Editing Stealth Soldier

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==Strategy==
==Strategy==
These enemies appear in [[Hollow Bastion]] and are very dangerous due to their high speed and ability to charge right through [[Sora]]. They are also invisible until hit enough times. This can be especially damaging while Sora is only equipped with his [[Wooden Sword]]. Using [[Beast]] or magic at this point is very advisable. Once Sora regains his [[Keyblade]], and if his stats are still low, it is advisable to use the Stop spell before attempting to attack, which turns it visible briefly.
These enemies appear in [[Hollow Bastion]] and are very dangerous due to their high speed and ability to charge right through [[Sora]]. They are also invisible until hit enough times. This can be especially damaging while Sora is only equipped with his [[Wooden Sword]]. Using [[Beast]] or magic at this point is very advisable. Once Sora regains his [[Keyblade]], and if his stats are still low, it is advisable to use the Stop spell before attempting to attack.


When the Stealth Soldier attacks by running into Sora, this may cause Sora's weapon to fly out of his hands. Once it is seen, defeat it immediately. Casting [[Aeroga]] immediately when a Stealth Soldier is spotted will help reduce damage taken, and reduce its HP in the process. Reducing enough of its HP causes it to be instantly left visible via a white bright flash of light that briefly engulfs the screen as an indicator (as well as it suffering from knockback that makes it take a hard fall whenever this happens regardless of the attack that makes it hit its threshold).
When the Stealth Soldier attacks by running into Sora, this may cause Sora's weapon to fly out of his hands. Once it is seen, defeat it immediately. Casting [[Aeroga]] immediately when a Stealth Soldier is spotted will help reduce damage taken, and reduce its HP in the process.


The quickest way to destroy Stealth Soldiers is to cast [[Stop]] spells and deal a single combo before casting Stop again (as well as merely chaining your attacks into Stop in the place of a combo finisher). This process can use up a lot of [[MP]] if your Strength stat and/or MP stat is not sufficiently high, so it is recommended to stockpile a few [[Ether]]s before hunting any Stealth Soldiers.
The quickest way to destroy Stealth Soldiers is to cast [[Stop]] spells and deal a single combo before casting stop again. This process can use up a lot of [[MP]] if your Strength stat is not high, so it is recommended to stockpile a few [[Ether]]s before hunting them.


It is possible however to be able to wallop on a Stealth Soldier by locking onto it without using Stop, via landing combo finishers on it to send it flying as it takes a hard fall onto the ground (having no Combo Pluses and/or Air Combo Pluses equipped is recommended), though it can be difficult to do so when needing to pay mind to other enemies around you. Sora's special abilities (Sonic Blade, Strike Raid, Ars Arcanum and Ragnarok) can also stagger it with hitstun to keep it in place while dealing damage.
However, if you can wail on the Stealth Soldier by locking onto it without using Stop, it's possible to damage it for a while and constantly knock it back with combo finishers (make sure to have no Combo Pluses or Air Combo Pluses equipped), giving it a hard time to breathe. Sora's special abilities (Sonic Blade, Strike Raid, Ars Arcanum and Ragnarok) can also stagger it with hitstun to keep it in place while dealing damage.


Major note that if the Stealth Soldier is the only enemy left in the designated combat area of the room, then it will try to immediately vanish unless it's been staggered by specific attacks (or knocked away into hard landing by a combo finisher) or frozen with Stop just in time. Thus, it's wise to try and focus on the Stealth Soldier as soon as you can while ignoring all other present enemies if hunting it down for its item drops (especially if you've programmed your party members to help take the aggro off your back).
Major note that if the Stealth Soldier is the only enemy left in the designated combat area of the room, then it will try to immediately vanish unless it's been staggered by specific attacks (or knocked away into hard landing by a combo finisher) or frozen with Stop just in time. Thus, it's wise to try and focus on the Stealth Soldier if hunting it down for its item drops. This also applies if a Stealth Solider happens to go too far away from Sora and warps back to its spawning spot on its own, only to instantly reappear-then-vanish-for-good when Sora approaches its spawn point if any other enemies are not present (unless another enemy or more happen to be chasing him).


If the lone Stealth Soldier that is soon to vanish happens to go too far away from Sora and warps back to its spawning spot on its own, it will eventually reappear-then-vanish-for-good in that instant when Sora approaches its spawn point if any other enemies are not present and/or are cleared out (unless another enemy or more happen to be chasing Sora at that time).
If encountering the lone duo of Stealth Soldiers at the upper area of the Grand Hall, try and cast Stop on them (especially if you have Stopra or Stopga) as soon as possible as they spawn to keep them close to one another, and to interchange striking them and recasting it to keep them both in place if you plan to defeat both of them.
 
If encountering the lone duo of Stealth Soldiers at the upper area of the Grand Hall, try and cast Stop on them (especially if you have Stopra or Stopga) as soon as possible as they spawn to keep them close to one another, and to interchange striking them and recasting it to keep them both in place if you plan to defeat both of them. Otherwise, defeating any one of the duo if all other enemies are cleared out will cause the one still left alive to vanish ASAP.
{{atk-o|kh1}}
{{atk-o|kh1}}
{{atk|{{nihongo|'''Drill Rush Attack'''|きりもみ突進攻撃|<br>Kirimomi Tosshin Kōgeki}}|None|x0|8|Repellable<br>(Recoil: 100)|Rushes forward while spinning like a drill.}}
{{atk|{{nihongo|'''Drill Rush Attack'''|きりもみ突進攻撃|<br>Kirimomi Tosshin Kōgeki}}|None|x0|8|Repellable<br>(Recoil: 100)|Rushes forward while spinning like a drill.}}
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The process for having Stealth Soldiers spawn depends on specific Heartless spawns within the room(s) they have a chance of appearing in. Stealth Soldiers can appear in the {{c|Entrance Hall|hb}} and the [[Grand Hall]].
The process for having Stealth Soldiers spawn depends on specific Heartless spawns within the room(s) they have a chance of appearing in. Stealth Soldiers can appear in the {{c|Entrance Hall|hb}} and the [[Grand Hall]].


The main indicators for dictating a Stealth Soldier spawn are when the Heartless amounts are rather few per spawn (making way for the Stealth Solider to fill their ranks), as well as if no other Soldier Heartless appear at all (neither normal Soldiers or Air Soldiers).
The main indicators for dictating a Stealth Soldier spawn is the Heartless amounts are rather few per spawn (making way for the Stealth Solider to fill their ranks), as well as if no other Soldier Heartless appear at all (neither normal Soldiers or Air Soldiers).


Before Kairi's rescue via the first visit to Hollow Bastion in a playthrough, the Entrance Hall spawns will be influenced like so:
Before the rescue, the Entrance Hall spawns will be influenced like so:


*A single Stealth Soldier will appear in the middle of 4 [[Darkball]]s in front of the fountain. The default spawn is instead 6 Darkballs.
*A single Stealth Soldier will appear in the middle of 4 [[Darkball]]s in front of the fountain. The default spawn is instead 6 Darkballs.
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*Another indicator of the guaranteed appearance of the Stealth Soldiers is if on the upper level of the Entrance Hall (mainly from either exiting the {{c|Library|hb}}'s upper exit or riding up the activated elevator platforms, if 4 Wizards appear in the place of 4 [[Wyvern]]s instead. Stealth Soldiers will not appear on the upper level however.
*Another indicator of the guaranteed appearance of the Stealth Soldiers is if on the upper level of the Entrance Hall (mainly from either exiting the {{c|Library|hb}}'s upper exit or riding up the activated elevator platforms, if 4 Wizards appear in the place of 4 [[Wyvern]]s instead. Stealth Soldiers will not appear on the upper level however.


After Kairi's rescue, three Stealth Soldiers will then also have a chance of appearing in the Grand Hall, as well as changing the new spawns in the Entrance Hall in these specific manners:
After the rescue, three Stealth Soldiers will then also have a chance of appearing in the Grand Hall, as well as changing the new spawns in the Entrance Hall in these specific manners:


*The special spawn in the front of the fountain that makes the Stealth Soldier appear is when a single [[Large Body]] appears with 2 Wizards. The default spawn is instead a pair of Large Bodies with a Wizard behind them each.
*The special spawn in the front of the fountain that makes the Stealth Soldier appear is when a single [[Large Body]] appears with 2 Wizards. The default spawn is instead a pair of Large Bodies with a Wizard behind them each.

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