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{{game|KH1|FM1|COM|REC | {{game|KH1|FM1|COM|REC|BBS|RCO}} | ||
[[File:Stop (card).png|right]] | |||
{{nihongo|'''Stop'''|ストップ|Sutoppu}}, {{nihongo|'''Stopra'''|ストプラ|Sutopura}}, and {{nihongo|'''Stopga'''|ストプガ|Sutopuga}} [[magic]] are spells used by [[Sora]], [[Donald Duck|Donald]], and other characters and enemies that utilize the element of Time. | |||
{{ | |||
'''Stop''', '''Stopra''', and '''Stopga''' | |||
Along with [[Gravity]] and [[Aero]], Stop and its more powerful forms were absent from ''[[Kingdom Hearts II]]'', having been replaced by [[Magnet]] and [[Reflect]]. | |||
== | ==Uses== | ||
[[ | ===''[[Kingdom Hearts Birth by Sleep]]''=== | ||
Stop | Much like the spell in ''Kingdom Hearts'' and ''Kingdom Hearts: Chain of Memories'', Stop makes an appearance in ''Kingdom Hearts Birth by Sleep''. | ||
Stop will give enemies the [[Status Effects#Magic Caused Status Effects|Stop Status Effect]]. Enemies inflicted by Stop will not move or attack for an amount of time, depending on the tier of spell used, and will display a clock above their head. Stop inflicts a three-second freeze, Stopra six-second, and Stopga twelve-second. | |||
{{section-stub}} | |||
===''[[Kingdom Hearts (game)|Kingdom Hearts]]''=== | |||
By using Stop, Sora can prevent a target from moving for a limited amount of time. As the rank of Stop increases to Stopra and then Stopga, its range and duration increase. The duration of Stop, Stopra, and Stopga can be determined by taking Sora's Max MP and adding 2 to it. When a frozen enemy is attacked, no damage is dealt at first, but the accumulated damage is dealt when Stop wears off. | |||
After the keyhole in [[Hollow Bastion]] is revealed, the efficiency of Stop against a foe is reduced to 60% of what it once was for many enemies. | |||
Characters who cast Stop magic in ''Kingdom Hearts'': | |||
*[[Sora]] | |||
*[[Donald Duck|Donald]] | |||
*[[Peter Pan]] | |||
*[[Genie]] | |||
[[ | ===''[[Kingdom Hearts: Chain of Memories]]''=== | ||
<!--[[File:Stop_(card).png|left|50px]]--> | |||
The Stop Card can be used for many [[Sleight]]s in ''Kingdom Hearts: Chain of Memories'', all of which involve time-manipulation or paralysis. In ''Kingdom Hearts Re:Chain of Memories'', certain objects in rooms have Stop-based properties, causing all enemies in range to receive the Stopped status effect, halting their movement both in and out of battle for a time. | |||
{{-}} | |||
{|class="wikitable" width="100%" | |||
|-bgcolor="#87ceeb" | |||
|width="15%" style="text-align:center"|'''Ability''' | |||
|width="35%" style="text-align:center"|'''Description''' | |||
|width="25%" style="text-align:center"|'''Obtained''' | |||
|width="25%" style="text-align:center"|'''Requirements''' | |||
|-bgcolor="#e6e6fa" | |||
|'''Stopra''' | |||
|Halt enemy movement for a long period of time. | |||
|Obtain [[Stop (card)|Stop]]. | |||
|{{sleight|Stop|Stop}} | |||
|-bgcolor="#e6e6fa" | |||
|'''Stopga''' | |||
|Halt enemy movement for a very long period of time. | |||
|Obtain [[Stop (card)|Stop]]. | |||
|{{sleight|Stop|Stop|Stop}} | |||
|-bgcolor="#e6e6fa" | |||
|'''Stop Raid''' | |||
|Hurl the Keyblade and trigger Stop upon impact. | |||
|[[Wonderland]] Bonus{{KHCoM}} | |||
|{{sleight|Stop|Kingdom Key|Kingdom Key}} | |||
|-bgcolor="#e6e6fa" | |||
|'''Lethal Frame'''<ref>This is mistranslated as "Lethal Flame" in the American version.</ref> | |||
|Stop time and deal multiple blows on an enemy. | |||
|Level 32{{ReCoM}} | |||
|{{sleight|Stop|Kingdom Key|Kingdom Key}} | |||
|-bgcolor="#e6e6fa" | |||
|'''Freeze''' | |||
|Freezes nearby enemies. Attacking a frozen enemy deals greater damage. | |||
|Defeat [[Vexen]] on the 10<sup>th</sup> floor.{{ReCoM}} | |||
|{{sleight|Blizzard|Blizzard|Stop}} | |||
|-bgcolor="#e6e6fa" | |||
|'''Warpinator''' | |||
|Eliminate the closest enemy. Not always successful. | |||
|Defeat Riku on the 8<sup>th</sup> floor.{{KHCoM}}<br>[[Twilight Town]] Bounty{{ReCoM}} | |||
|{{sleight|Stop|Gravity|Aero}} | |||
|-bgcolor="#e6e6fa" | |||
|'''Warp''' | |||
|Eliminate all enemies in sight. Enemies that vanish will not drop prizes. Not always successful. | |||
|[[Twilight Town]] Bonus{{KHCoM}}<br>[[Agrabah]] Bonus{{ReCoM}} | |||
|{{sleight|Stop|Aero|Aero}} | |||
|-bgcolor="#e6e6fa" | |||
|'''Bind''' | |||
|Hold enemies in place. Enemies can still attack from their positions. | |||
|Find [[Eeyore]].{{KHCoM}}<br>[[Halloween Town]] Bonus{{ReCoM}} | |||
|{{sleight|Gravity|Stop|Fire||Gravity + Stop + Any magic card}} | |||
|-bgcolor="#e6e6fa" | |||
|'''Teleport''' | |||
|Rematerialize behind the targeted enemy, stunning it for a short time. | |||
|[[Neverland]] Bounty | |||
|{{sleight|Fire|Fire|Peter Pan||Any magic card + Any magic card + Peter Pan}}<br />{{sleight|Stop|Aero|Potion||Stop + Aero + Any item card}} | |||
|-bgcolor="#e6e6fa" | |||
|'''Cross-slash+''' | |||
|Cloud singles out an enemy and uses Cross-slash. | |||
|[[Hollow Bastion]] Bounty{{KHCoM}}<br>Clear [[Veggie Panic]].{{ReCoM}} | |||
|{{sleight|Cloud|Stop|Kingdom Key}} | |||
|} | |||
As a magic card, Stop can also be used within the following sleights. | |||
{|class="wikitable" width="100%" | |||
|-bgcolor="#87ceeb" | |||
|width="15%" style="text-align:center"|'''Ability''' | |||
|width="35%" style="text-align:center"|'''Description''' | |||
|width="25%" style="text-align:center"|'''Obtained''' | |||
|width="25%" style="text-align:center"|'''Requirements''' | |||
|-bgcolor="#e6e6fa" | |||
|'''Homing Fira''' | |||
{| | |Cast a Fira spell that seeks out the targeted enemy. | ||
|- | |[[Neverland]] Bounty{{KHCoM}} | ||
|{{sleight|Aero|Fire|Stop||Aero + Fire + Any magic card}} | |||
|-bgcolor="#e6e6fa" | |||
|'''Homing Blizzara''' | |||
|Cast a Blizzara spell that seeks out the targeted enemy. | |||
|[[Atlantica]] Bounty | |||
|{{sleight|Aero|Blizzard|Stop||Aero + Blizzard + Any magic card}} | |||
|- | |-bgcolor="#e6e6fa" | ||
|'''Quake''' | |||
|- | |Inflict damage on all ground enemies with a violent tremor. | ||
|[[Atlantica]] Room of Rewards | |||
|- | |{{sleight|Gravity|Simba|Stop||Gravity + Simba + Any magic card}} | ||
|-bgcolor="#e6e6fa" | |||
|- | |'''Gifted Miracle''' | ||
|Reload cards and reset the counter while restoring HP to friends and foes alike. | |||
|- | |[[Halloween Town]] Bounty | ||
|{{sleight|Simba|Stop|Jack||Any summon card + any magic card + Jack}}<br />{{sleight|Bambi|Blizzard|Potion||Bambi + Blizzard + Any item card}} | |||
|- | |-bgcolor="#e6e6fa" | ||
|'''Blazing Donald''' | |||
|- | |Donald flubs a Fire spell... | ||
|[[Agrabah]] Room of Rewards{{KHCoM}} | |||
| | |{{sleight|Fire|Donald Duck|Stop||Fire + Donald Duck + Any magic card}} | ||
| | |||
|} | |} | ||
===''Kingdom Hearts Re:coded''=== | ===''[[Kingdom Hearts Re:coded]]''=== | ||
In ''Kingdom Hearts Re:coded'', Stop is a status-inflicting magic command. It inflicts Stopped status effect to surrounding enemies which prevents them to move and deals minor damage. It appears as a single magic which doesn't have -ra nor -ga suffix. It has a normal reload time of 30 seconds and consumes 14% of memory. | |||
==Learning Stop== | ==Learning Stop== | ||
===''Kingdom Hearts''=== | ===''[[Kingdom Hearts (game)|Kingdom Hearts]]''=== | ||
*Defeat [[Parasite Cage]] the second time in [[Monstro]] to obtain a Stop element. | |||
*Completing the Pooh's Swing mini-game in the [[100 Acre Wood]] to obtain a Stop element. | |||
*Defeat the [[Phantom]] in [[Neverland]] after sealing [[Hollow Bastion]]'s Keyhole to obtain a Stop element. | |||
===''[[Kingdom Hearts: Chain of Memories]]''=== | |||
* | *'''Stop''': A [[Magic Card]] can be obtained in the first treasure chest in [[Wonderland]]. | ||
* | *'''Stopra''': Stock two Stop Cards. | ||
* | *'''Stopga''': Stock three Stop Cards. | ||
===''Kingdom Hearts | ===''Kingdom Hearts Birth by Sleep''=== | ||
* | *[[Terra]], [[Aqua]], and [[Ventus]] can obtain each type of Stop magic commands. | ||
*The three characters can obtain upgrades for the spell through the use of command melding. | |||
===''Kingdom Hearts Re:coded''=== | ===''[[Kingdom Hearts Re:coded]]''=== | ||
{{section-stub}} | |||
==Recipes== | |||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
====Stopra==== | |||
Stopra is a Basic-class Magic Command that can be melded through three different recipes, listed in the [[Magic Recipe]]. | Stopra is a Basic-class Magic Command that can be melded through three different recipes, listed in the [[Magic Recipe]]. | ||
{{ | *The first recipe can be melded by Terra, Ventus, and Aqua, and is a {{meldtype|L}} recipe. | ||
| | **[[Slow]] (LV2) + Slow (LV2) | ||
*The second recipe can be melded by Terra, Ventus, and Aqua, and is a {{meldtype|K}} recipe. | |||
| | **Stop (LV2) + Slow (LV2) | ||
}} | *The third recipe can be melded by Terra, Ventus, and Aqua, and is a {{meldtype|I}} recipe. | ||
**Stop (LV2) + Stop (LV2) | |||
====Stopga==== | |||
Stopga is an Advanced-class Magic Command that can be melded through two different recipes, listed in the [[Mega Magic Recipe]]. | Stopga is an Advanced-class Magic Command that can be melded through two different recipes, listed in the [[Mega Magic Recipe]]. | ||
{{ | *The first recipe can be melded by Terra, Ventus, and Aqua, and is a {{meldtype|I}} recipe. | ||
**Stop (LV3) + Stopra (LV3) | |||
*The second recipe can be melded by Terra, Ventus, and Aqua, and is a {{meldtype|J}} recipe. | |||
**Stopra (LV3) + Stopra (LV3) | |||
===''Kingdom Hearts | ==Drops== | ||
*[[ | ===''Kingdom Hearts Birth by Sleep''=== | ||
* | *'''Stop''': [[Chrono Twister]] (25%/40%)<ref name="Chrono">The Chrono Twister drops a Stop 25% of the time if the hero has a shop level of 4 or 5, and 40% of the time if the hero has a shop level of 6-8.</ref> | ||
*'''Stopra''': Chrono Twister (5%)<ref name="Chrono2">The Chrono Twister drops a Stopra 5% of the time if the hero has a shop level of 6-8.</ref> | |||
== | ==Melded commands== | ||
Stop is used to meld the following commands: | Stop is used to meld the following commands: | ||
*[[Mine Square]] | |||
*[[Mine Shield]] | *[[Mine Shield]] | ||
* | *Stopra | ||
*Stopga | |||
* | |||
Stopra is used to meld the following commands: | Stopra is used to meld the following commands: | ||
*Mine Square | |||
*Mine Shield | |||
*[[Crawling Fire]] | *[[Crawling Fire]] | ||
*[[ | *[[Firaga Burst]] | ||
*[[D-Link Magnet]] | *[[D-Link Magnet]] | ||
* | *Stopga | ||
Stopga is used to meld the following commands: | Stopga is used to meld the following commands: | ||
*[[Time Splicer]] | |||
*[[Stop Barrier]] | |||
*[[Zantetsuken]] | *[[Zantetsuken]] | ||
*[[Ars Solum]] | *[[Ars Solum]] | ||
* | *Crawling Fire | ||
*Firaga Burst | |||
* | |||
== | ==Trivia== | ||
*Stop magic is one of two standard forms of magic that do not have corresponding [[Gummi Block]]s, the other being [[Reflect]]. | |||
*Stop magic can be used with Gravity magic to stop enemies while they are flat. | |||
*As with [[Thunder]] and [[Gravity]], it is possible to beat ''Kingdom Hearts'' without obtaining the Stop spell. | |||
==See also== | ==See also== | ||
*[[ | *[[Luxord]] | ||
==References== | |||
{{reflist|1}} | |||
{{Magic}} | {{Magic}} | ||
[[fr:Stop]] | [[fr:Stop]] | ||
[[Category:Kingdom Hearts magic]] | [[Category:Kingdom Hearts magic]] | ||
[[Category:Kingdom Hearts Chain of Memories magic]] | [[Category:Kingdom Hearts: Chain of Memories magic]] | ||
[[Category:Kingdom Hearts Birth by Sleep | [[Category:Kingdom Hearts Birth by Sleep magic]] | ||
[[Category:Kingdom Hearts | [[Category:Kingdom Hearts coded magic]] | ||