Latest revision |
Your text |
Line 1: |
Line 1: |
| {{game|KH1|FM1|COM|REC|RCO|BBS|FMB|DDD|DHD|KH3}} | | {{game|KH1|FM1|COM|REC|BBS|RCO}} |
| {{Suite}}
| | {{nihongo|'''Stop'''|ストップ|Sutoppu}}, {{nihongo|'''Stopra'''|ストプラ|Sutopura}}, and {{nihongo|'''Stopga'''|ストプガ|Sutopuga}} [[magic]] are spells used by [[Sora]], [[Donald Duck|Donald]], and other characters and enemies that utilize the element of Time. |
| {{youmay|the magic spell|[[Stop (element)|the element]] or [[Stop (status)|the status effect]]}} | |
| {{/Infobox}}
| |
| '''Stop''', '''Stopra''', and '''Stopga''' are a series of [[magic]] introduced in ''{{c|Kingdom Hearts|game}}''. They utilize the power of time and are associated with the [[Power]] material. Stop spells inflict the [[Stop (status)|Stop status]], which temporarily freezes targets in time. | |
|
| |
|
| A fourth tier, called {{nihongo|'''Stopza'''|ストップガン|Sutoppugan|lit. "Stopgun"}}, exists, but is only used in cutscenes.
| | Along with [[Gravity]] and [[Aero]], Stop and its more powerful forms were absent from ''[[Kingdom Hearts II]]'', having been replaced by [[Magnet]] and [[Reflect]]. |
|
| |
|
| ==Development== | | ==Uses== |
| [[File:Stop_KHD.gif|thumb|left|150px|Stop in ''Kingdom Hearts 358/2 Days''.]] | | ===''[[Kingdom Hearts Birth by Sleep]]''=== |
| Stop was [[Removed content#Magic|planned]] to appear as a usable spell in ''[[Kingdom Hearts 358/2 Days]]'', but was scrapped. It can still be accessed through modifying the game files. | | Much like the spell in ''Kingdom Hearts'' and ''Kingdom Hearts: Chain of Memories'', Stop makes an appearance in ''Kingdom Hearts Birth by Sleep''. |
| {{-}}
| |
|
| |
|
| ==Story==
| | Stop will give enemies the Stop [[Status Effect]]. Enemies inflicted by Stop will not move or attack for a short amount of time. |
| ===''Kingdom Hearts 3D: Dream Drop Distance''===
| |
| Upon arriving in Where Nothing Gathers in [[The World That Never Was]], [[King Mickey]] casts Stopza, freezing time and halting the actions of everyone present, save for himself and Riku.
| |
|
| |
|
| ===''Kingdom Hearts III''===
| | {{section-stub}} |
| When the [[Seven Guardians of Light]] are surrounded by an army of Heartless, Nobodies, and Unversed at the [[Keyblade Graveyard]], Mickey almost casts Stopza, but is stopped by Riku, who tells him to save his strength for the fight against the [[real Organization XIII]].
| |
|
| |
|
| Later, [[Master Xehanort]] casts Stopza to counter Mickey's Ultima.
| | ===''[[Kingdom Hearts (game)|Kingdom Hearts]]''=== |
| | By using Stop, Sora can prevent a target from moving for a limited amount of time. As the rank of Stop increases to Stopra and then Stopga, its range and duration increase. The duration of Stop, Stopra, and Stopga can be determined by taking Sora's Max MP and adding 2 to it. When a frozen enemy is attacked, no damage is dealt at first, but the accumulated damage is dealt when Stop wears off. |
|
| |
|
| ==Mechanics==
| | After the keyhole in [[Hollow Bastion]] is revealed, the efficiency of Stop against a foe is reduced to 60% of what it once was for many enemies. |
| ===''Kingdom Hearts''===
| |
| In ''Kingdom Hearts'', Stop is advanced magic that can be used by [[Sora]] and [[Donald Duck|Donald]]. It will freeze a target from moving for a short amount of time, as well as nearby foes. The higher-tier Stopra and Stopga have larger areas of effect. A stopped enemy will receive all damage inflicted while stopped once the effect wears off. Stop magic costs 2 [[MP]] to use.
| |
|
| |
|
| After the keyhole in [[Hollow Bastion]] is revealed, most enemies have an increased resistance to Stop magic.
| | Characters who cast Stop magic in ''Kingdom Hearts'': |
| | *[[Sora]] |
| | *[[Donald Duck|Donald]] |
| | *[[Peter Pan]] |
| | *[[Genie]] |
|
| |
|
| [[Genie]] may cast Stop as part of his [[Showtime]] ability. | | ===''[[Kingdom Hearts: Chain of Memories]]''=== |
| | | <!--[[File:Stop_(card).png|left|50px]]--> |
| Stop magic can be used on certain objects in the field, most notably the [[Clock Tower]]. Using Stop in this manner is crucial during the battle against the [[Phantom]]. | | The Stop Card can be used for many [[Sleight]]s in ''Kingdom Hearts: Chain of Memories'', all of which involve time-manipulation or paralysis. In ''Kingdom Hearts Re:Chain of Memories'', certain objects in rooms have Stop-based properties, causing all enemies in range to receive the Stopped status effect, halting their movement both in and out of battle for a time. |
| | | {{-}} |
| ===''Kingdom Hearts Chain of Memories''=== | | {|class="wikitable" width="100%" |
| [[File:Stop (card).png|right|50px]] | | |-bgcolor="#87ceeb" |
| In ''[[Kingdom Hearts Chain of Memories]]'', Stop is a [[magic card]] that can be used by Sora. It halts enemy movement for a set time period.
| | |width="15%" style="text-align:center"|'''Ability''' |
| | | |width="35%" style="text-align:center"|'''Description''' |
| The Genie [[summon card]] and its associated [[sleight]] may cast Stop magic when used.
| | |width="25%" style="text-align:center"|'''Obtained''' |
| | |width="25%" style="text-align:center"|'''Requirements''' |
| | |-bgcolor="#e6e6fa" |
| | |'''Stopra''' |
| | |Halt enemy movement for a long period of time. |
| | |Obtain [[Stop (card)|Stop]]. |
| | |{{sleight|Stop|Stop}} |
| | |-bgcolor="#e6e6fa" |
| | |'''Stopga''' |
| | |Halt enemy movement for a very long period of time. |
| | |Obtain [[Stop (card)|Stop]]. |
| | |{{sleight|Stop|Stop|Stop}} |
| | |-bgcolor="#e6e6fa" |
| | |'''Stop Raid''' |
| | |Hurl the Keyblade and trigger Stop upon impact. |
| | |[[Wonderland]] Room of Rewards (CoM only) |
| | |{{sleight|Stop|Kingdom Key|Kingdom Key}} |
| | |-bgcolor="#e6e6fa" |
| | |'''Lethal Frame''' |
| | <ref>This is mistranslated as "Lethal Flame" in the American version.</ref> |
| | |Stop time and deal multiple blows on an enemy. |
| | |Level 32 (Re:CoM only) |
| | |{{sleight|Stop|Kingdom Key|Kingdom Key}} |
| | |-bgcolor="#e6e6fa" |
| | |'''Freeze''' |
| | |Freezes nearby enemies. Attacking a frozen enemy deals greater damage. |
| | |Defeat [[Vexen]] on the 10<sup>th</sup> floor. (Re:CoM only) |
| | |{{sleight|Blizzard|Blizzard|Stop}} |
| | |-bgcolor="#e6e6fa" |
| | |'''Warpinator''' |
| | |Eliminate the closest enemy. Not always successful. |
| | |Defeat Riku on the 8<sup>th</sup> floor. (CoM)<br />[[Twilight Town]] Bounty (Re:CoM) |
| | |{{sleight|Stop|Gravity|Aero}} |
| | |-bgcolor="#e6e6fa" |
| | |'''Warp''' |
| | |Eliminate all enemies in sight. Enemies that vanish will not drop prizes. Not always successful. |
| | |[[Twilight Town]] Room of Rewards (CoM)<br />[[Agrabah]] Room of Rewards (Re:CoM) |
| | |{{sleight|Stop|Aero|Aero}} |
| | |-bgcolor="#e6e6fa" |
| | |'''Bind''' |
| | |Hold enemies in place. Enemies can still attack from their positions. |
| | |Find [[Eeyore]]. (CoM)<br />[[Halloween Town]] Room of Rewards (Re:CoM) |
| | |{{sleight|Gravity|Stop|Fire||Gravity + Stop + Any magic card}} |
| | |-bgcolor="#e6e6fa" |
| | |'''Teleport''' |
| | |Rematerialize behind the targeted enemy, stunning it for a short time. |
| | |[[Neverland]] Bounty |
| | |{{sleight|Fire|Fire|Peter Pan||Any magic card + Any magic card + Peter Pan}}<br />{{sleight|Stop|Aero|Potion||Stop + Aero + Any item card}} |
| | |-bgcolor="#e6e6fa" |
| | |'''Cross-slash+''' |
| | |Cloud singles out an enemy and uses Cross-slash. |
| | |[[Hollow Bastion]] Bounty<br />Clear [[100 Acre Wood#Veggie Panic|Veggie Panic]]. (Re:CoM) |
| | |{{sleight|Cloud|Stop|Kingdom Key}} |
| | |} |
|
| |
|
| The Stop card is required for the following sleights:
| | As a magic card, Stop can also be used within the following sleights. |
| {|border="1" cellspacing="0" cellpadding="2" style="width:80%" | | {|class="wikitable" width="100%" |
| |-style="{{style|com|a}}" | | |-bgcolor="#87ceeb" |
| !style="width:20%"|Ability
| | |width="15%" style="text-align:center"|'''Ability''' |
| !style="width:35%"|Description
| | |width="35%" style="text-align:center"|'''Description''' |
| !style="width:25%"|Obtained
| | |width="25%" style="text-align:center"|'''Obtained''' |
| !style="width:20%"|Card Combination
| | |width="25%" style="text-align:center"|'''Requirements''' |
| |-
| | |-bgcolor="#e6e6fa" |
| |{{nihongo|'''Stopra'''|ストプラ|<br>Sutopura}}||Halt enemy movement for a long period of time.||Obtain Stop.||{{sleight|Stop|Stop}}
| | |'''Homing Fira''' |
| |- | | |Cast a Fira spell that seeks out the targeted enemy. |
| |{{nihongo|'''Stopga'''|ストプガ|<br>Sutopuga}}||Halt enemy movement for a very long period of time.||Obtain Stop.||{{sleight|Stop|Stop|Stop}}
| | |[[Neverland]] Bounty{{CoM}} |
| |- | | |{{sleight|Aero|Fire|Stop||Aero + Fire + Any magic card}} |
| |{{nihongo|'''[[Stop Raid]]'''|ストップレイド|<br>Sutoppu Reido}}{{KHCoM}}||Hurl the Keyblade and trigger Stop upon impact.||[[Wonderland]] [[Room of Rewards]]||{{sleight|Stop|Kingdom Key|Kingdom Key}}
| | |-bgcolor="#e6e6fa" |
| |- | | |'''Homing Blizzara''' |
| |{{nihongo|'''[[Warpinator]]'''|デジョネーター|<br>Dijonētā|lit. "Dezonator"}}||Eliminate the closest enemy. Not always successful.||Defeat Riku on the 8th floor.{{KHCoM}}<br>[[Twilight Town]] Bounty{{ReCoM}}||{{sleight|Stop|Gravity|Aero}}
| | |Cast a Blizzara spell that seeks out the targeted enemy. |
| |- | | |[[Atlantica]] Bounty |
| |{{nihongo|'''[[Warp]]'''|デジョン|<br>Dijon|lit. "Dezone"}}||Eliminate all enemies in sight. Enemies that vanish will not drop prizes. Not always successful.||[[Twilight Town]] Room of Rewards{{KHCoM}}<br>[[Agrabah]] Room of Rewards{{ReCoM}}||{{sleight|Stop|Aero|Aero}}
| | |{{sleight|Aero|Blizzard|Stop||Aero + Blizzard + Any magic card}} |
| |- | | |-bgcolor="#e6e6fa" |
| |{{nihongo|'''[[Bind]]'''|バインド|<br>Baindo}}||Hold enemies in place. Enemies can still attack from their positions.||Find [[Eeyore]].{{KHCoM}}<br>[[Halloween Town]] Room of Rewards{{ReCoM}}||{{sleight|Gravity|Stop|Fire||Gravity + Stop + Any magic card}}
| | |'''Quake''' |
| |- | | |Inflict damage on all ground enemies with a violent tremor. |
| |{{nihongo|'''[[Teleport]]'''|テレポ|<br>Terepo}}||Rematerialize behind the targeted enemy, stunning it for a short time.||[[Neverland]] Bounty||{{sleight|Fire|Fire|Peter Pan||Any magic card + Any magic card + Peter Pan}}<br>{{sleight|Stop|Aero|Potion||Stop + Aero + Any item card}}
| | |[[Atlantica]] Room of Rewards |
| |- | | |{{sleight|Gravity|Simba|Stop||Gravity + Simba + Any magic card}} |
| |{{nihongo|'''[[Lethal Frame]]'''|リーサルフレーム|<br>Rīzaru Furēmu}}{{ReCoM}}||Stop time and deal multiple blows on an enemy.||Level 32||{{sleight|Stop|Kingdom Key|Kingdom Key}}
| | |-bgcolor="#e6e6fa" |
| |- | | |'''Gifted Miracle''' |
| |{{nihongo|'''{{c|Freeze|ability}}'''|フリーズ|<br>Furīzu}}{{ReCoM}}||Freezes nearby enemies. Attacking a frozen enemy deals greater damage.||Defeat [[Vexen]] on the 10th floor.||{{sleight|Blizzard|Blizzard|Stop}}
| | |Reload cards and reset the counter while restoring HP to friends and foes alike. |
| |- | | |[[Halloween Town]] Bounty |
| |{{nihongo|'''[[Cross-slash+]]'''|凶斬り・改|<br>Kyōgiri Kai|lit. "Misfortune Slash Revision}}||Cloud singles out an enemy and uses Cross-slash.||[[Hollow Bastion]] Bounty{{KHCoM}}<br>Clear [[Veggie Panic]].{{ReCoM}}||{{sleight|Cloud|Stop|Kingdom Key}}
| | |{{sleight|Simba|Stop|Jack||Any summon card + any magic card + Jack}}<br />{{sleight|Bambi|Blizzard|Potion||Bambi + Blizzard + Any item card}} |
| | |-bgcolor="#e6e6fa" |
| | |'''Blazing Donald''' |
| | |Donald flubs a Fire spell... |
| | |[[Agrabah]] Room of Rewards{{CoM}} |
| | |{{sleight|Fire|Donald Duck|Stop||Fire + Donald Duck + Any magic card}} |
| |} | | |} |
|
| |
|
| ===''Kingdom Hearts Re:coded''===
| |
| <!--Add overspec reload time-->
| |
| [[File:Debuff KHREC.png]] In ''[[Kingdom Hearts Re:coded]]'', Stop is a {{c|magic command|RCO}} that allows the user to stop surrounding enemies from moving and deal a small amount of damage. It has a normal reload time of 30 seconds and a memory consumption of 14%.
| |
|
| |
| ===''Kingdom Hearts Birth by Sleep''===
| |
| In ''[[Kingdom Hearts Birth by Sleep]]'', Stop, Stopra, and Stopga are {{c|magic command|BBS}}s that allow the user to manipulate time to bring surrounding enemies' movement to a complete halt.
| |
| *Stop is a Basic magic command that takes up one slot in the Command Deck, has a maximum level of 3, a reload time of 10 seconds, and fills the Command Gauge by 8%.
| |
| *Stopra is a Basic magic command that takes up one slot in the Command Deck, has a maximum level of 3, a reload time of 10 seconds, and fills the Command Gauge by 8%.
| |
| *Stopga is an Advanced magic command that takes up one slot in the Command Deck, has a maximum level of 3, a reload time of 10 seconds, and fills the Command Gauge by 8%.
| |
|
| |
| ===''Kingdom Hearts 3D: Dream Drop Distance''===
| |
| In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Stop is a {{c|magic command|DDD}} that uses one slot in the Command Deck and has a reload time of 24 seconds. The duration of the Stop effect is six seconds. Stop grants +3 to {{c|Magic|stat}} when attached to a [[Dream Eater]] recipe. When the player character is affected by a Stop spell, they only get immobilized and take the damage the moment they take the hit.
| |
| {{DEC|o}}
| |
| {{DEC|n=Tama Sheep|d2=*|d3=*|d2f=3%|d3f=5%}}
| |
| {{DEC|n=Iceguin Ace|d2=*|d2f=5%}}
| |
| {{DEC|n=Escarglow|d3=*|d3f=5%}}
| |
| {{DEC|n=Flowbermeow|d1=*|d3=*|d1f=5%|d3f=2%}}
| |
| {{DEC|n=Cyber Yog|d3=*|d4=*|d1f=6%|d2f=5%|d3f=5%|d4f=5%}}
| |
| {{DEC|n=Majik Lapin|d1=*|d4=*|d1f=3%|d4f=5%}}
| |
| {{DEC|n=Aura Lion|d1=*|d3=*|d1f=5%|d3f=10%}}
| |
| {{DEC|c}}
| |
|
| |
|
| ==Learning Stop==
| | ===''[[Kingdom Hearts Re:coded]]''=== |
| ===''Kingdom Hearts''=== | | In ''Kingdom Hearts Re:coded'', Stop is a status-inflicting magic command. It inflicts Stopped status effect to surrounding enemies which prevents them to move and deals minor damage. It appears as a single magic which doesn't have -ra nor -ga suffix. |
| Sora and Donald learn Stop by obtaining the power of time. Attaining additional power advances Stop to Stopra and Stopga.
| |
|
| |
|
| Sora and Donald obtain the power of time:
| | ==Acquiring== |
| *After defeating [[Parasite Cage]] the second time.
| | ===''[[Kingdom Hearts Birth by Sleep]]''=== |
| *After completing [[Pooh's Swing]]. | | *'''Stop''': Combine Slow+Slow,Command Board |
| *After defeating the [[Phantom]]. | | *'''Stopra''': Combine Stop+Stop,Slow+Stop,Slow+Slow(low chance),Command Board |
| | *'''Stopga''': Combine Stopra+Stopra Or Stopra+Stop,Command Board |
|
| |
|
| ===''Kingdom Hearts Chain of Memories''===
| |
| *Sora can obtain the Stop card from a [[Wonderland]] [[Bounty]].
| |
|
| |
|
| ===''Kingdom Hearts Re:coded''=== | | ===''[[Kingdom Hearts (game)|Kingdom Hearts]]''=== |
| *[[Data-Sora]] can obtain Stop by defeating [[Jafar (Genie)]] on Beginner Mode with a ranking of ★. | | *'''Stop''': Defeat [[Parasite Cage]] the second time in [[Monstro]]. |
| *Data-Sora can obtain Stop by defeating Jafar (Genie) on Standard Mode with a ranking of A or higher. | | *'''Stopra''': Completing the Pooh's Swing mini-game in the [[100 Acre Wood]]. |
| *Data-Sora can obtain Stop by defeating Jafar (Genie) on Proud Mode with a ranking of B or higher.
| | *'''Stopga''': Defeat the [[Phantom]] in [[Neverland]] after sealing [[Hollow Bastion]]'s Keyhole. |
| *Data-Sora can redeem Stop from [[Wonderland: Sector D]] for 2000 SP.
| |
| *Data-Sora can purchase Stop from the [[Moogle Shop]] for 800 munny after clearing Wonderland.
| |
| ====Drops====
| |
| *'''Stop''': [[Prize Bug]] (1%, Proud Mode) | |
|
| |
|
| ===''Kingdom Hearts Birth by Sleep''=== | | ===''[[Kingdom Hearts: Chain of Memories]]''=== |
| ;Stop
| | *'''Stop''': A [[Magic Card]] can be obtained in the first treasure chest in [[Wonderland]]. |
| *[[Terra]] can obtain Stop from a chest on the [[Mountain Path]]. | | *'''Stopra''': Stock two Stop Cards. |
| *[[Ventus]] can obtain Stop from a chest at the [[Raceway]].
| | *'''Stopga''': Stock three Stop Cards. |
| *Terra, Ventus, and Aqua can purchase Stop from the [[Command Shop]] for 100 munny after three worlds have been cleared or the command been obtained elsewhere.
| |
| *Terra, Ventus, and Aqua can obtain Stop from a bonus panel on the [[Royal Board]].
| |
| *Terra, Ventus, and Aqua can obtain Stop by purchasing [[Cinderella]]'s Stop panel on the Royal Board.
| |
| *[[Zack]]'s D-Link has Stop in its deck with 1 emblem collected.
| |
| ;Stopra
| |
| *Terra, Ventus, and Aqua can purchase Stopra from the Command Shop for 500 munny after five worlds have been cleared or the command been obtained elsewhere.
| |
| *Terra, Ventus, and Aqua can obtain Stopra by purchasing [[Tigger]]'s Stopra panel on the [[Hunny Pot Board]].
| |
| *Terra, Ventus, and Aqua can obtain Stopra from a bonus panel on the [[Toon Board]].
| |
| *Terra, Ventus, and Aqua can obtain Stopra by purchasing [[Minnie]]'s Stopra panel on the Toon Board. | |
| *Ventus,and Aqua can obtain Stopra by purchasing [[Captain Justice]]'s Stopra panel on the Toon Board.
| |
| *Terra can obtain Stopra by purchasing [[Captain Dark]]'s Stopra panel on the Toon Board.
| |
| *Zack's D-Link has Stopra in its deck after collecting 2 emblems.
| |
| ;Stopga
| |
| *Terra, Ventus, and Aqua can purchase Stopga from the Command Shop for 1200 munny after eight worlds have been cleared or the command been obtained elsewhere.
| |
| ====Drops====
| |
| *'''Stop''': [[Chrono Twister]] (6%, Shop LV 4-5; 10.8%, Shop LV 6-8)
| |
| *'''Stopra''': Chrono Twister (1.2%, Shop LV 6-8) | |
| ====Command Meld====
| |
| Stopra is a Basic-class Magic Command that can be melded through three different recipes, listed in the [[Magic Recipe]].
| |
| {{CommandMeld
| |
| |c1a=Stop|lv1a=2|c1b=Stop|lv1b=2|type1=C
| |
| |c2a=Stop|lv2a=2|c2b=Slow|lv2b=2|type2=G
| |
| |c3a=Slow|lv3a=2|c3b=Slow|lv3b=3|type3=K
| |
| }}
| |
|
| |
|
| Stopga is an Advanced-class Magic Command that can be melded through two different recipes, listed in the [[Mega Magic Recipe]].
| | ===''[[Kingdom Hearts Re:coded]]''=== |
| {{CommandMeld
| | {{section-stub}} |
| |c1a=Stop|lv1a=3|c1b=Stopra|lv1b=3|type1=C
| |
| |c2a=Stopra|lv2a=3|c2b=Stopra|lv2b=3|type2=O
| |
| }} | |
|
| |
|
| ===''Kingdom Hearts 3D: Dream Drop Distance''=== | | ==Recipes== |
| *[[Riku]] can obtain Stop from a chest in the {{c|Green Room|CotM}}.
| | '''Stopra''' |
| *Sora and Riku can purchase Stop from the [[Medal Shop]] for 150 Medals. | | :*Slow (LVL 2) and Slow (LVL 2)-100% |
| *[[Tama Sheep]] learns Stop at Level 12. | | :*Stop (LVL 2) and Slow (LVL 2)-100% |
| *[[Iceguin Ace]] learns Stop at Level 33. | | :*Stop (LVL 2) and Stop (LVL 2)-100% |
| *[[Escarglow]] learns Stop at Level 21.
| |
| *[[Flowbermeow]] learns Stop at Level 11.
| |
| *[[Cyber Yog]] learns Stop at Level 10.
| |
| *[[Majik Lapin]] learns Stop at Level 29.
| |
| *[[Aura Lion]] learns Stop at Level 15.
| |
|
| |
|
| ==Synthesized commands==
| | '''Stopga''' |
| ===''Kingdom Hearts Re:coded''===
| | :*Stop (LVL 3) and Stopra (LVL 3)-100% |
| Stop is used to convert the following commands:
| | :*Stopra (LVL 3)and Stopra (LVL 3)-100% |
| *[[Rising Rush]] | |
| *[[Fira]]
| |
| *[[Blizzara]]
| |
| *[[Thundara]]
| |
| *[[Aerora]]
| |
| *[[Cura]]
| |
| *[[Magnera]]
| |
| *[[Magnet Grab]] | |
|
| |
|
| | ==Drop== |
| ===''Kingdom Hearts Birth by Sleep''=== | | ===''Kingdom Hearts Birth by Sleep''=== |
| Stop is used to meld the following commands:
| |
| *[[Mine Shield]]
| |
| *[[Mine Square]]
| |
| *[[Stopra]]
| |
| *[[Stopga]]
| |
|
| |
|
| Stopra is used to meld the following commands:
| | *[[Chrono Twister]]: 25%/40%(Stop), 5%(Stopra) |
| *[[Crawling Fire]] | |
| *[[Mine Shield]]
| |
| *[[Mine Square]]
| |
| *[[D-Link Magnet]]
| |
| *[[Firaga Burst]]
| |
| *[[Stopga]]
| |
|
| |
|
| Stopga is used to meld the following commands:
| | ==Melded Commands== |
| *[[Zantetsuken]]
| | {{section-stub}} |
| *[[Ars Solum]]
| |
| *[[Time Splicer]]
| |
| *[[Crawling Fire]]
| |
| *[[Firaga Burst]]
| |
| *[[Stop Barrier]]
| |
|
| |
|
| ==Other appearances== | | ==Trivia== |
| ===''Super Smash Bros. Ultimate''===
| | *Stop magic is one of two standard forms of magic that do not have corresponding [[Gummi Block]]s, the other being [[Reflect]]. |
| In ''{{ssb|Super Smash Bros. Ultimate}}'', Stopga is one of three spells that appear as part of {{ssb|Sora (SSBU)|Sora}}'s up taunt, alongside [[Curaga]] and [[Aeroga]]. However, these spells only serve as aesthetic, and do not have any effect.
| | *Stop magic can be used with Gravity magic to stop enemies while they are flat. |
| | *As with [[Thunder]] and [[Gravity]], it is possible to beat ''Kingdom Hearts'' without obtaining the Stop spell. |
|
| |
|
| ==See also== | | ==See also== |
| *[[Time-Out]] | | *[[Luxord]] |
| | |
| | ==References== |
| | {{reflist|1}} |
| | {{-}} |
|
| |
|
| {{Magic}} | | {{Magic}} |
| [[fr:Stop]] | | [[fr:Stop]] |
| [[Category:Kingdom Hearts magic]] | | [[Category:Kingdom Hearts magic]] |
| [[Category:Kingdom Hearts Chain of Memories magic]] | | [[Category:Kingdom Hearts: Chain of Memories magic]] |
| [[Category:Kingdom Hearts Birth by Sleep Magic commands]] | | [[Category:Kingdom Hearts Birth by Sleep magic]] |
| [[Category:Kingdom Hearts Re:coded Magic commands]] | | [[Category:Kingdom Hearts Re:coded magic]] |
| [[Category:Kingdom Hearts 3D: Dream Drop Distance Magic commands]]
| |