Magic: Difference between revisions

225 bytes added ,  16 years ago
m
no edit summary
mNo edit summary
Line 89: Line 89:
*In ''[[Kingdom Hearts: Chain of Memories]]'', Sora is able to cast the recurring Final Fantasy spell <b>Holy</b> through one of his sleights, though this only appears as a powerful engine gummy, alongside the other ultimate black magic spells of Final Fantasy titles <b>Flare</b>, <b>Meteor</b> and <b>Ultima</b> in the console games.
*In ''[[Kingdom Hearts: Chain of Memories]]'', Sora is able to cast the recurring Final Fantasy spell <b>Holy</b> through one of his sleights, though this only appears as a powerful engine gummy, alongside the other ultimate black magic spells of Final Fantasy titles <b>Flare</b>, <b>Meteor</b> and <b>Ultima</b> in the console games.
*Final Fantasy spells often also have a -ja ending for fourth-level spells, though usually only <b>Curaja</b> is available to playable characters.
*Final Fantasy spells often also have a -ja ending for fourth-level spells, though usually only <b>Curaja</b> is available to playable characters.
*Inorder to have a magic strong point in Kingdom Hearts, it is advised to choose the [[Dream Rod]] in the [[Awakening]] stage of the game. This will enable the character to have a large number of MP by the end of the game.


==See Also==
==See Also==
Anonymous user