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| {{game|DDD|DHD}} | | {{game|DDD}} |
| {{cleanup|expand Design, Strategy section}} | | {{stub|we have enough for a rudimentary infobox, design, and other appearances}} |
| {{Character | | {{Expand|create=Journal entry}} |
| | {{Enemy |
| |name=Staggerceps | | |name=Staggerceps |
| |katakana=ハサミクワガタ | | |katakana=ハサミクワガタ |
| |romaji=Hasami Kuwagata | | |romaji=Hasami Kuwagata |
| |jpname=Hasami Kuwagata
| |
| |de=Taumelwanze | | |de=Taumelwanze |
| |fr=Mandibulard | | |fr=Mandibulard |
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| |s1=Kab Kannon | | |s1=Kab Kannon |
| |s2=KO Kabuto | | |s2=KO Kabuto |
| |journalDDD=This distance fighter has a chest-mounted cannon and ammo that can lock down movement and commands. | | |journalddd=This distance fighter has a chest-mounted cannon and ammo that can lock down movement and commands. |
| |DDDSEXP=1.10 | | |DDDSEXP=1.10 |
| |DDDSHP=38.1 | | |DDDSHP=38.1 |
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| |DDDSMAG=10.0 | | |DDDSMAG=10.0 |
| |DDDSDEF=8.0 | | |DDDSDEF=8.0 |
| |DDDfire=x1.10 | | |DDDfire=x0.90 |
| |DDDbliz=x1.10 | | |DDDbliz=x0.90 |
| |DDDthun=x1.10 | | |DDDthun=x0.90 |
| |DDDwater=x1.10 | | |DDDwater=x0.90 |
| |DDDdark=x1.10 | | |DDDdark=x0.90 |
| |DDDlight=x1.10 | | |DDDlight=x0.90 |
| |DDDlink=Trap Shot | | |DDDlink=Trap Shot |
| |DDDatt=Physical | | |DDDatt=Physical |
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| |DDDdisp1=Heavy Hitter | | |DDDdisp1=Heavy Hitter |
| |DDDdesc1=Melee attacks and Lockdown Shot from the normal range | | |DDDdesc1=Melee attacks and Lockdown Shot from the normal range |
| |DDDdispab=back | | |DDDpet1= |
| |DDDdispac=head and pincers or belly and arms and legs | | |DDDnudge1= |
| |DDDdispad=head and pincers or belly and arms and legs
| |
| |DDDdisp2=Grenadier | | |DDDdisp2=Grenadier |
| |DDDdesc2=Supporting attacks using Mortar | | |DDDdesc2=Supporting attacks using Mortar |
| |DDDdispba=belly and arms and legs | | |DDDpet2= |
| |DDDdispbc=head and pincers or back | | |DDDnudge2= |
| |DDDdispbd=head and pincers or back
| |
| |DDDdisp3=Launcher | | |DDDdisp3=Launcher |
| |DDDdesc3=Favors attacks with Magic Shot | | |DDDdesc3=Favors attacks with Magic Shot |
| |DDDdispca=head and pincers | | |DDDpet3= |
| |DDDdispcb=head and pincers | | |DDDnudge3= |
| |DDDdispcd=belly and arms and legs or back
| |
| |DDDdisp4=Backup | | |DDDdisp4=Backup |
| |DDDdesc4=Support style using Capture Shot and healing allies | | |DDDdesc4=Support style using Capture Shot and healing allies |
| |DDDdispda=belly and arms and legs or back | | |DDDpet4= |
| |DDDdispdb=belly and arms and legs or back | | |DDDnudge4= |
| |DDDdispdc=head and pincers
| |
| |DDDNLVL1=20 | | |DDDNLVL1=20 |
| |DDDNLVL2=24 | | |DDDNLVL2=24 |
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| |DDDNslow=x0 | | |DDDNslow=x0 |
| |DDDNfree=x1.0 | | |DDDNfree=x1.0 |
| |DDDNrewards=HP Orb x2 (30%), Munny x3 (40%), Droplet x2 (30%)<br>Shield Cookie 2 (3%), Treasure Goggles (1%)<br>Grim Fancy (12%), Grim Figment (6%) | | |DDDNrewards=HP Ball x 3-5 (30%)<br>Munny x 5-6 (40%)<br>Droplet x 3-5 (30%)<br>Shield Cookie 2 (3%), ??? (1%)<br>Grim Fancy (12%), Grim Figment (6%) |
| |DDDNworlds=Traverse Town, Country of the Musketeers, Symphony of Sorcery | | |DDDNworlds=Traverse Town (Revisited), Country of the Musketeers, Symphony of Sorcery |
| }} | | }} |
| | |
| The '''Staggerceps''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. | | The '''Staggerceps''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. |
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| ==Design== | | ==Design== |
| The Dream Eater's Japanese name combines the Japanese words for {{nihongo|"scissors"|鋏|hasami}} and {{nihongo|"stag beetle"|鍬形虫|kuwagatamushi}}, while its English name combines the words "stag beetle", "staggering", and "forceps". | | The Dream Eater's name combines the Japanese words for {{Nihongo|"scissors"|鋏|hasami}} and {{Nihongo|"stag beetle"|鍬形虫|kuwagatamushi}}. |
| {{sec-stub}} | | {{section-stub}} |
| | |
| ==Strategy==
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| {{sec-stub}}
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| ==Abilities==
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| ===Ability Link===
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| {{AbilityLink
| |
| |DDDname=Staggerceps
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| |icon1=defense
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| |prize1=Link Block
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| |icon2=attack
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| |prize2=Zantetsuken
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| |icon3=attack
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| |prize3=Collision Magnet
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| |icon4=magic
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| |prize4=Blizzara
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| |prize5=HP Boost
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| |prize6=HP Boost
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| |prize7=Attack Boost
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| |prize8=Defense Boost
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| |prize9=Dark Screen
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| |prize10=Dark Screen
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| |prize11=Dark Screen
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| |prize12=Light Screen
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| |prize13=Light Screen
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| |prize14=Light Screen
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| |prize15=Defender (ability)
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| |name15=Defender
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| |icon16=support
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| |prize16=Combo Plus
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| |A2color=#FF1493
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| |A2image=Start Icon KH3D.png
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| |A2background=Ability Link (Right).svg
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| |B2name=Link Block
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| |B2type=Defense Command
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| |B2lp=10 LP
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| |B2color=#E6E6FA
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| |B2image=Command Icon 7 KH3D.png
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| |B2background=Ability Link (Left+Right+Down).svg
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| |B3name=HP Boost
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| |B3type=Stat Ability
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| |B3lp=30 LP
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| |B3color=#E6E6FA
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| |B3image=Ability Icon 2 KH3D.png
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| |B3background=Ability Link (Up+Down).svg
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| |B4link=
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| |B4name=Checkpoint
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| |B4type=Quota
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| |B4lp=Link x2
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| |B4color=#E6E6FA
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| |B4image=Quota Icon 2 KH3D.png
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| |B4x=5
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| |B4background=Ability Link (Up+Down).svg
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| |B5link=Defender (ability)
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| |B5name=Defender
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| |B5type=Stat Ability
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| |B5lp=150 LP
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| |B5color=#E6E6FA
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| |B5image=Ability Icon 1 KH3D.png
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| |B5background=Ability Link (Up).svg
| |
| |C1link=Combo Plus
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| |C1name=Combo Plus<ref group=n name="purple">Becomes available when in Heavy Hitter disposition.</ref>
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| |C1type=Stat Ability
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| |C1lp=200 LP
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| |C1color=#8A2EB2
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| |C1image=Ability Icon 4 KH3D.png
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| |C1background=Ability Link (Right).svg
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| |C2name=Attack Boost
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| |C2type=Stat Ability
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| |C2lp=100 LP
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| |C2color=#E6E6FA
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| |C2image=Ability Icon 3 KH3D.png
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| |C2background=Ability Link (Left+Right).svg
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| |C3name=Light Screen
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| |C3type=Stat Ability
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| |C3lp=20 LP
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| |C3color=#E6E6FA
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| |C3image=Ability Icon 1 KH3D.png
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| |C3background=Ability Link (Right).svg
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| |D1link=Dark Screen
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| |D1name=Dark Screen<ref group=n name="purple"/>
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| |D1type=Stat Ability
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| |D1lp=60 LP
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| |D1color=#8A2EB2
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| |D1image=Ability Icon 1 KH3D.png
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| |D1background=Ability Link (Left+Down).svg
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| |D2name=Collision Magnet
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| |D2type=Attack Command
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| |D2lp=150 LP
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| |D2color=#E6E6FA
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| |D2image=Command Icon 1 KH3D.png
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| |D2background=Ability Link (Up+Left+Down).svg
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| |D3name=Dark Screen
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| |D3type=Stat Ability
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| |D3lp=20 LP
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| |D3color=#E6E6FA
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| |D3image=Ability Icon 1 KH3D.png
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| |D3background=Ability Link (Up+Left+Down).svg
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| |D4name=Dark Screen
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| |D4type=Stat Ability
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| |D4lp=40 LP
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| |D4color=#E6E6FA
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| |D4image=Ability Icon 1 KH3D.png
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| |D4background=Ability Link (Up+Right+Down).svg
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| |D5link=
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| |D5name=Secret: Green
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| |D5type=Secret
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| |D5lp=10 LP
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| |D5color=#E6E6FA
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| |D5image=Secret Icon 1 KH3D.png
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| |D5background=Ability Link (Up+Down).svg
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| |D6link=Light Screen
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| |D6name=Light Screen<ref group=n name="D5">Becomes available after unlocking Secret: Green at D-5.</ref>
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| |D6type=Stat Ability
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| |D6lp=60 LP
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| |D6color=#228B22
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| |D6image=Ability Icon 1 KH3D.png
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| |D6background=Ability Link (Up+Right).svg
| |
| |E3link=Light Screen
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| |E3name=Light Screen<ref group=n name="E4">Becomes available after unlocking Secret: Green at E-4.</ref>
| |
| |E3type=Stat Ability
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| |E3lp=40 LP
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| |E3color=#228B22
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| |E3image=Ability Icon 1 KH3D.png
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| |E3background=Ability Link (Right+Down).svg
| |
| |E4link=
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| |E4name=Secret: Green
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| |E4type=Secret
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| |E4lp=10 LP
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| |E4color=#E6E6FA
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| |E4image=Secret Icon 1 KH3D.png
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| |E4background=Ability Link (Up+Left+Down).svg
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| |E5link=HP Boost
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| |E5name=HP Boost<ref group=n name="E4"/>
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| |E5type=Stat Ability
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| |E5lp=50 LP
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| |E5color=#228B22
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| |E5image=Ability Icon 2 KH3D.png
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| |E5background=Ability Link (Up+Right).svg
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| |E6link=
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| |E6name=Checkpoint<ref group=n name="D5"/>
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| |E6type=Quota
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| |E6lp=Level 25
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| |E6color=#228B22
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| |E6image=Quota Icon 1 KH3D.png
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| |E6x=5
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| |E6background=Ability Link (Left+Right).svg
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| |F3link=Defense Boost
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| |F3name=Defense Boost<ref group=n name="E4"/>
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| |F3type=Stat Ability
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| |F3lp=100 LP
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| |F3color=#228B22
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| |F3image=Ability Icon 7 KH3D.png
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| |F3background=Ability Link (Left).svg
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| |F5link=Blizzara
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| |F5name=Blizzara<ref group=n name="E4"/>
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| |F5type=Magic Command
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| |F5lp=100 LP
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| |F5color=#228B22
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| |F5image=Command Icon 2 KH3D.png
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| |F5background=Ability Link (Left).svg
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| |F6link=Zantetsuken
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| |F6name=Zantetsuken<ref group=n name="D5"/>
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| |F6type=Attack Command
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| |F6lp=400 LP
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| |F6color=#228B22
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| |F6image=Command Icon 3 KH3D.png
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| |F6background=Ability Link (Left).svg
| |
| }}
| |
| | |
| ===Attacks===
| |
| {{DESO|HH|G|L|B}}
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| {{DESL|n=Capture Shot|e=Physical|lv=1|d1=*|d3=*}}
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| {{DESL|n=Torso Shot|e=Physical|lv=1|d2=*|d3=*|d4=*}}
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| {{DESL|n=Lockdown Shot|e=Physical|lv=1|d1=*|d3=*}}
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| {{DESL|n=Mortar|e=Physical|lv=1|d1=*|d2=*}}
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| {{DESL|n=Magic Shot|t=m|e=Random <ref>Will randomly shoot a Fire-, Blizzard-, or Thunder-elemental shot.</ref>|lv=1|d3=*}}
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| {{DESL|n=Support Shot|t=m|e=Physical|lv=1|d4=*}}
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| {{DESL|n=Mine Control|e=Physical|lv=1|d1=*|d4=*}}
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| {{DEST|HH|G|L|B}}
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| {{DESLF|n=Capture Shot|e=Physical|lv=1|d1f=30%|d2f=15%|d3f=30%|d4f=15%}}
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| {{DESLF|n=Torso Shot|e=Physical|lv=1|d2f=40%|d3f=30%|d4f=35%}}
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| {{DESLF|n=Lockdown Shot|e=Physical|lv=1|d1f=10%|d2f=5%|d4f=5%}}
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| {{DESLF|n=Mortar|e=Physical|lv=1|d1f=25%|d2f=25%|d4f=5%}}
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| {{DESLF|n=Fire Shot|t=m|e=Fire|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}}
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| {{DESLF|n=Thunder Shot|t=m|e=Thunder|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}}
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| {{DESLF|n=Blizzard Shot|t=m|e=Blizzard|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}}
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| {{DESLF|n=Mine Control|e=Physical|lv=1|d1f=20%|d3f=10%|d4f=25%}}
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| {{DESC|n=Ice Zone|e=Blizzard}}
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|
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| ==Recipe== | | ==Recipe== |
| ===''Kingdom Hearts 3D: Dream Drop Distance''=== | | ===''Kingdom Hearts 3D: Dream Drop Distance''=== |
| [[Riku]] can obtain the [[Staggerceps Recipe]] from a chest in the [[Backstage]]. The Staggerceps can be created through six different recipes. | | [[Riku]] can obtain the [[Staggerceps Recipe]] from a chest at [[Country of the Musketeers|Backstage]]. The Staggerceps can be created through six different recipes. |
| | | *The first recipe is a rank E recipe. |
| {{SynthKH3D
| | **4 [[Fleeting Figment]] + 3 [[Grim Fancy]] |
| |name=Staggerceps
| | *The second recipe is a rank D recipe. |
| |rank1=E
| | **4 [[Fleeting Figment]] + 3 [[Grim Fantasy]] |
| |mat11=Fleeting Figment|qty11=4
| | *The third recipe is a rank D recipe. |
| |mat12=Grim Fancy|qty12=3
| | **3 [[Lofty Fancy]] + 4 [[Grim Fancy]] |
| |rank2=D
| | *The fourth recipe is a rank D recipe that has a 40% chance of transforming from [[KO Kabuto]]. |
| |mat21=Fleeting Figment|qty21=4
| | **3 [[Noble Fancy]] + 3 [[Grim Fancy]] |
| |mat22=Grim Fantasy|qty22=3
| | *The fifth recipe is a rank B recipe that has a 60% chance of success. |
| |rank3=D
| | **2 [[Intrepid Fantasy]] + 6 [[Noble Fancy]] |
| |mat31=Lofty Fancy|qty31=3
| | *The sixth recipe is a rank A recipe. |
| |mat32=Grim Fancy|qty32=4
| | **1 [[Epic Fantasy]] + 3 [[Grim Fantasy]] |
| |rank4=D
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| |mat41=Noble Fancy|qty41=3
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| |mat42=Grim Fancy|qty42=3
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| |success4=40%
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| |chance4=KO Kabuto
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| |rank5=B
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| |mat51=Intrepid Fantasy|qty51=2
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| |mat52=Noble Fancy|qty52=6
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| |success5=60%
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| |chance5=KO Kabuto
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| |rank6=A
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| |mat61=Epic Fantasy|qty61=1
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| |mat62=Grim Fantasy|qty62=3
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| |recipe1=*
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| }}
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| ==Notes and references==
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| {{reflist}}
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|
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| | {{enemy-stub}} |
| | {{-}} |
| {{DreamEaterDirectory}} | | {{DreamEaterDirectory}} |