733
edits
No edit summary |
|||
Line 65: | Line 65: | ||
|votesc2=#{{User:TheSilentHero/Sig}} 18:16, 13 November 2017 (UTC) | |votesc2=#{{User:TheSilentHero/Sig}} 18:16, 13 November 2017 (UTC) | ||
|votesc3=#{{KeybladeSpyMaster/Sig}} | |votesc3=#{{KeybladeSpyMaster/Sig}} | ||
#[[User:Rex Ronald Rilander|Rex Ronald Rilander]] ([[User talk:Rex Ronald Rilander|talk]]) 04:39, 14 November 2017 (UTC) | |||
|comments= I want too see Lauriam in KH3 and how it's addressed, even more than Larxene. As a boss, Marluxia incorporated an extra layer of challenge that was still fair and easy to counter when you learn his moves and patterns. (Also, as a Crit LVL1 player, he doesn't feel as sporadic and luck-based as Larxene). More memorable to fight in CoM than Larxene too, and had a more refined boss design than Young Xehanort. --[[User:Adventuretime1|Adventuretime1]] ([[User talk:Adventuretime1|talk]]) 20:38, 13 November 2017 (UTC) | |comments= I want too see Lauriam in KH3 and how it's addressed, even more than Larxene. As a boss, Marluxia incorporated an extra layer of challenge that was still fair and easy to counter when you learn his moves and patterns. (Also, as a Crit LVL1 player, he doesn't feel as sporadic and luck-based as Larxene). More memorable to fight in CoM than Larxene too, and had a more refined boss design than Young Xehanort. --[[User:Adventuretime1|Adventuretime1]] ([[User talk:Adventuretime1|talk]]) 20:38, 13 November 2017 (UTC) | ||
|timer=November 14 2017 00:00:00 | |timer=November 14 2017 00:00:00 |
edits