Walkthrough:Kingdom Hearts Re:coded/Olympus Coliseum: Difference between revisions

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[[File:Hercules KH.png|right|300px]]


Following your success at [[Walkthrough:Kingdom Hearts Re:coded/Wonderland|Wonderland]], you find your way to {{Wtext|Olympus Coliseum|l}}, an arena where all the top heroes compete in battles. After {{Wtext|Data-Sora|c}} and {{Wtext|Mickey|c}} talk to each other, you begin {{Wtext|Outside the Coliseum|l}} and you can now replay and revisit earlier worlds from a save point. The opening area is fairly empty and devoid of any treasure so you can go straight through the north door to enter the {{Wtext|Vestibule|l}}.
Following your success at [[Walkthrough:Kingdom Hearts Re:coded/Wonderland|Wonderland]], you find your way to {{Wtext|Olympus Coliseum|l}}, an arena where all the top heroes compete in battles. After {{Wtext|Data-Sora|c}} and {{Wtext|Mickey|c}} talk to each other, you begin {{Wtext|Outside the Coliseum|l}} and you can now replay and revisit earlier worlds from a save point. The opening area is fairly empty and devoid of any treasure so you can go straight through the north door to enter the {{Wtext|Vestibule|l}}.
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At the start of {{Wtext|Layer 02|l}}, a quick cutscene will play and then you'll have to traverse a new section of the {{Wtext|Labyrinth|l}}. Some pathways are blocked so go up the north path to the north-east room, where you'll learn about {{Wtext|Licenses|w}}. Then, go to the southward room however you'll find it blocked. Return to the room you started in to meet up with {{Wtext|Hercules|c}}, who can break down walls, and after he joins your party. A horde of {{Wtext|Heartless|c}} attack so you can practise team combat. Now that you can break walls, go through to the south-east room, where a {{Wtext|Lucky Strike|i}} is immediately available. Then, continue to the south-west room and destroy bugs and blocks to uncover the exit point. However before you leave, go to the large room to the east, take down the bugs, and then grab the {{Wtext|Defense +1}} chip. The {{Wtext|Moogle|c}} in the next {{Wtext|Save Room|l}} offers you a range of new types of {{Wtext|licenses|i}}.
At the start of {{Wtext|Layer 02|l}}, a quick cutscene will play and then you'll have to traverse a new section of the {{Wtext|Labyrinth|l}}. Some pathways are blocked so go up the north path to the north-east room, where you'll learn about {{Wtext|Licenses|w}}. Then, go to the southward room however you'll find it blocked. Return to the room you started in to meet up with {{Wtext|Hercules|c}}, who can break down walls, and after he joins your party. A horde of {{Wtext|Heartless|c}} attack so you can practise team combat. Now that you can break walls, go through to the south-east room, where a {{Wtext|Lucky Strike|i}} is immediately available. Then, continue to the south-west room and destroy bugs and blocks to uncover the exit point. However before you leave, go to the large room to the east, take down the bugs, and then grab the {{Wtext|Defense +1}} chip. The {{Wtext|Moogle|c}} in the next {{Wtext|Save Room|l}} offers you a range of new types of {{Wtext|licenses|i}}.
{{Wtext|Layer 03|l}} begins with a cutscene where {{Wtext|Hades|c}} and {{Wtext|Cloud|c}} discuss plans with each other. Then, you start in a large room with new "menaces" that follow you from room to room. First, go to the south-east room to grab a {{Wtext|Thunder +1|i}} chip. Next, go to the northern room and jump up to the higher ground. Reduce the bug level there to level 1 to reveal a {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Aero +1|i}} chip. Afterwards, go to the last section of the room to the east, where your party will encounter {{Wtext|Cloud|c}} in a fight.
MINIBOSS TEMPLATE:
STRATEGY: If you've been saving up licenses, now's the time to use them. It would be helpful to have a Command Matrix full of restorative commands as they'll be helpful against Cloud's devastating attacks. Also, compiled commands are generally inferior to regular combos in this case, as a three-hit combo in addition to a possible special attack is stronger than a one hit attack. His "Omnislash" is particularly dangerous as it is both strong and quick, making it hard to block against. Unless you're confident you can react quickly, you may want to use an "Auto-Block License" to guard for you. To damage him, simply keep on combo attacking and using commands if they are available.
After you defeat him a cutscene will play, revealing that {{Wtext|Hades|c}} tricked {{Wtext|Cloud|c}} into attacking {{Wtext|Hercules|c}}. Soon enough, {{Wtext|Cloud|c}} and {{Wtext|Hades|c}} leave the scene and go separate ways, returning control to you. A block in the last section covers the exit so destroy it and be on your way to the {{Wtext|Save Room|l}}.
{{Wtext|Layer 04|l}} starts with a short cutscene. First, go to the south-east room and reduce the bug level to reveal an {{Wtext|Air Spiral|w}}. Then go to the northern room and then turn west into the room in the centre of the layer. Reduce the bug level to find a {{Wtext|Cure +1|i}} chip. If you go to the north-west room, you'll see {{Wtext|Cloud|c}} surrounded by {{Wtext|Heartless|c}}. He stubbornly refuses to accept help so he lures the {{Wtext|Heartless|e}} to another room away from you. You can leave him and continue onwards however it is more beneficial to help him out. To aid him, go to the south-west room to find him again and battle the {{Wtext|Heartless|e}} with him and by the end, he'll join your party. Now, return to the central room and exit the layer through the large door to the north. Make use of this {{Wtext|Save Room|l}} as it is your last before the world's boss.
{{Wtext|Layer 05|l}} has no treasure so simply run straight to the end of the area, where {{Wtext|Cerberus|b}}, a source of the world's bugs, attacks.
BOSS TEMPLATE:
STRATEGY: Attacking through compiled commands is weaker than combos so only have restorative commands.  Use whatever licenses you have and just keep combo attacking against him. Do not use all of your Cures and licenses however, as Cerberus isn't the final boss of the world.
Unfortunately, {{Wtext|Hades|b}} comes instantly afterwards and attacks the party.
BOSS TEMPLATE:
STRATEGY: Here's the time to go all out; use all of your licenses and heal whenever you need to. Like before, simply keep using combos against Hades. He often summons Shadows, however this isn't overly worrying as they are more a nuisance than a threat.
PRIZE: Olympia
Afterwards, the party returns to {{Wtext|Philoctetes|c}} and the world is complete. You are then taken to the next world, {{Wtext|Agrabah|l}}.
==Episode Replay===
After completing the first five layers for the first time, you are given the ability to replay the world with fifteen layers.


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