Editing Strike Raid
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'''Strike Raid''' is a technique introduced in ''{{c|Kingdom Hearts|game}}''. It is a ranged attack that allows the user to hurl the [[Keyblade]] at enemies. | '''Strike Raid''' is a technique introduced in ''{{c|Kingdom Hearts|game}}''. It is a ranged attack that allows the user to hurl the [[Keyblade]] at enemies. | ||
''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts: Dream Drop Distance]]''. | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts'', Strike Raid is a [[Special Ability]] that [[Sora]] can use while on the ground against a target at long range. It lets Sora throw the Keyblade up to five times, summoning the Keyblade back to his hand after each toss. Sora is invulnerable during the technique, and the Keyblade will immediately return to Sora's hand if it hits an obstacle, causing recoil. Selecting the {{nihongo|'''Strike'''|ストライク|Sutoraiku}} command from the last command bar executes the initial attack, an additional three attacks can be added by selecting the {{nihongo|'''Raid'''|レイド|Reido}} command each time it becomes available, and the final, more powerful finishing strike is executed by selecting the {{nihongo|'''Judgment'''|ジャッジメント|Jajjimento}} command when it appears. In the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' release of ''[[Kingdom Hearts Final Mix]]'', the initial Strike command, the Raid followups, and the Judgment finisher are all implemented as [[Reaction Commands]]. Strike Raid costs 3 {{AP}} to equip and 2 [[MP]] to use (3 MP in the original Japanese version). | In ''Kingdom Hearts'', Strike Raid is a [[Special Ability]] that [[Sora]] can use while on the ground against a target at long range. It lets Sora throw the Keyblade up to five times, summoning the Keyblade back to his hand after each toss. Sora is invulnerable during the technique, and the Keyblade will immediately return to Sora's hand if it hits an obstacle, causing recoil. Selecting the {{nihongo|'''Strike'''|ストライク|Sutoraiku}} command from the last command bar executes the initial attack, an additional three attacks can be added by selecting the {{nihongo|'''Raid'''|レイド|Reido}} command each time it becomes available, and the final, more powerful finishing strike is executed by selecting the {{nihongo|'''Judgment'''|ジャッジメント|Jajjimento}} command when it appears. In the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' release of ''[[Kingdom Hearts Final Mix]]'', the initial Strike command, the Raid followups, and the Judgment finisher are all implemented as [[Reaction Commands]]. Strike Raid costs 3 {{AP}} to equip and 2 [[MP]] to use (3 MP in the original Japanese version). |