Magic: Difference between revisions

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Magic itself is effected by two factors: [[Strength]] (Magic Strength in ''Kingdom Hearts II'') and [[Ability Points]].  The higher the user's Strength number is, the more powerful and capable the magic was when used offensively.  Special magic attacks can be enabled with a high amount of AP.
Magic itself is effected by two factors: [[Strength]] (Magic Strength in ''Kingdom Hearts II'') and [[Ability Points]].  The higher the user's Strength number is, the more powerful and capable the magic was when used offensively.  Special magic attacks can be enabled with a high amount of AP.


Additionally, every standard magic power has three ranks.  These can be determined by the suffix to the magic power's name.  Rank 1 has no special suffix.  Rank 2 is ended with either a "-ra" or a "-ara," depending on the ending letter of the Rank 1 name.  Rank 3 follows suit, but replaces the "r" with a "g."  Hence, a Rank 3 magic power's name will end with the suffix "-ga" or "-ega."  Although unavailable, Rank 4 has the suffixes "-gun" and "-agun."  By acquiring all Rank 3 magic in ''Kingdom Hearts'', [[Merlin]] will give Sora the [[Spellbinder]] key chain.
Additionally, every standard magic power has three ranks.  These can be determined by the suffix to the magic power's name.  Rank 1 has no special suffix.  Rank 2 is ended with either a "-ra" or a "-ara," depending on the ending letter of the Rank 1 name.  Rank 3 follows suit, but replaces the "r" with a "g."  Hence, a Rank 3 magic power's name will end with the suffix "-ga" or "-ega."  Although unavailable, Rank 4 has the suffixes "-gun" and "-agun."  By acquiring all Rank 1 magic in ''Kingdom Hearts'', [[Merlin]] will give Sora the [[Spellbinder]] key chain.


Another way to increase magic potential is via [[Ability|Abilities]].  Some abilities influence magic strength, be it positive or negative.  This is further looked at in ''Kingdom Hearts II'', in which the [[Keyblade]], Donald's staff, and [[Goofy]]'s shield held abilities themselves, occasionally effecting magic.  Abilities that effect magic include:
Another way to increase magic potential is via [[Ability|Abilities]].  Some abilities influence magic strength, be it positive or negative.  This is further looked at in ''Kingdom Hearts II'', in which the [[Keyblade]], Donald's staff, and [[Goofy]]'s shield held abilities themselves, occasionally effecting magic.  Abilities that effect magic include:
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