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BraviDunno (talk | contribs) (I guess that works that way) |
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===Bind=== | ===Bind=== | ||
The {{nihongo|'''Bind'''|バインド|Baindo}} status effect was introduced in ''Kingdom Hearts Chain of Memories''. It forces the victim to stay in one location, either on the ground or in the air, although they are still capable of performing other actions including walking or running. Bind is typically caused by commands like [[Bind]] and [[Binding Strike]]. | The {{nihongo|'''Bind'''|バインド|Baindo}} status effect was introduced in ''Kingdom Hearts Chain of Memories''. It forces the victim to stay in one location, either on the ground or in the air, although they are still capable of performing other actions including walking or running, while standing still. Bind is typically caused by commands like [[Bind]] and [[Binding Strike]]. | ||
In ''Kingdom Hearts Birth by Sleep Final Mix'', [[No Heart]]'s dark pillar can heavily slow the victim's movement speed down, almost akin to Bind. | In ''Kingdom Hearts Birth by Sleep Final Mix'', [[No Heart]]'s dark pillar can heavily slow the victim's movement speed down, almost akin to Bind. | ||
In ''Kingdom Hearts 3D: Dream Drop Distance'', {{ns|Game|Ansem, Seeker of Darkness}}'s Second Form can utilize Dark Matter and Dark Galaxy, which immobilizes Riku's own movement while Ansem pulls him to a certain spot. However, Riku is still able to perform any other action including walking or running, similarily to the Bind status effect. | In ''Kingdom Hearts 3D: Dream Drop Distance'', {{ns|Game|Ansem, Seeker of Darkness}}'s Second Form can utilize Dark Matter and Dark Galaxy, which immobilizes Riku's own movement while Ansem pulls him to a certain spot. However, Riku is still able to perform any other action including walking or running while standing still, similarily to the Bind status effect. | ||
<gallery> | <gallery> |
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