Editing Status effect

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*{{h|Blind}}
*{{h|Blind}}
*{{h|Damage Drain}}
*{{h|Damage Drain}}
*{{h|Jolt}}
*{{h|Flip-foot}}
*{{h|Flip-foot}}
*{{h|Freeze}}
*{{h|Freeze}}
*{{h|Halve HP}}
*{{h|Halve HP}}
*{{h|Ignite}}
*{{h|Ignite}}
*{{h|Jolt}}
*{{h|Null Defense}}
*{{h|Null Defense}}
*{{h|Radar Zap}}
*{{h|Radar Zap}}
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*{{h|Confuse}}
*{{h|Confuse}}
*{{h|Defense Cut}}
*{{h|Defense Cut}}
*{{h|Jolt}}
*{{h|Flip-foot}}
*{{h|Flip-foot}}
*{{h|Freeze}}
*{{h|Freeze}}
*{{h|Ignite}}
*{{h|Ignite}}
*{{h|Jolt}}
*{{h|Magnet}}
*{{h|Magnet}}
*{{h|Shoe-glue}}
*{{h|Shoe-glue}}
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===Cloud===
===Cloud===
The {{nihongo|'''Cloud'''|クラウド|Kuraudo}} status effect appears in ''Kingdom Hearts III''. It causes a cloud to appear over the victim's head, which causes commands to briefly be replaced by cloud commands in multiple states. The cloud can appear in either the state of heavy rain (3 seconds), no rain (3 seconds), or light rain (4 seconds), with the status sequentially changing between these three in said order. During heavy and light rain, Sora's commands will change to Lightning in top-to-bottom sequential order, with heavy rain adding two Lightning commands that change positions rapidly, light rain adding one that changes positions slowly, and no rain causing no harmful effects. Selecting a Lightning command will cause lightning to flinch Sora. Among other means, Sora can dispel the status effect by using [[Aero]] magic.
The {{nihongo|'''Cloud'''|クラウド|Kuraudo}} status effect appears in ''Kingdom Hearts III''. It causes a cloud to appear over the victim's head, which causes commands to briefly be replaced by cloud commands in multiple states. The cloud can appear in either the state of heavy rain (3 seconds), no rain (3 seconds), or light rain (4 seconds), with the status sequentially changing between these three in said order. During heavy and light rain, Sora's commands will change to Thunder in top-to-bottom sequential order, with heavy rain adding two Thunder commands that change positions rapidly, light rain adding one that changes positions slowly, and no rain causing no harmful effects. Selecting a Thunder command will cause lightning to flinch Sora. Sora can dispel the status effect by using [[Aero]] magic.


In the case of party members, the lightning will cause them to flinch every 0.5 seconds during heavy and light rain.  
In the case of party members, the lightning will cause them to flinch every 0.5 seconds during heavy and light rain.  
<gallery>
File:Clouded KHIII.png|Sora suffering from the Cloud status in a state of light rain.
</gallery>


===Command Lock===
===Command Lock===
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{{nihongo|'''Doom'''|デス|Desu|lit. "Death"}} appears as a status effect in ''Kingdom Hearts Birth by Sleep''.
{{nihongo|'''Doom'''|デス|Desu|lit. "Death"}} appears as a status effect in ''Kingdom Hearts Birth by Sleep''.


It automatically knocks out the victim independently of their HP after a 5 seconds indicated by a counter overhead, similar to [[#Time Bomb|Time Bomb]]. It is inflicted by the [[Dark Haze]] command and the [[Game:Young Xehanort|Unknown]]'s Doom web attack, which traps the protagonist and must be negated by tapping {{button|x}} quickly enough{{?}}<!--how many times?--> within four seconds. His subsequent uses of the technique makes the starting count lower. It is also inflicted to oneself by using the [[Wrath of Darkness]] command for the 4th and subsequent times.
It automatically knocks out the victim independently of their HP after a 5 seconds indicated by a counter overhead, similar to [[#Time Bomb|Time Bomb]]. It is inflicted by the [[Dark Haze]] command and the [[Game:Young Xehanort|Unknown]]'s Doom web attack, which traps the protagonist and must be negated by tapping {{button|x}} quickly enough{{?}}<!--how many times?--> within four seconds. His subsequent uses of the technique makes the starting count lower. It is also inflicted to oneself by using the [[Wrath of Darkness]] command for the 4th time.


In other games, Doom appears as various and similar techniques.  
In other games, Doom appears as various and similar techniques.  
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{{nihongo|'''Poison'''|ポイズン/毒|Poizun/Doku}} appears as a status effect in ''Kingdom Hearts Birth by Sleep'', ''Kingdom Hearts 3D: Dream Drop Distance'', ''Kingdom Hearts Union χ'', and ''Kingdom Hearts Dark Road''. It gradually depletes the victim's HP. Poison is inflicted by commands like [[Poison]] and [[Poison Edge]], and enemies like the [[Vile Phial]].
{{nihongo|'''Poison'''|ポイズン/毒|Poizun/Doku}} appears as a status effect in ''Kingdom Hearts Birth by Sleep'', ''Kingdom Hearts 3D: Dream Drop Distance'', ''Kingdom Hearts Union χ'', and ''Kingdom Hearts Dark Road''. It gradually depletes the victim's HP. Poison is inflicted by commands like [[Poison]] and [[Poison Edge]], and enemies like the [[Vile Phial]].


In ''Kingdom Hearts'', an effect similar to Poison appears and is caused by the [[Black Fungus]]'s Dark Touch and Dark Poison, as well as the [[Parasite Cage]]'s Dark Spray.
In ''Kingdom Hearts'', an effect similar to Poison appears and is caused by the [[Black Fungus]]'s Dark Touch and Dark Poison.
<gallery>
<gallery>
File:Poisoned Sora KH.png|Sora suffering from the effects of the Black Fungus's attacks.
File:Poisoned Sora KH.png|Sora suffering from the effects of the Black Fungus's attacks.
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===Sleep===
===Sleep===
The {{nihongo|'''Sleep'''|スリプル/睡眠|Suripuru/Suimin}} status effect appears in  ''Kingdom Hearts Birth by Sleep'', ''Kingdom Hearts 3D: Dream Drop Distance'', ''Kingdom Hearts Union χ'', and ''Kingdom Hearts Dark Road''. It immobilizes the victim for a period of time, or until the victim is attacked, and is inflicted by techniques like [[Sleep]] or [[Joint Force]]. In ''Kingdom Hearts 3D: Dream Drop Distance'', when the player character is affected by Sleep, his [[Drop Gauge]] speed increases by (duration of sleep status / 20)<!--, while coming into contact with the pink gas released from jars will increase the speed by 0.1 every 3 seconds-->.
The {{nihongo|'''Sleep'''|スリプル/睡眠|Suripuru/Suimin}} status effect appears in  ''Kingdom Hearts Birth by Sleep'', ''Kingdom Hearts 3D: Dream Drop Distance'', ''Kingdom Hearts Union χ'', and ''Kingdom Hearts Dark Road''. It immobilizes the victim for a period of time, or until the victim is attacked, and is inflicted by techniques like [[Sleep]] or [[Joint Force]]. In ''Kingdom Hearts 3D: Dream Drop Distance'', when the player character is affected by Sleep, his [[Drop Gauge]] speed increases{{?}}<!-- by how much? -->.


In ''Kingdom Hearts  Re:Chain of Memories'', enemies can begin battle asleep if fought within [[Sleeping Darkness]] rooms or hit by certain props, but the status is considered the same as the Stun effect.
In ''Kingdom Hearts  Re:Chain of Memories'', enemies can begin battle asleep if fought within [[Sleeping Darkness]] rooms or hit by certain props, but the status is considered the same as the Stun effect.
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===Stun===
===Stun===
{{nihongo|'''Stun'''|気絶「スタン」|Kizetsu/Sutan}} was introduced as a status effect in ''Kingdom Hearts Chain of Memories''. A stunned character or enemy will slump over in a daze, unable to move for a period of time, making them vulnerable to attacks. Some enemies, particularly bosses, can become stunned when they have sustained a certain amount of damage or when certain conditions are filled in battle. Stun can also be inflicted by [[Aero]]-based commands, Mine-based commands, [[Quake]], [[Thunder Surge]], [[Sign of Faith]], [[Faithcharge]], [[Rockbreaker]], [[Balloon]] spells and weapon abilities such as [[Sonic Blade]], [[Stun Impact]], and [[Strike Raid]].
The {{nihongo|'''Stun'''|気絶「スタン」|Kizetsu/Sutan}} status effect was introduced in ''Kingdom Hearts''. A stunned character or enemy will slump over in a daze, unable to move for a period of time, making them vulnerable to attacks. Some enemies, particularly bosses, can become stunned when they have sustained a certain amount of damage or when certain conditions are filled in battle. Stun can also be inflicted by [[Aero]]-based commands, Mine-based commands, [[Quake]], [[Thunder Surge]], [[Sign of Faith]], [[Faithcharge]], [[Rockbreaker]], [[Balloon]] spells and weapon abilities such as [[Sonic Blade]], [[Stun Impact]], and [[Strike Raid]].  
 
In ''Kingdom Hearts'', {{c|Stun|element}} is an element with similar effects.


In ''Kingdom Hearts Chain of Memories'', specific [[enemy card]]s will make the player vulnerable to being stunned by certain types of attacks as a trade-off for their enhancements. Causing preemptive strikes will stun enemies at the start of the battle and the stun effect can be enhanced with the [[Lasting Daze]] map card. Riku, while in Dark Mode, can also stun enemies with the second strike of his combo, so long as Riku's {{AP|2}} is high enough.  
In ''Kingdom Hearts Chain of Memories'', specific [[enemy card]]s will make the player vulnerable to being stunned by certain types of attacks as a trade-off for their enhancements. Causing preemptive strikes will stun enemies at the start of the battle and the stun effect can be enhanced with the [[Lasting Daze]] map card. Riku, while in Dark Mode, can also stun enemies with the second strike of his combo, so long as Riku's {{AP|2}} is high enough.  
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===Terror===
===Terror===
The {{nihongo|'''Terror'''|テラー|Terā}} status effect appears in ''Kingdom Hearts Chain of Memories''. It strikes fear into the heart of the victim, preventing them from approaching the player<!--Or the other player in KHCOM multiplayer...?-->. It is inflicted by the [[Terror]] sleight.
The {{nihongo|'''Terror'''|テラー|Terā}} status effect appears in ''Kingdom Hearts Chain of Memories''. It strike fear into the heart of the victim, preventing them from approaching the player<!--Or the other player in KHCOM multiplayer...?-->. It is inflicted by the [[Terror]] sleight.


<gallery>
<gallery>
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==Positive status effects==
==Positive status effects==
===Auto-Life===
===Auto-Life===
{{nihongo|'''Auto-Life'''|リレイズ|Rireizu|lit. "Re-raise"}} appears as a status effect in ''Kingdom Hearts 3D: Dream Drop Distance''. It allows the target to revive once after all HP is gone and restores all of their HP, and is provided by the [[Auto-Life]] technique. It is indicated by a glowing yellow aura with shiny particles.
{{nihongo|'''Auto-Life'''|リレイズ|Rireizu|lit. "Re-raise"}} appears as a status effect in ''Kingdom Hearts 3D: Dream Drop Distance''. It allows the user to revive once after all HP is gone and is provided by the [[Auto-Life]] technique. It is indicated by a glowing yellow aura with shiny particles.


In other games, Auto-Life appears as an ability rather than a status effect. A similar effect is provided in ''Kingdom Hearts III'' by having a [[Kupo Coin]] in possession.
In other games, Auto-Life appears as an ability rather than a status effect. A similar effect is provided in ''Kingdom Hearts III'' by having a [[Kupo Coin]] in possession.
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===Drain===
===Drain===
{{nihongo|'''Drain'''|ドレイン|Dorein}} appears as a status effect in ''Kingdom Hearts 3D: Dream Drop Distance''. It allows the user to recover a small amount of HP each time the player character hits an enemy with the Attack Command, depending on how much damage the attack dealt, and is provided by techniques like [[Drain]].
{{nihongo|'''Drain'''|ドレイン|Dorein}} appears as a status effect in ''Kingdom Hearts 3D: Dream Drop Distance''. It allows the user to recover a small amount of HP each time the player character hits an enemy with the Attack Command, depending on how much damage the attack dealt, and is provided by techniques like [[Drain]].  


Drain's effects are granted in ''Kingdom Hearts Chain of Memories'' and ''Kingdom Hearts Birth by Sleep'' by the [[Search Ghost]] Enemy Card and [[Maleficent]]'s D-Link respectively.
[[Chicken Little]]'s summon in ''Kingdom Hearts II'' and the combo finisher of [[Darkest Fears]] have a similar effect.
 
[[Chicken Little]]'s summon, and the [[HP Gain]] ability in ''Kingdom Hearts II''; the combo finisher of [[Darkest Fears]], and [[Drain Dive]], all have a similar effect.


===Haste===
===Haste===
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===Pep Talk===
===Pep Talk===
The {{nihongo|'''Pep Talk'''|応援|Ōen|lit. "Support"}} status effect appears in ''Kingdom Hearts III''. It increases the damage party members deal by 50%, and makes them immune to negative status effects. It is provided by the [[Pep Talk]] technique, indicated by a glowing red aura.
The {{nihongo|'''Pep Talk'''|応援|Ōen|lit. "Support"}} status effect appears in ''Kingdom Hearts III''. It increases the damage party members deal by 50%, and makes them immune to negative status effects. It is provided by the [[Pep Talk]] technique, indicated by a glowing red aura.
The Spirit Roar status effect has similar effects.


===Protect===
===Protect===
{{nihongo|'''Protect'''|プロテス|Purotesu}} appears as a status effect in ''Kingdom Hearts 3D: Dream Drop Distance''. It decreases the damage taken from physical attacks by 50%, and is provided by the [[Protect]] technique.
{{nihongo|'''Protect'''|プロテス|Purotesu}} appears as a status effect in ''Kingdom Hearts 3D: Dream Drop Distance''. It decreases the damage taken from physical attacks by 50%, and is provided by the [[Protect]] technique.


Protect's effects are granted by the Defender's Enemy Card in ''Kingdom Hearts Chain of Memories'', and Goofy's D-Link in ''Kingdom Hearts Birth by Sleep''.
===Regen===
===Regen===
{{nihongo|'''Regen'''|リジェネ|Rijene}} appears as a status effect in ''Kingdom Hearts 3D: Dream Drop Distance''. It allows the user to restore a small amount HP automatically over time, and is provided by techniques like [[Regen]] or [[Cure Sun]].  
{{nihongo|'''Regen'''|リジェネ|Rijene}} appears as a status effect in ''Kingdom Hearts 3D: Dream Drop Distance''. It allows the user to restore a small amount HP automatically over time, and is provided by techniques like [[Regen]] or [[Cure Sun]].  
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{{nihongo|'''Shell'''|シェル|Sheru}} appears as a status effect in ''Kingdom Hearts 3D: Dream Drop Distance''. It decreases the damage taken from magic attacks by 50%, and is provided by the [[Shell]] technique.
{{nihongo|'''Shell'''|シェル|Sheru}} appears as a status effect in ''Kingdom Hearts 3D: Dream Drop Distance''. It decreases the damage taken from magic attacks by 50%, and is provided by the [[Shell]] technique.


Shell's effects are granted by Ursula's Enemy Card in ''Kingdom Hearts Chain of Memories'', and Donald Duck's D-Link in ''Kingdom Hearts Birth by Sleep''.
===Spirit Roar===
===Spirit Roar===
The {{nihongo|'''Spirit Roar'''|スピリットロア|Supiritto Roa}} status effect appears in ''Kingdom Hearts 3D: Dream Drop Distance''. It increases the strength of the player character's attacks and magic by 50%{{?}}<!--Does this status effect raise the damage floor as well? Benefitting from this status is required when reaching the 2/3 of the game on Level 1 challenges in order to not deal chip damage, so it's unlikely a 50% boost alone can raise damage by a lot.-->, and is provided by the [[Spirit Roar]] technique, indicated by a glowing red aura.
The {{nihongo|'''Spirit Roar'''|スピリットロア|Supiritto Roa}} status effect appears in ''Kingdom Hearts 3D: Dream Drop Distance''. It increases the strength of the player character's attacks and magic by 50%, and is provided by the [[Spirit Roar]] technique, indicated by a glowing red aura.
The Pep Talk status effect has similar effects.


[[Category:Game elements]]
[[Category:Game elements]]

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