Editing Summon
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{{game|KH1|FM1|COM|REC|KH2|FM2| | {{game|KH1|FM1|COM|REC|KH2|FM2|HD1|HD2}} | ||
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A '''Summon''' is a special character that can be magically called on to aid [[Sora]] in the ''{{c|Kingdom Hearts|series}}'' series. In terms of development, the main purpose of adding Summons was to add characters from Disney movies that weren't already represented by [[world]]s. They have been present in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts: Chain of Memories]]'', and ''[[Kingdom Hearts II]]'', although the mechanics differ from game to game. ''[[Kingdom Hearts 358/2 Days]]'' is the first game in the series not to incorporate any form of summons. | |||
==Game differences== | ==Game differences== | ||
[[File:Fairy Godmother KH.png|thumb|230px|left|The [[Fairy Godmother]] helps Sora unlock four of the Summons in the original ''Kingdom Hearts''.]] | |||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
In the original ''{{c|Kingdom Hearts|game}}'', most of the summons are obtained by finding special gems called "[[Summon Gems]]" in various [[world]]s. The gems can then be given to the [[Fairy Godmother]], staying at [[Merlin]]'s House in [[Traverse Town]]; she uses her magic to restore their spirit forms and release their powers, thus making the summon creatures available. All of these summons are victims of the Heartless' quest to destroy the worlds. As explained by the Fairy Godmother, the summon gems are the crystallized forms of strong, good-hearted denizens that did not fall victim to the darkness during the destruction of their worlds, and so are able to be called into battle for a limited time. Summons are classified under the [[Command Menu]]'s "Magic" command in the original release, but in ''[[Kingdom Hearts HD 1.5 ReMIX]]'', it is classified into a separate command instead. | |||
In the original ''{{c|Kingdom Hearts|game}}'', most of the summons are obtained by finding special gems called "[[Summon Gems]]" in various [[world]]s. The gems can then be given to the [[Fairy Godmother]], staying at [[Merlin]]'s House in [[Traverse Town]]; she uses her | |||
Two summons, [[Genie]] and [[Tinker Bell]], are allies from worlds Sora has visited, and join him of their own free will upon locking the [[Keyhole]] of their world. They do not need to be released by the Fairy Godmother before they can be used. | Two summons, [[Genie]] and [[Tinker Bell]], are allies from worlds Sora has visited, and join him of their own free will upon locking the [[Keyhole]] of their world. They do not need to be released by the Fairy Godmother before they can be used. | ||
One of the ultimate Summons from the {{ | One of the ultimate Summons from the {{ns|finalfantasy|Final Fantasy (Series)|''Final Fantasy'' video game series}}, {{ns|finalfantasy|Bahamut}}, was intended to be included in ''Kingdom Hearts'', but was cut before the final release. Through hacking, it is possible to gain a "Bahamut" option in the Summon menu; however, it is an incomplete summon, and therefore will freeze the game if selected. | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts: Chain of Memories''=== | ||
{{main|Summon | {{main|Summon card}} | ||
In ''[[Kingdom Hearts Chain of Memories]]'' | In ''[[Kingdom Hearts: Chain of Memories]]'' there are [[summon card]]s that Sora obtains during his ascent of Castle Oblivion. Some magic cards enable Sora to perform summons. These cards are created from Sora's memories, so the summons are the same ones from ''Kingdom Hearts'', with the addition of [[Cloud]]. They also differ in how they play out, as playing or stacking a different number of cards has different results, much like Magic and Friend cards (for example, one Cloud card will use a normal slash, while two make a Cross-slash and three make an Omnislash). However, Sora is unable to activate cards while the summon is active, contrary to [[enemy card]]s. | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
In ''[[Kingdom Hearts II]]'', summons come from special [[Summon Charms]] found scattered throughout the worlds, which Sora can immediately use without having to unlock them. The charms from ''Kingdom Hearts II'' work differently than the summon gems from ''Kingdom Hearts''. While most of the summon spells on the first game gave a temporary | In ''[[Kingdom Hearts II]]'', summons come from special [[Summon Charms]] found scattered throughout the worlds, which Sora can immediately use without having to unlock them. The charms from ''Kingdom Hearts II'' work differently than the summon gems from ''Kingdom Hearts''. While most of the summon spells on the first game gave a temporary body to the soul contained within the gem, the charm actually teleports the summonable character directly from their world. | ||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
{{main|Dimension Link}} | {{main|Dimension Link}} | ||
In ''[[Kingdom Hearts Birth by Sleep]]'', [[Dimension Link]] | In ''[[Kingdom Hearts Birth by Sleep]]'', a new form of summon featured, known as the [[Dimension Link]] (shortened "D-Link"). Players can draw power from both non-playable characters or summon one of the three main characters wirelessly from other players to aid them in action. While [[Cinderella]], [[Mickey Mouse|King Mickey]], [[Zack|Zack Fair]], [[Stitch|Experiment 626]], [[Donald Duck]], and others are known as the non-playable D-Link characters, [[Terra]], [[Ventus]], and [[Aqua]] are the wireless D-Link characters. | ||
==Mechanics== | ==Mechanics== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
The Summon menu in ''Kingdom Hearts'' is located within the [[Magic]] menu | The Summon menu in ''Kingdom Hearts'' is located within the [[Magic]] menu during battle. Each summon requires a specific amount of MP to be performed, and the summon lasts until its MP bar is fully consumed (or until the player dismissed it manually). In order to perform a summon, the player needs to have two friends in the battle with him, and they both must be conscious. This means that Sora cannot perform summons during battles he is fighting if he is alone or when one or both of his allies are knocked unconscious. | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts: Chain of Memories''=== | ||
In ''Chain of Memories'', once Sora plays that specific summon's card, the summoned character will appear, perform one or more attacks/actions (depending on the amount of cards stocked) and immediately disappear. | In ''Chain of Memories'', once Sora plays that specific summon's card, the summoned character will appear, perform one or more attacks/actions (depending on the amount of cards stocked) and immediately disappear. | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
The Summon menu was given its own slot in the Command Menu in ''Kingdom Hearts II'' because of the inclusion of a second menu that could be accessed during battle. In addition, ''Kingdom Hearts II'' summons no longer require MP to be summoned; they now use the [[Drive Gauge]] to count down their time instead | The Summon menu was given its own slot in the Command Menu in ''Kingdom Hearts II'' because of the inclusion of a second menu that could be accessed during battle. In addition, ''Kingdom Hearts II'' summons no longer require MP to be summoned; they now use the [[Drive Gauge]] to count down their time instead, and again the player must have two friends in battle in order to perform a summon. | ||
====Leveling Up Summons==== | ====Leveling Up Summons==== | ||
Summons in ''Kingdom Hearts II'' draw their power from a separate Summon Gauge (similar to the Drive Gauge), which can also be leveled up, allowing the Summon to remain with Sora for a longer period of time | Summons in ''Kingdom Hearts II'' draw their power from a separate Summon Gauge (similar to the Drive Gauge), which can also be leveled up, allowing the Summon to remain with Sora for a longer period of time. One point of Experience is gained for every gauge expended while the Summon is on the field. A simple way to level up is by finding a safe place, call a Summon, and then wait as time whittles down the gauges before jumping into the Gummi Ship to reset the gauge to MAX. | ||
However, a much faster way to level up the Summon Gauge is to call a Summon to the field, and then find enemies to fight. Closely watch the Summon Gauge, and attack enemies the moment the Gauge drops down a level. | However, a much faster way to level up the Summon Gauge is to call a Summon to the field, and then find enemies to fight. Closely watch the Summon Gauge, and attack enemies the moment the Gauge drops down a level. Each time you land an attack, the gauge will be boosted a little bit, so by constantly attacking to boost the gauge back up a level, it will drop back down again. Continue this method to boost the gauge back up a level each time you attack so it is then expended, and you'll acquire a point of Experience each time. | ||
==List of Summons== | ==List of Summons== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
<gallery> | <gallery> | ||
File:Simba | File:Simba KHII.png|'''[[Simba]]'''<br>From the [[Earthshine]] Gem obtained from [[Leon]] during the second visit to [[Traverse Town]]. | ||
File:Genie | File:Genie KHREC.png|'''[[Genie]]'''<br>Genie joins the party after sealing [[Agrabah]]'s Keyhole. | ||
Image:Bambi KH.png|'''[[Bambi]]'''<br>From the [[Naturespark]] obtained after returning the first set of | Image:Bambi KH.png|'''[[Bambi]]'''<br>From the [[Naturespark]] Gem obtained after returning the first set of pages to [[Pooh]]'s book. | ||
Image:Dumbo KH.png|'''[[Dumbo]]'''<br>From the [[Watergleam]] found inside [[Monstro]]. | Image:Dumbo KH.png|'''[[Dumbo]]'''<br>From the [[Watergleam]] Gem found inside [[Monstro]]. | ||
File:Tinker Bell | File:Tinker Bell KHBBS.png|'''[[Tinker Bell]]'''<br>She joins the party after sealing [[Neverland]]'s Keyhole. | ||
File:Mushu | File:Mushu KHII.png|'''[[Mushu]]'''<br>From the [[Fireglow]] Gem obtained after defeating [[Maleficent]] in her Dragon form. | ||
</gallery> | </gallery> | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts: Chain of Memories''=== | ||
<gallery> | <gallery> | ||
File:Simba (card).png|'''[[Simba]]'''<br>Leon gives Sora the [[Simba Card]] after he completes his tutorial. | File:Simba (card).png|'''[[Simba]]'''<br>Leon gives Sora the [[Simba#Abilities|Simba Card]] after he completes his tutorial. | ||
File:Genie (card).png|'''[[Genie]]'''<br>Genie gives Sora the [[Genie Card]] after he completes the [[Agrabah]] floor. | File:Genie (card).png|'''[[Genie]]'''<br>Genie gives Sora the [[Genie#Abilities|Genie Card]] after he completes the [[Agrabah]] floor. | ||
Image:Bambi (card).png|'''[[Bambi]]'''<br>Sora obtains the [[Bambi Card]] after completing the [[100 Acre Wood]] floor. | Image:Bambi (card).png|'''[[Bambi]]'''<br>Sora obtains the [[Bambi#Abilities|Bambi Card]] after completing the [[100 Acre Wood]] floor. | ||
Image:Dumbo (card).png|'''[[Dumbo]]'''<br>Sora obtains the [[Dumbo Card]] after he completes the [[Monstro]] floor. | Image:Dumbo (card).png|'''[[Dumbo]]'''<br>Sora obtains the [[Dumbo#Abilities|Dumbo Card]] after he completes the [[Monstro]] floor. | ||
File:Tinker Bell (card).png|'''[[Tinker Bell]]'''<br>Tinker Bell gives Sora | File:Tinker Bell (card).png|'''[[Tinker Bell]]'''<br>Tinker Bell gives Sora her [[Tinker Bell#Abilities|Tinker Bell Card]] after he completes the [[Neverland]] floor. | ||
File:Mushu (card).png|'''[[Mushu]]'''<br>The [[Mushu Card]] is | File:Mushu (card).png|'''[[Mushu]]'''<br>The [[Mushu#Abilities|Mushu Card]] is located in a chest in the Key to Rewards Room on the [[Hollow Bastion]] floor. | ||
File:Cloud (card).png|'''[[Cloud]]'''<br>Cloud gives Sora the [[Cloud Card]] after he completes the [[Olympus Coliseum]] floor. | File:Cloud (card).png|'''[[Cloud]]'''<br>Cloud gives Sora the [[Cloud#Abilities|Cloud Card]] after he completes the [[Olympus Coliseum]] floor. | ||
</gallery> | </gallery> | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
<gallery> | <gallery> | ||
File:Chicken Little KHII.png|'''[[Chicken Little]]'''<br>[[Merlin]] gives Sora the [[Baseball Charm]] after | File:Chicken Little KHII.png|'''[[Chicken Little]]'''<br>[[Merlin]] gives Sora and co. the [[Baseball Charm]] after he tells them about Pooh's book. | ||
File:Genie (Valor) KHII.png|'''[[Genie]]'''<br>Genie gives Sora the [[Lamp Charm]] after his first visit to Agrabah. | File:Genie (Valor) KHII.png|'''[[Genie]]'''<br>Genie gives Sora the [[Lamp Charm]] after his first visit to Agrabah. | ||
File:Stitch KHII.png|'''[[Stitch]]'''<br>The [[Ukulele Charm]] is | File:Stitch KHII.png|'''[[Stitch]]'''<br>The [[Ukulele Charm]] is placed in a chest in Ansem's Study during the second visit to Hollow Bastion. Its chest only appears after Sora and the others return from Space Paranoids to find the password to the dataspace. | ||
File:Peter Pan | File:Peter Pan KHBBS.png|'''[[Peter Pan]]'''<br>The [[Feather Charm]] is in a chest in the Ship Graveyard during the second visit to [[Port Royal]]. | ||
</gallery> | </gallery> | ||
== | ==Trivia== | ||
*Peter Pan, Simba, Stitch, and Cloud are the only characters to appear as both Summons and Party Members. | |||
*Dumbo, Bambi, and Chicken Little are the only summons whose worlds haven't been present in any games yet. | |||
==See also== | ==See also== | ||
*[[Summon Gems]] | *[[Summon Gems]] | ||
*[[Summon | *[[Summon card]] | ||
*[[Summon Charms]] | *[[Summon Charms]] | ||
*[[Dimension Link]] | *[[Dimension Link]] | ||
{{BoxTop}} | |||
{{magic}} | {{magic}} | ||
{{Mechanics}} | {{Mechanics}} | ||
[[fr:Invocations]] | [[fr:Invocations]] | ||
[[Category:Summons]] | [[Category:Summons]] | ||
[[Category:Magic]] | [[Category:Magic]] |