Stirring Ladle: Difference between revisions

21 bytes removed ,  6 years ago
replaced: stirring ladle → {{w|Ladle (spoon)|stirring ladle}}, typos fixed: the the → the
(replaced: stirring ladle → {{w|Ladle (spoon)|stirring ladle}}, typos fixed: the the → the)
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{{Game|358}}
{{Game|358}}
{{Template:InfoWeapon358
{{InfoWeapon358
|name=Stirring Ladle
|name=Stirring Ladle
|katakana=かき乱すレイドル
|katakana=かき乱すレイドル
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The Stirring Ladle is shaped like a massive soup ladle. Its handle is curved and has a small, oval hole in its base. The large “blade” is the head of the ladle. The entire weapon is silver.
The Stirring Ladle is shaped like a massive soup ladle. Its handle is curved and has a small, oval hole in its base. The large “blade” is the head of the ladle. The entire weapon is silver.


The Stirring Ladle's name reflects its shape, which resembles an actual [[Wikipedia:Ladle (spoon)|stirring ladle]]. "Stirring" can also mean "inspiring" or "disturbing", likely as a reference to how Marluxia was "stirring up" trouble by planning a takeover of the Organization.
The Stirring Ladle's name reflects its shape, which resembles an actual {{w|Ladle (spoon)|stirring ladle}}. "Stirring" can also mean "inspiring" or "disturbing", likely as a reference to how Marluxia was "stirring up" trouble by planning a takeover of the Organization.


==Gameplay==
==Gameplay==
The Stirring Ladle's ground combo begins with a swing to the the left and ends with Marluxia jumping forward before swinging it in a full circle.
The Stirring Ladle's ground combo begins with a swing to the left and ends with Marluxia jumping forward before swinging it in a full circle.


Its aerial combo starts with an angled swing to the right, followed by a horizontal swing to the left. The Scythe is then tossed into the air and allowed to spin a few times, and a full circle swing serves as the finisher. The {{button|dsy}} Combo is initiated on the second combo hit; Marluxia is forced down as he swings at an angle in front of him.
Its aerial combo starts with an angled swing to the right, followed by a horizontal swing to the left. The Scythe is then tossed into the air and allowed to spin a few times, and a full circle swing serves as the finisher. The {{button|dsy}} Combo is initiated on the second combo hit; Marluxia is forced down as he swings at an angle in front of him.
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