Magic: Difference between revisions

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'''Magic''' is a form of attack and status from the ''[[Kingdom Hearts]]'' games.
'''Magic''' is a form of attack and status from the ''[[Kingdom Hearts]]'' games.


Magic, denoted commonly as MP ("Magic Points"), is one of the two forms of basic attack [[Sora]] can perform.  Other friendly characters that excel at magic include [[Donald Duck]], Ariel]], and [[Jack Skellington]], not to mention [[Genie]] and [[Mushu]]. However, these usually tend to not be as powerful when it comes to physical attacks. Magic utilized by non-magical characters (such as [[Roxas]] while in the false [[Twilight Town]]) is known as '''astuteness'''.
Magic, denoted commonly as MP ("Magic Points"), is one of the two forms of basic attack [[Sora]] can perform.  Other friendly characters that excel at magic include [[Donald Duck]], [[Ariel]], and [[Jack Skellington]], not to mention [[Genie]] and [[Mushu]]. However, these usually tend to not be as powerful when it comes to physical attacks. Magic utilized by non-magical characters (such as [[Roxas]] while in the false [[Twilight Town]]) is known as '''astuteness'''.


Magic is associated with the color blue. It is the blue meter on Sora's and Roxas's status display. In ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', Magic is also associated with the color yellow. There would be a second meter overlapping the MP Meter, which represented [[MP Recovery]]. It counted as extra MP. The meter was removed, however, in ''[[Kingdom Hearts II]]''. In ''Kingdom Hearts II'', Magic was instead associated with the color purple. When Sora used up all his MP, the MP Meter would be replaced with the MP Recharge meter, which was purple. Sora would not be able to use anymore Magic until the Recharge meter was empty.
Magic is associated with the color blue. It is the blue meter on Sora's and Roxas's status display. In ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', Magic is also associated with the color yellow. There would be a second meter overlapping the MP Meter, which represented [[MP Recovery]]. It counted as extra MP. The meter was removed, however, in ''[[Kingdom Hearts II]]''. In ''Kingdom Hearts II'', Magic was instead associated with the color purple. When Sora used up all his MP, the MP Meter would be replaced with the MP Recharge meter, which was purple. Sora would not be able to use anymore Magic until the Recharge meter was empty.
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Another way to increase magic potential is via [[Ability|Abilities]]. Some abilities influence magic strength, be it positive or negative. This is further looked at in ''Kingdom Hearts II'', in which the [[Keyblade]], Donald's staff, and [[Goofy]]'s shield held abilities themselves, occasionally affecting magic.  Abilities that affect magic include:
Another way to increase magic potential is via [[Ability|Abilities]]. Some abilities influence magic strength, be it positive or negative. This is further looked at in ''Kingdom Hearts II'', in which the [[Keyblade]], Donald's staff, and [[Goofy]]'s shield held abilities themselves, occasionally affecting magic.  Abilities that affect magic include:
*[[MP Recovery]]
*[[MP Recovery]]
*MP Charge
*MP Charge
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Key chains, staffs, and shields that affect magic or are magic-oriented (raising Magic Strength more than Strength) include:
Key chains, staffs, and shields that affect magic or are magic-oriented (raising Magic Strength more than Strength) include:
*[[Kingdom Key]]
*[[Kingdom Key]]
*[[Spellbinder]]
*[[Spellbinder]]
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==Trivia==
==Trivia==
*In ''[[Kingdom Hearts: Chain of Memories]]'', Donald has a sleight called '''Magic''' in which he casts two spells. The power of the spells depends on how many Donald cards were stocked. If two Donald cards are stocked, then Donald will perform two -ra level spells. If three Donald cards are stocked, then Donald will perform two -ga level spells
*In ''[[Kingdom Hearts: Chain of Memories]]'', Donald has a sleight called '''Magic''' in which he casts two spells. The power of the spells depends on how many Donald cards were stocked. If two Donald cards are stocked, then Donald will perform two -ra level spells. If three Donald cards are stocked, then Donald will perform two -ga level spells
*The magic spell, Flare is available to Donald, as well as Shadow Flare to Sephiroth.   
*The magic spell, Flare is available to Donald, as well as Shadow Flare to [[Sephiroth]].   
*In ''[[Kingdom Hearts: Chain of Memories]]'', Sora is able to cast the recurring Final Fantasy spell <b>Holy</b> through one of his sleights, though this only appears as a powerful engine gummy, alongside the other ultimate black magic spells of Final Fantasy titles <b>Flare</b>, <b>Meteor</b> and <b>Ultima</b> in the console games.
*In ''[[Kingdom Hearts: Chain of Memories]]'', Sora is able to cast the recurring Final Fantasy spell <b>Holy</b> through one of his sleights, though this only appears as a powerful engine gummy, alongside the other ultimate black magic spells of Final Fantasy titles <b>Flare</b>, <b>Meteor</b> and <b>Ultima</b> in the console games.
*Final Fantasy spells often also have a -ja ending for fourth-level spells, though usually only <b>Curaja</b> is available to playable characters.
*Final Fantasy spells often also have a -ja ending for fourth-level spells, though usually only <b>Curaja</b> is available to playable characters.
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*[[Wisdom Form]]
*[[Wisdom Form]]
*[[Master Form]]
*[[Master Form]]
*[[Donald Duck]]
*[[Strength]]
*[[Strength]]
*[[AP|Ability Points]]
*[[AP|Ability Points]]