Status effect: Difference between revisions

1,263 bytes removed ,  5 months ago
those aren't even status effects apparently
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(those aren't even status effects apparently)
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*{{h|Slow}}
*{{h|Slow}}
*{{h|Stop}}
*{{h|Stop}}
*{{h|Unnamed No Heart status 1}}{{FMBbS}}
*{{h|Unnamed No Heart status 2}}{{FMBbS}}
*{{h|Warp}}
*{{h|Warp}}
*{{h|Zero Gravity}}
*{{h|Zero Gravity}}
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File:Unnamed Julius status KH3D.png|Two commands affected by the unnamed status in ''Kingdom Hearts Dream Drop Distance HD''.
File:Unnamed Julius status KH3D.png|Two commands affected by the unnamed status in ''Kingdom Hearts Dream Drop Distance HD''.
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===Unnamed No Heart status 1<!--Placeholder name, this is considered as a status due to the fact you can cure it-->===
This unnamed status effect appears in ''Kingdom Hearts Birth by Sleep Final Mix''. It either halves or doubles the movement speed of the victim. It is inflicted by [[No Heart]]'s dark pillar attack.
===Unnamed No Heart status 2<!--Placeholder name, categorized as status effect in the in-game files-->===
This unnamed status effect appears in ''Kingdom Hearts Birth by Sleep Final Mix''. It will deplete the victim's HP to 1, completely drain their Focus and Command Gauges, and force all their non-item Deck Commands to enter their cooldown periods. It is inflicted by [[No Heart]]'s Giga Flare attack.
Similar effects appear in ''Kingdom Hearts'' and ''Kingdom Hearts II'', and are inflicted by {{ns|Game|Sephiroth}}'s Heartless Angel attack, which puts the victim's HP to 1 and MP to 0.
To a lesser extent, in ''Kingdom Hearts 3D: Dream Drop Distance'', the [[Anti Black Coat]] Nightmare's Shadow Steal, and {{ns|Game|Yozora}}'s slash while the victim is captured in his artificial sun, both have the effects of putting the player character's HP to 1.


===Zantetsuken===
===Zantetsuken===
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