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{{game|KH1|FM1|COM|REC|KH2|FM2 | {{game|KH1|FM1|COM|REC|KH2|FM2}} | ||
A '''Summon''' is a special character that can be magically called on to aid [[Sora]] in the ''[[Kingdom Hearts]]'' series. They have been present in [[Kingdom Hearts (game)|''Kingdom Hearts'']], ''[[Kingdom Hearts: Chain of Memories]]'', and ''[[Kingdom Hearts II]]'' although the mechanics of using them differ from game to game. | |||
[[File: | ==Game Differences== | ||
In the original '' | [[File:Fairy Godmother.png|thumb|left|The [[Fairy Godmother]] helps Sora unlock four of the Summons in the original ''Kingdom Hearts''.]] | ||
===''[[Kingdom Hearts (game)|Kingdom Hearts]]''=== | |||
In the original ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', most of the summons are obtained by finding special gems called "Summon Gems" in various [[World|worlds]]. The gems can then be given to the [[Fairy Godmother]], staying at [[Merlin]]'s House in [[Traverse Town]]; she uses her magic to restore their spirit forms and release their powers, thus making the summon creatures available. All of these summons are victims of the Heartless' quest to destroy the worlds. As explained by the Fairy Godmother, the summon gems are the crystallized forms of strong, good-hearted denizens that did not fall victim to the darkness during the destruction of their worlds, and so are able to be called into battle for a limited time. | |||
Two summons, [[Genie]] and [[Tinker Bell]], are allies from worlds Sora has visited, and join him of their own free will upon locking the [[Keyhole]] of their world. They do not need to be released by the Fairy Godmother before they can be used. | Two summons, [[Genie]] and [[Tinker Bell]], are allies from worlds Sora has visited, and join him of their own free will upon locking the [[Keyhole]] of their world. They do not need to be released by the Fairy Godmother before they can be used. | ||
===''[[Kingdom Hearts: Chain of Memories]]''=== | |||
{{main|Summon Cards}} | |||
In ''[[Kingdom Hearts: Chain of Memories]]'' there are [[Summon Cards]] that Sora obtains during his ascend in Castle Oblivion. Some Magic Cards enable Sora to perform summons. These cards are created from Sora's memories, so the summons are the same ones from ''Kingdom Hearts'', with the addition of [[Cloud]]. They also differ in how they play out, as playing or stacking a different number of cards has different results, much like Magic and Friend cards (for example, one Cloud card will use a normal slash, while two make a Cross-slash and three make an Omnislash). However, Sora is unable to activate cards while the summon is active, contrary to Enemy Cards. | |||
===''Kingdom Hearts | ===''[[Kingdom Hearts II]]''=== | ||
In ''[[Kingdom Hearts II]]'', summons come from special charms found scattered throughout the worlds, which Sora can immediately use without having to unlock them. The charms from ''Kingdom Hearts II'' work differently than the summon gems from ''Kingdom Hearts''. While most of the summon spells on the first game gave a temporary body to the soul contained within the gem, the charm actually teleports the summonable character directly from their world. | |||
In ''[[Kingdom Hearts | |||
===''Kingdom Hearts Birth by Sleep''=== | === ''[[Kingdom Hearts Birth by Sleep]]'' === | ||
{{Spoiler}} | |||
{{main|Dimension Link}} | {{main|Dimension Link}} | ||
In [[Kingdom Hearts Birth by Sleep|''Kingdom Hearts Birth by Sleep'']], a new form of summon will be featured, known as [[Dimension Link]] (shortened "D-Link"). Players can draw power from both non-playable characters or summon one of the three main characters wirelessly from other players to aid them in action. While [[Cinderella]], [[Mickey Mouse|King Mickey]], [[Zack|Zack Fair]], [[Stitch|Experiment 626]], [[Donald Duck]], and others are known as the non-playable D-Link characters, [[Terra]], [[Ventus]], and [[Aqua]] are the wireless D-Link characters. | |||
{{Spoilerend}} | |||
{{ | |||
==Mechanics== | ==Summon Mechanics== | ||
===''Kingdom Hearts''=== | ===''[[Kingdom Hearts (game)|Kingdom Hearts]]''=== | ||
The Summon menu in ''Kingdom Hearts'' is located within the [[Magic]] menu | The Summon menu in ''Kingdom Hearts'' is located within the [[Magic]] menu during battle. Each summon requires a specific amount of MP to be performed, and the summon lasts until its MP bar is fully consumed (or until the player dismissed it manually). In order to perform a summon, the player needs to have two friends in the battle with him, and they both must be conscious. This means that Sora cannot perform summons during battles he is fighting if he is alone or when one or both of his allies are knocked unconscious. | ||
===''[[Kingdom Hearts: Chain of Memories]]''=== | |||
===''Kingdom Hearts Chain of Memories''=== | |||
In ''Chain of Memories'', once Sora plays that specific summon's card, the summoned character will appear, perform one or more attacks/actions (depending on the amount of cards stocked) and immediately disappear. | In ''Chain of Memories'', once Sora plays that specific summon's card, the summoned character will appear, perform one or more attacks/actions (depending on the amount of cards stocked) and immediately disappear. | ||
===''Kingdom Hearts II''=== | ===''[[Kingdom Hearts II]]''=== | ||
The Summon menu was given its own | The Summon menu was given its own area in the Command Menu in ''Kingdom Hearts II'' because of the inclusion of a second menu that could be accessed during battle. In addition, ''Kingdom Hearts II'' summons no longer require MP to be summoned; they now use the [[Drive Gauge]] to count down their time instead, and again the player must have two friends in battle in order to perform a summon. | ||
====Leveling Up Summons==== | ====Leveling Up Summons==== | ||
Summons in | Summons in [[Kingdom Hearts II]] draw their power from a separate Summon Gauge (similar to the Drive Gauge), which can also be leveled up, allowing the Summon to remain with Sora for a longer period of time. One point of Experience is gained for every gauge expended while the Summon is on the field. A simple way to level up is by finding a safe place, call a Summon, and then wait as time whittles down the gauges before jumping into the Gummi Ship to reset the gauge to MAX. However, a much faster way to level up the Summon Gauge is to call a Summon to the field, and then find enemies to fight. Closely watch the Summon Gauge, and attack enemies the moment the Gauge drops down a level. Each time you land an attack, the gauge will be boosted a little bit, so by constantly attacking to boost the gauge back up a level, it will drop back down again. Continue this method to boost the gauge back up a level each time you attack so it is then expended, and you'll acquire a point of Experience each time. | ||
However, a much faster way to level up the Summon Gauge is to call a Summon to the field, and then find enemies to fight. Closely watch the Summon Gauge, and attack enemies the moment the Gauge drops down a level. | |||
==List of Summons== | ==List of Summons== | ||
===''Kingdom Hearts''=== | ===''[[Kingdom Hearts (game)|Kingdom Hearts]]''=== | ||
<gallery> | <gallery> | ||
File:Simba | File:Simba.jpg|'''[[Simba]]'''<br>From the [[Summon Items#Earthshine|Earthshine]] Gem obtained from [[Leon]] during the second visit to [[Traverse Town]]. | ||
File:Genie | File:Genie.png|'''[[Genie]]'''<br>Genie joins the party after sealing [[Agrabah]]'s Keyhole. | ||
Image: | Image:Dumbo.jpg|'''[[Dumbo]]'''<br>From the [[Summon Items#Watergleam|Watergleam]] Gem found inside [[Monstro]]. | ||
Image: | Image:Bambi.jpg|'''[[Bambi]]'''<br>From the [[Summon Items#Naturespark|Naturespark]] Gem obtained after returning the first set of pages to [[Pooh]]'s book. | ||
File: | File:Tinkerbell.png|'''[[Tinker Bell]]'''<br>She joins the party after sealing [[Neverland]]'s Keyhole. | ||
File:Mushu | File:Mushu.png|'''[[Mushu]]'''<br>From the [[Summon Items#Fireglow|Fireglow]] Gem obtained after defeating [[Maleficent]] in her Dragon form. | ||
</gallery> | </gallery> | ||
===''Kingdom Hearts Chain of Memories''=== | ===''[[Kingdom Hearts: Chain of Memories]]''=== | ||
<gallery> | <gallery> | ||
File:Simba | File:Simba.jpg|'''[[Simba]]'''<br>Leon gives Sora the [[Summon Items#Simba Card|Simba Card]] after he completes his tutorial. | ||
File: | File:KH-Cloud journal entry-CG.jpg|'''[[Cloud]]'''<br>Cloud gives Sora the [[Summon Items#Cloud Card|Cloud Card]] after he completes the [[Olympus Coliseum]] floor. | ||
File:Genie.png|'''[[Genie]]'''<br>Genie gives Sora the [[Summon Items#Genie Card|Genie Card]] after he completes the [[Agrabah]] floor. | |||
Image:Dumbo | Image:Dumbo.jpg|'''[[Dumbo]]'''<br>Sora obtains the [[Summon Items#Dumbo Card|Dumbo Card]] after he completes the [[Monstro]] floor. | ||
File: | File:Tinkerbell.png|'''[[Tinker Bell]]'''<br>Tinker Bell gives Sora her [[Summon Items#Tinker Bell Card|Tinker Bell Card]] after he completes the [[Neverland]] floor. | ||
File:Mushu | File:Mushu.png|'''[[Mushu]]'''<br>The [[Summon Items#Mushu Card|Mushu Card]] is located in a chest in the Key to Rewards Room on the [[Hollow Bastion]] floor. | ||
Image:Bambi.jpg|'''[[Bambi]]'''<br>Sora obtains the [[Summon Items#Bambi Card|Bambi Card]] after completing the [[100 Acre Wood]] floor. | |||
</gallery> | </gallery> | ||
===''Kingdom Hearts II''=== | ===''[[Kingdom Hearts II]]''=== | ||
<gallery> | <gallery> | ||
File: | File:ChickenLittle.png|'''[[Chicken Little]]'''<br>[[Merlin]] gives Sora and co. the [[Summon Items#Baseball Charm|Baseball Charm]] after he tells them about Pooh's book. | ||
File:Genie (Valor) | File:Genie (Valor).png|'''[[Genie]]'''<br>Genie gives Sora the [[Summon Items#Lamp Charm|Lamp Charm]] after his first visit to Agrabah. | ||
File:Stitch | File:Stitch.png|'''[[Stitch]]'''<br>The [[Summon Items#Ukulele Charm|Ukulele Charm]] is placed in a chest in Ansem's Study during the second visit to Hollow Bastion. Its chest only appears after Sora and the others return from Space Paranoids to find the password to the dataspace. | ||
File:Peter Pan | File:Peter Pan.png|'''[[Peter Pan]]'''<br>The [[Summon Items#Feather Charm|Feather Charm]] is in a chest in the Ship Graveyard during the second visit to [[Port Royal]]. | ||
</gallery> | </gallery> | ||
== | ==Trivia== | ||
*In the series, all summons have been Disney characters, with the exceptions of [[Cloud]] in ''[[Kingdom Hearts: Chain of Memories]]'', and [[Zack]] and [[Vanitas]] in ''[[Kingdom Hearts Birth by Sleep]]''. | |||
*Peter Pan, Simba, and Stitch are the only characters to appear as Summons and Party Members in the main games. | |||
*Mushu and Simba are summons in the first game, but become world-specific party characters in ''Kingdom Hearts II''. | |||
*The ultimate Summon from the [[finalfantasy:Final Fantasy (Series)|Final Fantasy video game series]], [[finalfantasy:Bahamut|Bahamut]], was intended to be included ''Kingdom Hearts'', but was cut before the final release. Through hacking, it is possible to gain a "Bahamut" option in the Summon menu; however, it is an incomplete summon, and therefore will freeze the game if selected. | |||
*The main purpose of the Summons were to add in any extra Disney movies that weren't already represented by a [[World]]. | |||
*''[[Kingdom Hearts 358/2 Days]]'' is the first game in the series not to incorporate any form of summons. | |||
* Dumbo, Bambi and Chicken Little are the only summons whose worlds haven't been present in any games yet. | |||
Bambi | |||
==See Also== | |||
*[[Summon Items]] | |||
==See | |||
*[[Summon | |||
*[[Dimension Link]] | *[[Dimension Link]] | ||
{{-}} | |||
{{magic}} | {{magic}} | ||
[[fr:Invocations]] | [[fr:Invocations]] | ||
[[Category:Summons]] | [[Category:Summons]] | ||
[[Category:Magic]] | [[Category:Magic]] |