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Crescent: Difference between revisions
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|size= | |size= | ||
|desc=A weapon that performs very well in midair. Excellent for taking on fliers. | |desc=A weapon that performs very well in midair. Excellent for taking on fliers. | ||
|str=+ | |str=+29 | ||
|strunit=+1 | |strunit=+1 | ||
|def=+0 | |def=+0 | ||
Line 23: | Line 23: | ||
|ability1=Chain Power | |ability1=Chain Power | ||
|ability2=Chain Time | |ability2=Chain Time | ||
|get=Attach [[Wild Gear|Wild Gear | |get=Attach [[Wild Gear|Wild Gear 3]] | ||
}}</div><div class="tabbertab" title="+"> | }}</div><div class="tabbertab" title="+"> | ||
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|size= | |size= | ||
|desc=An upgraded Crescent.<br/>Performs very well in midair. Excellent for taking on fliers. | |desc=An upgraded Crescent.<br/>Performs very well in midair. Excellent for taking on fliers. | ||
|str=+ | |str=+44 | ||
|strunit=+1 | |strunit=+1 | ||
|def=+0 | |def=+0 | ||
Line 39: | Line 39: | ||
|rate=+4 | |rate=+4 | ||
|rateunit=+1 | |rateunit=+1 | ||
|bonus=+ | |bonus=+3 | ||
|bonusunit=+1 | |bonusunit=+1 | ||
|ability1=[[Combo-Jump]] | |ability1=[[Combo-Jump]] |
Revision as of 05:13, 14 February 2010
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Gawrsh, aren't we here because of the picture?
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Kingdom Hearts 358/2 Days Crescent | |||||
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"A weapon that performs very well in midair. Excellent for taking on fliers." | |||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+29 | +1 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +4 | +1 | +2 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Chain Power 2: Chain Time | |||||
Obtained | |||||
Attach Wild Gear 3 |
Crescent (クレセント Kuresento ) is one of Saïx's weapons in Kingdom Hearts 358/2 Days. It can be upgraded to Crescent+.
Its name refers to a crescent moon. Template:SaixWeapons
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