Dark Impulse (KHBBS): Difference between revisions

It's only a story detail when it's shown in a cutscene, otherwise I think it only counts as a gameplay mechanic.
(It's only a story detail when it's shown in a cutscene, otherwise I think it only counts as a gameplay mechanic.)
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Upon arriving at the Land of Departure, Terra defends Ven from Eraqus's light attack and refuses to budge in the face of his master's Keyblade assault. When Eraqus uses his light magic to knock the two boys back, Terra summons his darkness and sends Ventus into the Lanes Between. In the ensuing battle with Eraqus, Terra uses his darkness to amplify his attacks.
Upon arriving at the Land of Departure, Terra defends Ven from Eraqus's light attack and refuses to budge in the face of his master's Keyblade assault. When Eraqus uses his light magic to knock the two boys back, Terra summons his darkness and sends Ventus into the Lanes Between. In the ensuing battle with Eraqus, Terra uses his darkness to amplify his attacks.
Once Xehanort is in possession of Terra's body, Dark Impulse becomes his "default" command style, as he uses it against Terra's Lingering Will in the Keyblade Graveyard, and against Aqua in the Radiant Garden.


==Mechanics==
==Mechanics==
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===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
*Terra learns Dark Impulse after visiting the [[Keyblade Graveyard]] a second time.
*Terra learns Dark Impulse after visiting the [[Keyblade Graveyard]] a second time.
==Other appearances==
Since Xehanort is in possession of Terra's body, [[Terra-Xehanort]] uses Dark Impulse against Terra's Lingering Will in the Keyblade Graveyard, and against Aqua in the Radiant Garden.
==See also==
==See also==
*[[Darkest Fears]]
*[[Darkest Fears]]
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