging around the Grey Area occasionally ask Roxas to | Throughout the story, Organization XIII members hanging around the Grey Area occasionally ask Roxas to synthesise particular panels for them, sometimes even providing some necessary ingredients. Completing these optional tasks results in small rewards, typically rare material panels. These tasks can only be completed on the days they are given; they cannot be completed after progressing the story further. | ||
==Keyblade upgrades== | ==Keyblade upgrades== | ||
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===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
[[Keyblade]]s can be upgraded at '''The Keyblade Forge''', which can be accessed through the Workshop at Moogle Shops. Each Keyblade starts at a level ranging from 0 to 10 when it is obtained; upgrading to higher levels boosts the Keyblade's [[strength]] and [[magic]], and unlocks | [[Keyblade]]s can be upgraded at '''The Keyblade Forge''', which can be accessed through the Workshop at Moogle Shops. Each Keyblade starts at a level ranging from 0 to 10 when it is obtained; upgrading to higher levels boosts the Keyblade's [[strength]] and [[magic]], and unlocks [[Abilities (KHIII)|abilities]] that are active when wielding it. The max level of every Keyblade is 10. | ||
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" | {|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" |Keyblade(s) | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" |Starting Level | |||
!Starting Level | |||
|- | |- | ||
| [[Kingdom Key]] | | [[Kingdom Key]], [[Hero's Origin]], [[Shooting Star]], [[Classic Tone]], [[Starlight]], [[Oathkeeper]], [[Oblivion]], [[Midnight Blue]], [[Phantom Green]], [[Dawn Till Dusk]], [[Elemental Encoder]] || 0 | ||
|- | |- | ||
| [[Favorite Deputy]] | | [[Favorite Deputy]], [[Ever After]] || 1 | ||
|- | |- | ||
| [[Happy Gear]] | | [[Happy Gear]], [[Crystal Snow]], [[Grand Chef]] || 2 | ||
|- | |- | ||
| [[Hunny Spout]] | | [[Hunny Spout]], [[Nano Gear]], [[Wheel of Fate]] || 3 | ||
|- | |- | ||
| [[Ultima Weapon]] || 10 | | [[Ultima Weapon]] || 10 | ||
|- | |||
|} | |} | ||
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Instead of a traditional synthesis system accessed through moogles, ''[[Kingdom Hearts Birth by Sleep]]'' features the Command Meld system, where new {{c|Deck Command|BBS}}s can be created by combining specific pairs of deck commands. Most deck commands must first be mastered before they can be used as ingredients. Synthesis materials may be added to the mix to attach {{c|Abilities|BBS}} to the resulting command. | Instead of a traditional synthesis system accessed through moogles, ''[[Kingdom Hearts Birth by Sleep]]'' features the Command Meld system, where new {{c|Deck Command|BBS}}s can be created by combining specific pairs of deck commands. Most deck commands must first be mastered before they can be used as ingredients. Synthesis materials may be added to the mix to attach {{c|Abilities|BBS}} to the resulting command. | ||
Although the Command Meld menu lists any pairs of compatible Commands at all times, the resulting Command is not listed until the appropriate Recipe is obtained. Unlike in other games, any command can be melded without its recipe; the recipe simply shows what the resulting command will be before melding occurs. Command Meld can be done anywhere through the field menu and does not need to be carried out at a particular workstation. | Although the Command Meld menu lists any pairs of compatible Commands at all times, the resulting Command is not listed until the appropriate Recipe is obtained. Unlike in other games, any command can be melded without its recipe; the recipe simply shows what the resulting command will be before melding occurs. Command Meld can be done anywhere through the field menu and does not need to be carried out at a particular workstation. | ||
===Ice Cream mixing=== | ===Ice Cream mixing=== | ||
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===Spirit creation=== | ===Spirit creation=== | ||
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', synthesis revolves around the creation of new [[Spirit]]s, since {{c|Deck Command|DDD}}s are mainly obtained from chests, shops, and [[Ability Link]] boards. Spirits can be created at any point from the field menu. | In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', synthesis revolves around the creation of new [[Spirit]]s, since {{c|Deck Command|DDD}}s are mainly obtained from chests, shops, and [[Ability Link]] boards. Spirits can be created at any point from the field menu. | ||
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<!--Need to discuss: | <!--Need to discuss: | ||
*What recipes actually do. Can make Spirit without recipes. Even with the recipe, some combinations for that Spirit will give a silhouette. | *What recipes actually do. Can make Spirit without recipes. Even with the recipe, some combinations for that Spirit will give a silhouette. | ||
*Mechanics for how number of dream pieces affect Spirit rank/level. Check that dream piece number actually does change the level of the Spirit. | |||
*Whether affinity depends on how spirit is created | |||
*List of deck command stat boosts | |||
*List of recipes/combinations? | *List of recipes/combinations? | ||
*Mechanics for when there is a chance of getting unexpected spirit. | *Mechanics for when there is a chance of getting unexpected spirit. | ||
--> | --> | ||
{{sec-stub}} | |||
===Cooking=== | ===Cooking=== | ||
{{main|Cuisine}} | {{main|Cuisine}} | ||
In ''[[Kingdom Hearts III]]'', [[Sora]] and [[Remy]] can cook food at [[Le Grand Bistrot]], which is in [[Twilight Town]] | In ''[[Kingdom Hearts III]]'', [[Sora]] and [[Remy]] can cook food at [[Le Grand Bistrot]], which is in [[Twilight Town]] but can also be accessed from [[Save Point]]s. Each dish is cooked from different [[ingredients]] that are obtained from [[prop]]s and [[Flantastic Seven|Flan]] throughout the worlds. One of five brief minigames must be completed each time that a dish is cooked, although multiple servings of the same dish may be made in one go. Depending on the performance during the minigame, Sora may obtain nothing, standard versions of the dish, or improved ★★★ versions. | ||
Cooking new dishes awards stars to the Bistrot. Dishes belong to two menus: the "Classic Menu", available from the start, and the "Special Menu", which is unlocked after enough stars are awarded. The [[Grand Chef]] Keyblade is obtained after the Bistrot is awarded five stars. Dishes that have been cooked before are listed in the "Recipe Collection" tab of [[Gummiphone]]. | Cooking new dishes awards stars to the Bistrot. Dishes belong to two menus: the "Classic Menu", available from the start, and the "Special Menu", which is unlocked after enough stars are awarded. The [[Grand Chef]] Keyblade is obtained after the Bistrot is awarded five stars. Dishes that have been cooked before are listed in the "Recipe Collection" tab of [[Gummiphone]]. | ||
{{mechanics}} | {{mechanics}} | ||
[[Category:Game elements]] | [[Category:Game elements]] |