Editing Stun Impact

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==Mechanics==
==Mechanics==
In ''Kingdom Hearts Final Mix'', Stun Impact is an ability that gives [[Sora]] a 30% chance of using the technique as a ground combo finisher. It costs 2 {{AP}} to equip. After hitting the enemy, Sora takes one second to recover.
In ''Kingdom Hearts Final Mix'', Stun Impact is an ability that gives [[Sora]] a 30% chance of using the technique as a ground combo finisher. It costs 2 {{AP}} to equip. After hitting the enemy, Sora takes 31 frames<ref>62 frames in ''[[Kingdom Hearts HD 1.5 + 2.5 ReMIX]]''</ref> to recover (1 second).


In ''Kingdom Hearts Chain of Memories'', Stun Impact is an [[attack sleight]]. When using Stun Impact, the user unleashes a sphere of energy around himself that stuns enemies.
In ''Kingdom Hearts Chain of Memories'', Stun Impact is an [[attack sleight]]. When using Stun Impact, the user unleashes a sphere of energy around himself that stuns enemies.
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*[[Second Form]] has Stun Impact as its first-level finisher.
*[[Second Form]] has Stun Impact as its first-level finisher.


==Other appearances==
==Notes and references==
===''Final Fantasy Brave Exvius''===
{{reflist}}
[[File:Ability 4 FFBE.png|40px|left]]
In ''[[Final Fantasy Brave Exvius]]'', Stun Impact is an ability learned by Sora. It costs 26 MP to perform. Stun Impact deals physical damage to all enemies, with a chance of inflicting confuse.
{{-|left}}
[[File:Ability 9 FFBE.png|40px|left]]
Stun Impact (KHIII) is an ability learned by Sora (KHIII). It costs 84 MP to perform, and has a cooldown time of 3 turns. Stun Impact (KHIII) increases the user's ATK and adds the light element to their physical attacks for 3 turns.


[[fr:Dôme d'impact]]
[[fr:Dôme d'impact]]

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