Prize Pod: Difference between revisions
→Strategy
(Prize Pods will not spawn for Ventus in the Dwarf Woodlands if the wave includes four Scrappers and are defeated.) |
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To effectively and easily yield the most amount of ingredients from Prize Pods, it is recommended to have a repeating deck of a [[Magnet]]-type spell and then two [[Thunder]]-type spells, as well as a projectile-type [[Shotlock]]. Upon their appearance, use Magnega and then the following Thundagas. This will activate the Thunderbolt [[Command Style]], nulling Magnega, so it should be recast. At this point step back and use a [[Shotlock]] to its maximum number of lock-ons. Once they have either been defeated or have fled, go in and collect the dropped ingredients. Another combo only Aqua can use would be to use a [[Magnet]]-type spell while on the ground, then following up with [[Raging Storm]] for multiple hits while the [[Magnet]]-type spell runs its course. Ventus can also use a combo of a [[Magnet]]-type spell and then follow up with either Faith or Salvation until the [[Magnet]]-Type spell finishes. Ventus and Aqua can also make use of Time Splicer. Another effective tactic for Terra, Ventus, and Aqua, is to use [[Transcendence]], although the short start-up time may give the Prize Pods enough time to move out of the radius of Transcendence; an alternative is Mega Flare, which has a shorter start-up time; two Mega Flares should be enough to beat them. | To effectively and easily yield the most amount of ingredients from Prize Pods, it is recommended to have a repeating deck of a [[Magnet]]-type spell and then two [[Thunder]]-type spells, as well as a projectile-type [[Shotlock]]. Upon their appearance, use Magnega and then the following Thundagas. This will activate the Thunderbolt [[Command Style]], nulling Magnega, so it should be recast. At this point step back and use a [[Shotlock]] to its maximum number of lock-ons. Once they have either been defeated or have fled, go in and collect the dropped ingredients. Another combo only Aqua can use would be to use a [[Magnet]]-type spell while on the ground, then following up with [[Raging Storm]] for multiple hits while the [[Magnet]]-type spell runs its course. Ventus can also use a combo of a [[Magnet]]-type spell and then follow up with either Faith or Salvation until the [[Magnet]]-Type spell finishes. Ventus and Aqua can also make use of Time Splicer. Another effective tactic for Terra, Ventus, and Aqua, is to use [[Transcendence]], although the short start-up time may give the Prize Pods enough time to move out of the radius of Transcendence; an alternative is Mega Flare, which has a shorter start-up time; two Mega Flares should be enough to beat them. | ||
Another and much simpler strategy is to simply put as many Magnera as possible in your deck and cast them relentlessly. Only Magnera, though: Magnet is too weak and has a short range while Magnega is too powerful (meaning it will kill them instead of milking their items). | |||
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