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In ''Kingdom Hearts'', the maximum MP determines the strength of magic spells<!--(only up to a limit of 15 MP and no more beyond that total)-->, such as the amount of damage inflicted by magic, the amount of HP restored by Cure, or the length of Aero, though it does not affect special abilities such as Sonic Blade, as they rely on the Strength stat to calculate their damage. Later games have this instead be determined by a separate Magic stat. | In ''Kingdom Hearts'', the maximum MP determines the strength of magic spells<!--(only up to a limit of 15 MP and no more beyond that total)-->, such as the amount of damage inflicted by magic, the amount of HP restored by Cure, or the length of Aero, though it does not affect special abilities such as Sonic Blade, as they rely on the Strength stat to calculate their damage. Later games have this instead be determined by a separate Magic stat. | ||
A character's current and maximum MP are indicated on-screen by the blue [[MP gauge]], which appears alongside their HP gauge. | A character's current and maximum MP are indicated on-screen by the blue [[MP gauge]], which appears alongside their HP gauge. All MP-based commands can be cast as long as there is any amount of MP remaining, regardless of it being insufficient. | ||
====Boosting maximum MP==== | ====Boosting maximum MP==== |