Editing Status effect
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*{{h|Slow}} | *{{h|Slow}} | ||
*{{h|Stop}} | *{{h|Stop}} | ||
*{{h|Unnamed No Heart status 1}}{{FMBbS}} | |||
*{{h|Exhaustion}}{{FMBbS}} | |||
*{{h|Warp}} | *{{h|Warp}} | ||
*{{h|Zero Gravity}} | *{{h|Zero Gravity}} | ||
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File:Electrified KHIII.png|A Shadow suffering from Electrify. | File:Electrified KHIII.png|A Shadow suffering from Electrify. | ||
</gallery> | </gallery> | ||
===Exhaustion=== | |||
The '''Exhaustion'''<!--name taken from the in-game code, players that toyed with it may have noticed this status has the following effect--> status effect appears in ''Kingdom Hearts Birth by Sleep Final Mix''. It will deplete the victim's HP to , completely drain their Focus and Command Gauges, and force all their non-item Deck Commands to enter their cooldown periods. It is inflicted by [[No Heart]]'s Giga Flare attack. | |||
Similar effects appear in ''Kingdom Hearts'' and ''Kingdom Hearts II'', and are inflicted by {{ns|Game|Sephiroth}}'s Heartless Angel attack, which puts the victim's HP to 1 and MP to 0. | |||
To a lesser extent, in ''Kingdom Hearts 3D: Dream Drop Distance'', the [[Anti Black Coat]] Nightmare's Shadow Steal, and {{ns|Game|Yozora}}'s slash while the victim is captured in his artificial sun, both have the effects of putting the player character's HP to 1. | |||
===Flip-foot=== | ===Flip-foot=== | ||
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File:Unnamed Julius status KH3D.png|Two commands affected by the unnamed status in ''Kingdom Hearts Dream Drop Distance HD''. | File:Unnamed Julius status KH3D.png|Two commands affected by the unnamed status in ''Kingdom Hearts Dream Drop Distance HD''. | ||
</gallery> | </gallery> | ||
===Unnamed No Heart status<!--Placeholder name, this is considered as a status due to the fact you can cure it-->=== | |||
This unnamed status effect appears in ''Kingdom Hearts Birth by Sleep Final Mix''. It either halves or doubles the movement speed of the victim. It is inflicted by [[No Heart]]'s dark pillar attack. | |||
===Zantetsuken=== | ===Zantetsuken=== |