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*[[Captain Justice]]: "Captain Justice": He will follow a player, either rewarding GP every turn or purchasing a square cheaper than its normal cost, placing a card on it for free. He will follow a different player if they come in contact with him first. This effect eventually wears off. Can be found on any board and in Western releases unlocks Pete as a D-Link. | *[[Captain Justice]]: "Captain Justice": He will follow a player, either rewarding GP every turn or purchasing a square cheaper than its normal cost, placing a card on it for free. He will follow a different player if they come in contact with him first. This effect eventually wears off. Can be found on any board and in Western releases unlocks Pete as a D-Link. | ||
*[[Captain Dark]]: "Captain Dark": He will follow a player, either stealing GP from them every turn or purchasing a square and paying more than its normal cost. If the player cannot afford either action they will have to sell squares. He will follow a different player if they come in contact with the first. This effect eventually wears off. Can be found on any board and in Western releases unlocks Pete as a D-Link. | *[[Captain Dark]]: "Captain Dark": He will follow a player, either stealing GP from them every turn or purchasing a square and paying more than its normal cost. If the player cannot afford either action they will have to sell squares. He will follow a different player if they come in contact with the first. This effect eventually wears off. Can be found on any board and in Western releases unlocks Pete as a D-Link. | ||
===GP Up Panel=== | ===GP Up Panel=== |
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