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ShardofTruth (talk | contribs) |
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::::::Okay, assuming that the enemy versions only differ in design between KH/FM, not stats, we would need eight tabs. I'll work on it tonight.{{User:KrytenKoro/Sig}} 20:18, 18 February 2016 (UTC) | ::::::Okay, assuming that the enemy versions only differ in design between KH/FM, not stats, we would need eight tabs. I'll work on it tonight.{{User:KrytenKoro/Sig}} 20:18, 18 February 2016 (UTC) | ||
I really like the new template, great work. The routes should probably be linked somehow (when the page is ready) and sometimes in the future we will need to remake the KHII template so that the special models (like the Kingdom Model or the Moogle) can appear on one page. By the way, it's still not too late to change the naming scheme for the models. If anybody has a good idea, let's hear it. --{{User:ShardofTruth/Sig}} 00:04, 20 February 2016 (UTC) | I really like the new template, great work. The routes should probably be linked somehow (when the page is ready) and sometimes in the future we will need to remake the KHII template so that the special models (like the Kingdom Model or the Moogle) can appear on one page. By the way, it's still not too late to change the naming scheme for the models. If anybody has a good idea, let's hear it. --{{User:ShardofTruth/Sig}} 00:04, 20 February 2016 (UTC) | ||
:I guess if you wanted to rename the player models to "File:X Model A KH.png", that would work, but only if we're gonna be reconstructing the B and C models, which...I mean, they look fine to me now, since we have nice shiny images as the lead for the player blueprint.{{User:KrytenKoro/Sig}} 00:11, 20 February 2016 (UTC) |
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