Game:Lingering Will: Difference between revisions

→‎Strategy: none of this is "necessary". If you allow Ethers, I bumrushed him at a low level by spamming Comet.
(→‎Strategy: none of this is "necessary". If you allow Ethers, I bumrushed him at a low level by spamming Comet.)
Line 30: Line 30:


==Strategy==
==Strategy==
In order to fight the Lingering Will, you must have completed the game, and all the worlds. Make sure to level [[Sora]] up to level 99 before diving into this fight. You must have [[High Jump]], [[Quick Run]], [[Dodge Roll]], [[Aerial Dodge]], and [[Glide]] at Level 5, as well as some support abilities such as [[Once More]], and [[Second Chance]], and you should pack as much Ethers as you can, and have at least one [[Combo Plus]]. For Sora's Keyblades, the [[Kingdom Key]] is recommended for its [[Damage Control]], though the [[Decisive Pumpkin]], [[Oblivion]], and the [[Ultima Weapon]] are still excellent options.  
In order to fight the Lingering Will, Sora must have defeated Xemnas. Sora should have [[High Jump]], [[Quick Run]], [[Dodge Roll]], [[Aerial Dodge]], and [[Glide]] at Level 5, as well as some support abilities such as [[Once More]], and [[Second Chance]], and should pack as much Ethers as he can, and have at least one [[Combo Plus]]. For Sora's Keyblades, the [[Kingdom Key]] is recommended for its [[Damage Control]], though the [[Decisive Pumpkin]], [[Oblivion]], and the [[Ultima Weapon]] are still excellent options.  


The Lingering Will is difficult to defeat. Its most basic moves are attacking with its [[Keyblade]], [[Ends of the Earth]], and can fly at high speeds. The Lingering Will's most basic attack is when he leaps in the air, and dashes through Sora three times. The timing of the dashes are easily predictable, so you can avoid being hit by using Dodge Roll, or [[Guard]]. You should be able to anticipate where its third dash will end, so you can attack it during its third dash. The Lingering Will attacks Sora twice with its Keyblade before turning it into a drill like object and thrust it at Sora. It isn't easy to predict when the Lingering Will is going to actually use this move after running, but you can easily defend your self using Guard, or [[Reflega]]. However, you must be cautious. If you use guard to block the attack, you must wait before attacking. If you start the attack right after guarding, the Lingering Will's drill will take most of your health, and you will be knocked far away from the Lingering Will. The Lingering Will can turn its Keyblade into long whip and swing it around itself, dealing massive damage. Unfortunately, you have a very small perception about when its going to use this attack, but there is a very high chance that he will use it after he dashes though Sora three times, or when receiving massive damage. You can defend yourself with Guard or Reflega, but it is a lot better if you just run away and quickly get close to the Lingering Will as soon as it is landing and attack it with a new combo. However, if you do get hit, do not try to resist with [[Aerial Recovery]] or [[Retaliating Slash]]. Being hit by this attack will leave you with only 1 HP left, if Once More (and preferably Second Chance) is equipped, so don't try to use Aerial Recovery of Retaliating Slash, or you'll die. If you really need to get out of the attack and save your HP, activating a [[Drive Form]], or using [[Trinity Limit]] with [[Donald Duck]] and [[Goofy]] are the only ways for getting some invulnerability.
The Lingering Will is difficult to defeat. Its most basic moves are attacking with its [[Keyblade]], [[Ends of the Earth]], and can fly at high speeds. The Lingering Will's most basic attack is when he leaps in the air, and dashes through Sora three times. The timing of the dashes are easily predictable, so you can avoid being hit by using Dodge Roll, or [[Guard]]. You should be able to anticipate where its third dash will end, so you can attack it during its third dash. The Lingering Will attacks Sora twice with its Keyblade before turning it into a drill like object and thrust it at Sora. It isn't easy to predict when the Lingering Will is going to actually use this move after running, but you can easily defend your self using Guard, or [[Reflega]]. However, you must be cautious. If you use guard to block the attack, you must wait before attacking. If you start the attack right after guarding, the Lingering Will's drill will take most of your health, and you will be knocked far away from the Lingering Will. The Lingering Will can turn its Keyblade into long whip and swing it around itself, dealing massive damage. Unfortunately, you have a very small perception about when its going to use this attack, but there is a very high chance that he will use it after he dashes though Sora three times, or when receiving massive damage. You can defend yourself with Guard or Reflega, but it is a lot better if you just run away and quickly get close to the Lingering Will as soon as it is landing and attack it with a new combo. However, if you do get hit, do not try to resist with [[Aerial Recovery]] or [[Retaliating Slash]]. Being hit by this attack will leave you with only 1 HP left, if Once More (and preferably Second Chance) is equipped, so don't try to use Aerial Recovery of Retaliating Slash, or you'll die. If you really need to get out of the attack and save your HP, activating a [[Drive Form]], or using [[Trinity Limit]] with [[Donald Duck]] and [[Goofy]] are the only ways for getting some invulnerability.
53,710

edits