Sorcerer: Difference between revisions
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|KH2dark=x0 | |KH2dark=x0 | ||
|KH2other=x1.0 | |KH2other=x1.0 | ||
|KH2reward=(3) MP Ball | |KH2reward=(3) MP Ball x6{{KHII}}<br>(1) MP Ball x2{{FMII}}, (3) MP Ball x2{{FMII}}<br>Twilight Crystal (12%), Serenity Crystal (4%){{KHII}} | ||
|KH2world=The World That Never Was, Cavern of Remembrance | |KH2world=The World That Never Was, Cavern of Remembrance | ||
|KH2cup1=Hades Paradox Cup | |KH2cup1=Hades Paradox Cup | ||
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==Strategy== | ==Strategy== | ||
The Sorcerer uses magic cubes which hinder melee attacks, and it lacks a [[Reaction Command]]. The battle can be shortened by using Reflect at the right moment to inflict significant damage. A well-timed Reflect can destroy a Sorcerer in a single blow. It also has an attack during which it clubs | The Sorcerer uses magic cubes which hinder melee attacks, and it lacks a [[Reaction Command]]. The battle can be shortened by using Reflect at the right moment to inflict significant damage. A well-timed Reflect can destroy a Sorcerer in a single blow. It also has an attack during which it clubs Sora with its cubes, use Reflect. | ||
Another | Another strategy makes use of the fact that Sorcerers are immune to most forms of magic with the exception of [[Magnet]]. Use the Magnet spell to stun it, and attack quickly. Beware of its magic cubes, if doing this. | ||
Also, one can avoid the cubes with a well-timed attack. In addition, when the Sorcerer appears, it usually does so without cubes. Take that opportunity to attack | Also, one can avoid the cubes with a well-timed attack. In addition, when the Sorcerer appears, it usually does so without cubes. Take that opportunity to attack. If timed right, the Sorcerer will be defeated before or as the cubes arrive. | ||
One other strategy that works well is to change into [[Final Form]] if it has been acquired. If | One other strategy that works well is to change into [[Final Form]] (if it has been acquired). If Sora is in Final Form before fighting a Sorcerer, then he can attack with extremely quick aerial combos. It will be defeated before its cubes arrive. | ||
Oddly, it is the only Nobody that does not move from its posture when fighting. It always holds the pulsating appearance (even when attacked, the Sorcerer will still hold its posture aside from blows). | Oddly, it is the only Nobody that does not move from its posture when fighting. It always holds the pulsating appearance (even when attacked, the Sorcerer will still hold its posture aside from blows). | ||
{{-}} | {{-}} | ||
{{NobodyDirectory}} | {{NobodyDirectory}} |