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{{Game|Real}}
{{Infobox CVG
[[File:Super Smash Bros. Ultimate logo.png|right|300px|class=invert-dark]]
|title=Super Smash Bros. Ultimate
'''''{{ssb|Super Smash Bros. Ultimate}}''''' is a fighting game for the {{w|Nintendo Switch}} being the sixth game in the ''{{ssb|Super Smash Bros. (series)|Super Smash Bros.}}'' series, a fighting game franchise featuring characters and properties from various {{w|Nintendo}} franchises, with occasional appearances from other third party properties. This game introduced ''{{c|Kingdom Hearts|series}}'' content to the series in the form of [[Sora]] and various other media as downloadable content. This is a list of all ''Kingdom Hearts'' property added to ''Super Smash Bros. Ultimate''.
|image=[[File:Super Smash Bros. Ultimate logo.png|center|300px]]
 
|japan=大乱闘スマッシュブラザーズ SPECIAL
==Development==
|romaji=Dairantō Sumasshu Burazāzu Supesharu
''Super Smash Bros. Ultimate'' released on December 7, 2018 as the first game to include every character who had previously appeared in the series, with various newcomers later added as downloadable content. In the previous game, ''{{ssb|Super Smash Bros. for Nintendo 3DS / Wii U}}'', an official Smash Bros. Fighter Ballot was announced for users to vote for their favorite characters as an upcoming downloadable content character. While game director {{w|Masahiro Sakurai}} revealed on December 15, 2015 the game's final DLC character, {{w|Bayonetta (character)|Bayonetta}}, was the ballot's winner among "realizable and negotiable characters", after the announcement of ''Super Smash Bros. Ultimate'' he revealed that the ballot was primarily used to determine the newcomer roster for that game instead. On October 5, 2021, [[Sora]] was revealed as the final newcomer added to the game and the real winner of the ballot. Sakurai also revealed he had gotten permission to include Sora after a chance meeting with a Disney executive at a game awards venue, and thus the final number of new characters was increased by one.
|developer={{w|Bandai Namco}}<br>{{w|Sora Ltd.}}
 
|publisher={{w|Nintendo}}
Tetsuya Nomura revealed that while Disney was eager about Sora's inclusion in ''Super Smash Bros.'', he had concerns that the crossover may interfere with the established ''Kingdom Hearts'' lore and thought it would be difficult to pull off. Nonetheless, he was very happy with the end result after hearing the positive outpouring from fans.<ref>[https://www.gameinformer.com/exclusive-interview/2022/06/14/nomura-reveals-more-on-kingdom-hearts-iv-and-the-series-future-with '''''GameInformer'', Nomura Reveals More On Kingdom Hearts IV And The Series' Future With Final Fantasy''']</ref>
|release=[[File:Flag of Japan.png|20px|Japan]] December 7, 2018<br>[[File:Flag of the United States.png|20px]]/[[File:Flag of Canada.png|20px]] December 7, 2018<br>[[File:Flag of European Union.png|20px|Europe]]/[[File:Flag of Australia.png|20px]] December 7, 2018
|genre=Fighting<br>Platforming
|modes=Single player, Multiplayer, Online multiplayer
|ratings={{w|Computer Entertainment Rating Organization|CERO}}: A<br>{{w|ESRB}}:[[File:Ratingsymbol e10.gif|12px|Everyone 10+]]Everyone 10+<br>{{w|PEGI}}:[[File:PEGI 12.png|12px|12+]]12+
|platforms={{w|Nintendo Switch}}
|}}
{{q|Everyone is here!|Tagline}}
'''''{{ssb|Super Smash Bros. Ultimate}}''''' is a fighting game for the {{w|Nintendo Switch}}, featuring property from various Nintendo properties, with occasional appearances of other properties. This is a list of all ''Kingdom Hearts'' property added to ''Super Smash Bros. Ultimate''.


==Characters==
==Characters==
On October 5, 2021, [[Sora]] was announced as the final DLC character, and was released on October 18, 2021, as part of Challenger Pack 11.
On October 5, 2021, [[Sora]] was announced as the final DLC character, and was released on October 18, 2021, as part of Challenger Pack 11.
===Sora===
===Sora===
{{Q|Sora Is Finally Here!|Introduction}}
{{Q|Sora Is Finally Here!|Introduction}}
[[File:Sora (KH) SSBU.png|right|200px]]
[[File:Sora (KH) SSBU.png|right|200px]]
Sora's default appearance is based on his outfit from ''{{c|Kingdom Hearts|game}}'', and he wields the [[Kingdom Key]]. His alternate costumes are based on his ''[[Kingdom Hearts II]]'' outfit, his ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' outfit, his ''[[Kingdom Hearts III]]'' outfit, his [[Timeless River]] [[Form:Sora#Timeless River version|form]], [[Valor Form]], [[Wisdom Form]], and [[Ultimate Form]]. {{W|Haley Joel Osment}} and {{W|Miyu Irino}} reprise their roles as the English and Japanese voices of Sora, albeit with their voice clips from ''[[Kingdom Hearts Re:coded]]'' and ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' recycled for the game.
Sora's default appearance is based on his outfit from ''{{c|Kingdom Hearts|game}}'', and he wields the [[Kingdom Key]]. His alternate costumes are based on his ''[[Kingdom Hearts II]]'' outfit, his ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' outfit, his ''[[Kingdom Hearts III]]'' outfit, his [[Timeless River]] [[Form:Sora#Timeless River version|outfit]], [[Valor Form]], [[Wisdom Form]], and [[Ultimate Form]].
 
<gallery>
<gallery>
File:Sora (KHII) SSBU.png
Sora (KHII) SSBU.png
File:Sora (KH3D) SSBU.png
Sora (KH3D) SSBU.png
File:Sora (KHIII) SSBU.png
Sora (KHIII) SSBU.png
File:Sora (TR) SSBU.png
Sora (TR) SSBU.png
File:Sora (Valor Form) SSBU.png
Sora (Valor Form) SSBU.png
File:Sora (Wisdom Form) SSBU.png
Sora (Wisdom Form) SSBU.png
File:Sora (Ultimate Form) SSBU.png
Sora (Ultimate Form) SSBU.png
</gallery>
</gallery>
[[File:Panoramic SSBU.png|thumb|center|1000px|Sora (top row, right of center) in panoramic artwork with all of the fighters.]]


====Moveset====
====Moveset====
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!style="background:#C0C0C0"|Forward tilt
!style="background:#C0C0C0"|Forward tilt
|An upward strike. If the button is tapped or held, he then performs a forward thrust and a lunging downward strike.
|An upward strike. If the button is tapped or held, he then performs a forward thrust and a lunging downward strike.
|The first hit resembles [[Slapshot]].
|Resembles [[Slapshot]].
|-
|-
!style="background:#C0C0C0"|Up tilt
!style="background:#C0C0C0"|Up tilt
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!style="background:#C0C0C0"|Neutral air
!style="background:#C0C0C0"|Neutral air
|A somersaulting strike. If tapped or held, he then performs an upward strike and a downward strike.
|A somersaulting strike. If tapped or held, he then performs an upward strike and a downward strike.
|The first hit resembles [[Aerial Spiral]].
|Resembles [[Aerial Spiral]].
|-
|-
!style="background:#C0C0C0"|Forward air
!style="background:#C0C0C0"|Forward air
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!style="background:#C0C0C0"|Backward throw
!style="background:#C0C0C0"|Backward throw
|Spins the opponent around and throws them behind him.
|Spins the opponent around and throws them behind him.
|Resembles the Merge reaction command from the fight against [[Larxene]]'s [[Absent Silhouette]] and [[Replica Data]] ''[[Kingdom Hearts II Final Mix]]''.
|<!--"Sora performed throws like these in the original game" when?-->
|-
|-
!style="background:#C0C0C0"|Up throw
!style="background:#C0C0C0"|Up throw
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![[Magic]]
![[Magic]]
|Casts one of three different magic spells in sequence: [[Firaga]], [[Thundaga]] and [[Blizzaga]], with each use cycling through the spells in the list according to the command icon above his damage meter.
|Casts one of three different magic spells in sequence: [[Firaga]], [[Thundaga]] and [[Blizzaga]], with each use cycling through the spells in the list according to the command icon above his damage meter.
Firaga is a fireball that moves horizontally and can be tapped to fire continuously.
Firaga is a fireball that moves horizontally, and can be tapped to fire continuously.
Thundaga generates three descending thunderbolts in front of Sora, one at a time.
Thundaga generates three descending thunderbolts in front of Sora, one at a time.
Blizzaga fires a stream of short-ranged ice crystals, which has a very high chance of freezing opponents.
Blizzaga fires a stream of short-ranged ice crystals, which has a very high chance of freezing opponents.
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|A high-speed thrust, with up to two additional thrusts. The first thrust will always travel horizontally. For the next two thrusts, Sora can move in different directions, or [[lock on]] to the nearest enemy.
|A high-speed thrust, with up to two additional thrusts. The first thrust will always travel horizontally. For the next two thrusts, Sora can move in different directions, or [[lock on]] to the nearest enemy.
|-
|-
!style="background:#C0C0C0"|Up special
!style="background:#C0C0C0"|Up aerial
![[Aerial Sweep]]
![[Aerial Sweep]]
|A series of leaping, spinning inward strikes.
|A series of leaping, spinning inward strikes.
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|-
|-
!style="background:#C0C0C0"|Up taunt
!style="background:#C0C0C0"|Up taunt
|Casts [[Stopga]], [[Aeroga]], or [[Curaga]], which cycle similarly to Magic. These spells are purely aesthetic and do not have any effect on gameplay. Sora calls out "Time!", "Wind!", and "Heal!" for each respective spell.
|Casts [[Stopga]], [[Aeroga]], or [[Curaga]], which cycle similarly to Magic. However, these spells are merely aesthetic and do not have any effect on gameplay. Sora calls out "Time!", "Wind!", and "Heal!" for each respective spell.
|
|
|-
|-
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!style="background:#C0C0C0"|Down taunt
!style="background:#C0C0C0"|Down taunt
|Hops while raising his fist in the air and saying "Here we go!".
|Hops while raising his fist in the air and saying "Here we go!".
|Resembles the animation after hitting Star Targets in ''[[Kingdom Hearts Melody of Memory]]''.
|Resembles the animation after hitting star-marked notes in ''[[Kingdom Hearts Melody of Memory]]''.
|-
|-
!rowspan="2" style="background:#C0C0C0"|Idle poses
!rowspan="2" style="background:#C0C0C0"|Idle poses
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|[[Destati]]
|[[Destati]]
|}
|}
[[File:Sora Congratulations Screen SSBU.png|thumb|Sora's congratulations screen.]]
After completing Classic Mode, the {{ssb|credits}} will roll. During the credits, [[Blast Away! -Gummi Ship II-]] plays for Sora. After the credits, a {{ssb|congratulations screen}} is shown, with Sora's congratulations screen referencing [[:File:Promise (Art).png|Promise]], the artwork for the menu of ''[[Kingdom Hearts III]]''.
{{clear}}


==Stages==
==Stages==
===Hollow Bastion===
===Hollow Bastion===
<center>[[File:Coaster Station Sora Blue SSBU.png|100px]][[File:Coaster Station Card SSBU.png|100px]][[File:Memorial Clock (4 o'clock) SSBU.png|100px]][[File:Memorial Clock (5 o'clock) SSBU.png|100px]][[File:Coaster Station Terra SSBU.png|100px]][[File:Memorial Clock (8 o'clock) SSBU.png|100px]][[File:Station Ventus 3 SSBU.png|100px]]</center>
[[File:Hollow Bastion SSBU.png|right|300px]]
[[File:Hollow Bastion SSBU.png|right|300px]]
[[Hollow Bastion]] is a stage included in Challenger Pack 11. It consists of a large platform designed after Hollow Bastion's walls, with pipes, stained glass, and a Heartless emblem on the front. A smaller platform floats above, with sides of stained glass, and a pattern resembling the lifts on top. The background of the stage travels through the Rising Falls, and around the castle, before returning to the Rising Falls.
[[Hollow Bastion]] is a stage included in Challenger Pack 11. It consists of a large platform designed after Hollow Bastion's walls, with pipes, stained glass, and a Heartless emblem on the front. A smaller platform floats above, wit sides of stained glass, and a pattern resembling the lifts on top. The background of the stage travels through the Rising Falls, and around the castle, before returning to the Rising Falls.


When a fighter is on their final stock or low on health, or if the timer is at one minute, the stage transforms into the [[Dive to the Heart]]. The layout remains the same, but the large platform is now a generic station, and the smaller platform now resembles part of the stained glass staircase. The background features a random Station of Sora, Riku, Roxas, Xion, Terra, Ventus, or Aqua.
When a fighter is on their final stock or low on health, or if the timer is at one minute, the stage transforms into the [[Dive to the Heart]]. The layout remains the same, but the large platform is now a generic Station, and the smaller platform now resembles part of the stained glass staircase. The background features a random Station of Sora, Riku, Roxas, Xion, Terra, Ventus, or Aqua.<ref>Sora's Station does not appear when Sora takes part in the match, with the exception of Round 6 of his Classic Mode.</ref> Several Stations have been altered to remove any images related to Disney.
 
Excluding Ventus's Station, the designs of each characters' Station of Awakening are the versions used in the 15th anniversary merchandise: Sora's, Riku's, Terra's, and Aqua's stations are from the Square Enix Cafe's coaster design, while Roxas's and Xion's stations are from the [[Memorial Stained Glass Clock]] event. Ventus's station, meanwhile, is directly from ''Kingdom Hearts Birth by Sleep''. With hazards off, the stage does not transform into the Dive to the Heart, even in Battlefield and Ω forms.


<gallery>
<gallery>
File:Dive to the Heart SSBU.png|Sora's station variant of the Dive to the Heart stage.
Dive to the Heart SSBU.png|Sora's Station variant of the Dive to the Heart stage.
</gallery>
</gallery>


==Spirits==
==Spirits==
{{ssb|Spirit}}s are a collectible in ''Super Smash Bros. Ultimate'', which can be used as a type of power-up. Challenger Pack 11 comes with 13 ''Kingdom Hearts''-based spirits.
{{ssb|Spirit}}s are a collectible in ''Super Smash Bros. Ultimate'', which can be used as a type of power-up. Challenger Pack 11 comes with 13 ''Kingdom Hearts''-based spirits.
===Fighter spirits===
===Fighter spirits===
{{ssb|Fighter spirit}}s are based on playable characters, and cannot be used as a power-up. Fighter spirits have two images: one from their home series, and one from ''Super Smash Bros. Ultimate''.
{{ssb|Fighter spirit}}s are based on playable characters, and cannot be used as a power-up. Fighter spirits have two images: one from their home series, and one from ''Super Smash Bros. Ultimate''.
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!1,505||'''Riku'''||[[File:Riku KHHD.png|x100px]]
!1,505||'''Riku'''||[[File:Riku KHHD.png|x100px]]
|{{ssb|Corrin (SSBU)|Corrin}} (Male) (Blue outfit)||{{ssb|Hollow Bastion}} (Transitions to Riku's Station)||Enemy: Move Speed ↑||
|{{ssb|Corrin (SSBU)|Corrin}} (Male) (Blue outfit)||{{ssb|Hollow Bastion}} (Transitions to Riku's Station)||Enemy: Move Speed ↑||
*{{ssb|Stamina Mode|Stamina Battle}}
*{{ssb|Stamina Battle}}
*The enemy has increased move speed
*The enemy has increased move speed
*The enemy starts the battle with a {{ssb|Black Hole}}
*The enemy starts the battle with a {{ssb|Black Hole}}
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|-
|-
!1,507||'''Roxas'''||[[File:Roxas KHII.png|x100px]]
!1,507||'''Roxas'''||[[File:Roxas KHII.png|x100px]]
|{{ssb|Sora (SSBU)|Sora}} (Ultimate Form outfit)||{{ssb|Hollow Bastion}} (Dive to the Heart, Roxas's Station)||Enemy: Move Speed ↑<br>Enemy: Attack Power ↑<br>Enemy: Health Recovery||
|{{ssb|Sora (SSBU)|Sora}} (Final Form outfit)||{{ssb|Hollow Bastion}} (Dive to the Heart, Roxas's Station)||Enemy: Move Speed ↑<br>Enemy: Attack Power ↑<br>Enemy: Health Recovery||
*Stamina Battle
*Stamina Battle
*The enemy has increased attack power after a little while
*The enemy has increased attack power after a little while
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|{{ssb|Chrom (SSBU)|Chrom}} (Yellow outfit)||{{ssb|Hollow Bastion}} (Dive to the Heart, Terra's Station)||Assist Trophy Enemies ({{ssb|Ashley}})||
|{{ssb|Chrom (SSBU)|Chrom}} (Yellow outfit)||{{ssb|Hollow Bastion}} (Dive to the Heart, Terra's Station)||Assist Trophy Enemies ({{ssb|Ashley}})||
*Stamina Battle
*Stamina Battle
*Hostile {{ssb|Assist Trophy|assist trophies}} will appear when the enemy's at high damage
*Hostile {{ssb|assist trophies}} will appear when the enemy's at high damage
|{{c|Hollow Bastion|track}}
|{{c|Hollow Bastion|track}}
|-
|-
!1,511||'''Ventus'''||[[File:Ventus KHBBS.png|x100px]]
!1,511||'''Ventus'''||[[File:Ventus KHBBS.png|x100px]]
|{{ssb|Sora (SSBU)|Sora}} (Ultimate Form outfit)<br>{{ssb|Dark Samus (SSBU)|Dark Samus}} (Brown outfit)||{{ssb|Gerudo Valley}} (Battlefield form)||None||
|{{ssb|Sora (SSBU)|Sora}} (Final Form outfit)<br>{{ssb|Dark Samus (SSBU)|Dark Samus}} (Brown outfit)||{{ssb|Gerudo Valley}} (Battlefield form)||None||
*Defeat the main fighter to win
*Defeat the main fighter to win
*Stamina Battle
*Stamina Battle
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==Music==
==Music==
[[File:Hand in Hand (Victory Theme) SSBU.ogg|thumb|Sora's victory theme, as it appears in ''Super Smash Bros. Ultimate''.]]
Challenger Pack 11 comes with 9 music tracks that can be played on the Hollow Bastion stage, and any of the original stages.
Challenger Pack 11 comes with 9 music tracks that can be played on the Hollow Bastion stage, and any of the original stages.
*"[[Night of Fate]]" (''Kingdom Hearts HD 1.5 ReMIX'' version)
*[[Night of Fate]] (''Kingdom Hearts HD 1.5 ReMIX'' version)
*"[[Destiny's Force]]" (''Kingdom Hearts HD 1.5 ReMIX'' version)
*[[Destiny's Force]] (''Kingdom Hearts HD 1.5 ReMIX'' version)
*"[[Shrouding Dark Cloud]]" (''Kingdom Hearts HD 1.5 ReMIX'' version)
*[[Shrouding Dark Cloud]] (''Kingdom Hearts HD 1.5 ReMIX'' version)
*"[[Hand in Hand]]" (''Kingdom Hearts HD 1.5 ReMIX'' version)
*[[Hand in Hand]] (''Kingdom Hearts HD 1.5 ReMIX'' version)
*"[[Blast Away! -Gummi Ship II-]]" (''Kingdom Hearts HD 1.5 ReMIX'' version)
*[[Blast Away! -Gummi Ship II-]] (''Kingdom Hearts HD 1.5 ReMIX'' version)
*"{{c|Hollow Bastion|track}}" (''Kingdom Hearts HD 1.5 ReMIX'' version)
*{{c|Hollow Bastion|track}} (''Kingdom Hearts HD 1.5 ReMIX'' version)
*"[[Scherzo Di Notte]]" (''Kingdom Hearts HD 1.5 ReMIX'' version)
*[[Scherzo Di Notte]] (''Kingdom Hearts HD 1.5 ReMIX'' version)
*"[[Fragments of Sorrow]]" (''Kingdom Hearts HD 2.5 ReMIX'' version)
*[[Fragments of Sorrow]] (''Kingdom Hearts HD 2.5 ReMIX'' version)
*"[[Destati]]" (''Kingdom Hearts'' version)
*[[Destati]] (''Kingdom Hearts'' version)
 
"[[Dearly Beloved|Dearly Beloved -Swing Version-]]" is an additional track that can be unlocked by having save data from ''[[Kingdom Hearts Melody of Memory]]'' present.
 
"Blast Away! -Gummi Ship II-" is used during the credits sequence for Sora's Classic Mode.
 
"Destati" is played when accessing the ''Kingdom Hearts'' Spirit Board.


A special arrangement of "Hand in Hand" is used as Sora's victory theme.
[[Dearly Beloved|Dearly Beloved -Swing Version-]] is an additional track that can be unlocked by having save data from ''[[Kingdom Hearts Melody of Memory]]'' present.


"[[Hikari -KINGDOM Orchestra Instrumental Version-]]" is heard during Sora's reveal trailer.
Blast Away! -Gummi Ship II- is also used during the credits sequence for Sora's Classic Mode.


==amiibo==
A special arrangement of Hand in Hand is used as Sora's victory theme.
[[File:Sora amiibo SSBU.png|right|150px]]
{{ssb|amiibo}} are a line of interactive figurines and cards that use near field communication technology to interact with Nintendo consoles. A ''Super Smash Bros.'' Series amiibo of Sora was announced in a Nintendo Direct held September 14, 2023, and released on February 16, 2024. The amiibo is primarily compatible with ''Super Smash Bros. Ultimate'', creating a {{ssb|Figure Player}} that can participate in battles, learning from the matches and adapting its combat style while leveling up to level 50, or battle other amiibo online in {{ssb|amiibo Journey}} mode. It can also be used for other select titles that allow for any amiibo to be used for in-game rewards.


{{-}}
Although it doesn't appear in the game itself, [[Hikari -KINGDOM Orchestra Instrumental Version-]] is heard during Sora's reveal trailer.


==Videos==
==Videos==
{| class="video"
{|class="video"
! The Last Key
|style="border-radius:10px"|'''Sora's reveal trailer, "The Last Key"'''
! Battling with Sora
|-
|-
| {{#widget:YouTube|id=82Q2XTJ8jWk|width=320|height=180}}
|style="border-radius:10px"|{{#widget:YouTube|id=82Q2XTJ8jWk|width=320|height=240}}
| {{#widget:YouTube|id=L-q6Gz_4Yqc|width=320|height=180}}
|-
! Sora amiibo
! Odds and Ends of Supervising: Sora Edition
|-
| {{#widget:YouTube|id=pv_Rvvxlfyk|width=320|height=180}}
| {{#widget:YouTube|id=qqjXBzWX3_A|width=320|height=180}}
|}
|}


==Trivia==
==Trivia==
*Keeping in line with the ''Kingdom Hearts'' series's connections to the numbers thirteen and seven, Sora's inclusion in ''Super Smash Bros. Ultimate'' alludes to these numbers as well:
*Keeping in line with the ''Kingdom Hearts'' series' connections to the numbers thirteen and seven, Sora's inclusion in ''Super Smash Bros. Ultimate'' alludes to these numbers as well in many ways:
**Sora was released in update 13.0.0, which was released thirteen days after the "Mr. Sakurai Presents" video announcing Sora went live.
**The ''Kingdom Hearts'' series added five fighter spirits, five primary spirits, and three support spirits, totaling to thirteen spirits.
**The ''Kingdom Hearts'' series added five fighter spirits, five primary spirits, and three support spirits, totaling to thirteen spirits.
**When counting {{ssb|Pyra (SSBU)|Pyra}} and {{ssb|Mythra (SSBU)|Mythra}} separately, Sora is the seventh fighter in Fighters Pass Vol. 2, and the thirteenth overall DLC fighter added to the game.
**Hollow Bastion features one of seven different Stations of Awakening in the background when transitioning to Dive to the Heart.
**Hollow Bastion features one of seven different Stations of Awakening in the background when transitioning to Dive to the Heart.
*If Sora lands the final hit in a Stamina battle, the screen will fade to white, mimicking the animation that plays at the end of certain encounters in the ''Kingdom Hearts'' series.


==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}
{{Crossover}}
 
[[Category:Real-world articles]]
==External links==
* [https://www.smashbros.com/en_US/index.html Official website]
 
{{KH series}}
[[Category:Games]]

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