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==<center>[[File:Agrabah Logo KH.png|300px|link=Agrabah]]</center>== | ==<center>[[File:Agrabah Logo KH.png|300px|link=Agrabah]]</center>== | ||
TREASURE TABLE | TREASURE TABLE | ||
[[File:Aladdin KH.png|right|200px]] | |||
After your trek through the {{Wtext|Labyrinth|l}} of [[Walkthrough:Kingdom Hearts Re:coded/Olympus Coliseum|Olympus Coliseum]], you find yourself in the desert town, {{Wtext|Agrabah|l}}. | After your trek through the {{Wtext|Labyrinth|l}} of [[Walkthrough:Kingdom Hearts Re:coded/Olympus Coliseum|Olympus Coliseum]], you find yourself in the desert town, {{Wtext|Agrabah|l}}. | ||
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After the battle, {{Wtext|Jafar|c}} flees the scene and discovers {{Wtext|Pete|c}}, who gives him a magic lamp. Meanwhile, {{Wtext|Jasmine|c}} explains her situation to {{Wtext|Data-Sora|c}} and decides to follow him so that she can see {{Wtext|Aladdin|c}}. Once you regain control, grab the {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Blizzard Buster|w}} hidden under a cluster of blocks, in the north. Next, take the south exit to return to the {{Wtext|Plaza|l}}. | After the battle, {{Wtext|Jafar|c}} flees the scene and discovers {{Wtext|Pete|c}}, who gives him a magic lamp. Meanwhile, {{Wtext|Jasmine|c}} explains her situation to {{Wtext|Data-Sora|c}} and decides to follow him so that she can see {{Wtext|Aladdin|c}}. Once you regain control, grab the {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Blizzard Buster|w}} hidden under a cluster of blocks, in the north. Next, take the south exit to return to the {{Wtext|Plaza|l}}. | ||
Speak to {{Wtext|Aladdin|c}} to initiate a cutscene. He shows {{Wtext|Jasmine|c}} and the party that he found a magic lamp, seeing it as a means to an end. Unfortunately, {{Wtext|Jafar|c}} comes with his own lamp and steals {{Wtext|Jasmine|c}} away before freezing time. While {{Wtext|Mickey|c}} explains to {{Wtext|Data-Sora|c}} that his {{Wtext|Keyblade|w}} allows him to resist the spell for a period of time, the parrot {{Wtext|Iago|c}} steals the lamp off the frozen {{Wtext|Aladdin|c}}. When you take control, slightly new mechanics are in place. A timer dictates the amount of time you have however you can get additional time by breaking blocks or defeating enemies (who are also frozen). The easiest and most efficient way to farm time is destroying the blocks in the {{Wtext|Plaza|l}}. What you need to do is move from area to area until the game notifies you of {{Wtext|Iago|c}}'s presence. Remember to check between all four areas: the {{Wtext|Plaza|l}}, {{Wtext|Main Street|l}}, {{Wtext|Palace Gates|l}}, {{Wtext|Alley|c}} and {{Wtext|Bazaar|l}}. When you find him, simply talk to him and then he'll run away once more. By this point phantoms of {{Wtext|Jafar|c}} will stalk the scene, rapidly reducing your time if they touch you, though you can avoid them by staying on the rooftops. You'll need to repeat the same process to find {{Wtext|Iago|c}} two more times until you | Speak to {{Wtext|Aladdin|c}} to initiate a cutscene. He shows {{Wtext|Jasmine|c}} and the party that he found a magic lamp, seeing it as a means to an end. Unfortunately, {{Wtext|Jafar|c}} comes with his own lamp and steals {{Wtext|Jasmine|c}} away before freezing time. While {{Wtext|Mickey|c}} explains to {{Wtext|Data-Sora|c}} that his {{Wtext|Keyblade|w}} allows him to resist the spell for a period of time, the parrot {{Wtext|Iago|c}} steals the lamp off the frozen {{Wtext|Aladdin|c}}. When you take control, slightly new mechanics are in place. A timer dictates the amount of time you have however you can get additional time by breaking blocks or defeating enemies (who are also frozen). The easiest and most efficient way to farm time is destroying the blocks in the {{Wtext|Plaza|l}}. What you need to do is move from area to area until the game notifies you of {{Wtext|Iago|c}}'s presence. Remember to check between all four areas: the {{Wtext|Plaza|l}}, {{Wtext|Main Street|l}}, {{Wtext|Palace Gates|l}}, {{Wtext|Alley|c}} and {{Wtext|Bazaar|l}}. When you find him, simply talk to him and then he'll run away once more. By this point phantoms of {{Wtext|Jafar|c}} will stalk the scene, rapidly reducing your time if they touch you, though you can avoid them by staying on the rooftops. You'll need to repeat the same process to find {{Wtext|Iago|c}} two more times until {{Wtext|Iago|c}} finally hand over the lamp. A cutscene will play where {{Wtext|Data-Sora|c}} accidentally summoned the lamp's {{Wtext|Genie|c}}, who then takes him to where {{Wtext|Jafar|c}} is. The two find themselves outside the city, where time isn't frozen. {{Wtext|Jafar|c}} enters a chamber and uses one of his wishes to seal the door behind him. | ||
When the cutscene ends, you'll be at the {{Wtext|Cave / Entrance|l}} and to unseal the chamber door, you'll need to go through a {{Wtext|System Sector|l}}. The backdoor is on the ground in the north-west corner of the map. The sector itself is only one floor long with a simple challenge. Debug it and then claim your rewards: | |||
;System Sector A | |||
REWARDS SECTOR TABLE | |||
Enter the now-open Cave of Wonders to reach the {{Wtext|Cave / Hall of Beginnings|l}}, which is a mainly-linear winding path. Halfway down, rolling boulders fall down the path so beware. Eventually, the path forks into two directions. Take the left route as it has a {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Strike Raid|w}}. The two routes eventually rejoin and near to the end, there is a {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Land Crash|w}}. At the end of the path, a collision requires you to go through another {{Wtext|System Sector|l}}. To find the backdoor, backtrack to the fork in the path and take the route you didn't go before. Find it somewhere along there. This sector has three floors and introduces another new type of {{Wtext|Bug Blox|e}}. | |||
;System Sector B | |||
REWARD SECTOR TABLE | |||
Now, you can return to the end of the path and continue to the next area, the {{Wtext|Cave / Gaunlet|l}}. There is a {{Wtext|Rare Prize Blox|t}} that contains a {{Wtext|Thunder Tracer|w}} near the entrance. Also, if you fall off the path down into the darkness, you land in a lower chamber. To get out, examine the door and then find the {{Wtext|System Sector|l}}'s backdoor in the south-east corner. It only has one floor and its challenge is to defeat the {{Wtext|Gold Tricholoma|e}}, which will inevitably appear after you debug the floor. To deal with it, use all your offensive commands on it quickly so that it does not have time to attack or teleport away. | |||
;System Sector C | |||
REWARD SECTOR TABLE | |||
Back at the {{Wtext|Cave / Gaunlet|l}} run down the path, avoiding the traps that blow you off-path. Near the centre of the map, there is another {{Wtext|Rare Prize Blox|t}}, which has a {{Wtext|Fire Resistance +1|i}} inside. Towards the end, there are a large amount of metal blocks, some of which fall down seconds after you step on it. In plain sight, there are two more {{Wtext|Rare Prize Blox|t}}, one containing an {{Wtext|Aero Resistance +2|i}} chip and one with a {{Wtext|Debug Device: R|i}}. The end of the path leads to a sinking platform of blocks with enemies on top. You must stand on it and make sure not to fall off. Over time, the platform becomes smaller and smaller, making it harder to stay on. Just defeat all the enemies and keep melee attacks to a minimum. Once you manage to hold out long enough, you are taken to the next room, where you fight an empowered {{Wtext|Jafar|b}}. | |||
MINIBOSS TEMPLATE: JAFAR | |||
STRATEGY: Jafar has a few more tricks up his sleeve now. Aside from a few extra attacks, he can also summon {{Wtext|Heartless|e}} and duplicate phantom copies of himself. Keep attacking the real {{Wtext|Jafar|c}} and don't be erred when he teleports away. | |||
After you defeat him, {{Wtext|Jafar|c}} uses his final wish to turn himself into a genie. {{Wtext|Mickey|c}} tells {{Wtext|Data-Sora|c}} that {{Wtext|Jafar|c}} is now inside the world's Keyhole and urges him to find it quickly before it's too late. When you have control, you have three minutes to find the Keyhole, which is done by destroying blocks in the room. You should also grab the {{Wtext|Rare Prize Blox|t}} containing an {{Wtext|Aero Edge|w}}, hidden within the wall of blocks to the west. Once you find the Keyhole, examine it to enter and battle {{Wtext|Jafar|b}}. | |||
BOSS TEMPLATE: Jafar (Genie) | |||
STRATEGY: The only way to hurt Jafar in his genie form is by attacking Iago, who has his lamp. Do this while avoiding Jafar's guided orbs of light, which inflict negative status effects, and large, burning boulders. He also occasionally summons Heartless to help him. Kill all but one of them as this will prevent more spawning later. After you deplete his first health bar, you'll fight him again but this time with new blocks and platforms added to the terrain, making it harder to reach Iago. Be ready as Jafar may rearrange, destroy or create blocks at any time. | |||
REWARD: Three Wishes | |||
Following {{Wtext|Jafar|c}}'s defeat, a cutscene plays where {{Wtext|Pete|c}} and {{Wtext|Maleficent|c}} intervene with {{Wtext|Data-Sora|c}}, leading straight onto the next world, [[Walkthrough:Kingdom Hearts Re:coded/Hollow Bastion I]]. | |||
==Questploration== | |||
;Quests | |||
;System Sector D | |||
;System Sector E | |||
{{WRCOTOC}} | {{WRCOTOC}} |
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