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Note that while Ursula is alert, most sleights do not work on her, so it is best to use melee attacks. It is recommended to stock cards from numbers 7-9, as well as a few Cure cards - and if you do have place for more cards, fill it with 0 cards in order to break Ursula's attacks. | Note that while Ursula is alert, most sleights do not work on her, so it is best to use melee attacks. It is recommended to stock cards from numbers 7-9, as well as a few Cure cards - and if you do have place for more cards, fill it with 0 cards in order to break Ursula's attacks. | ||
The '''Trick Card''', if found and used, would cause Ursula to choke, and be stunned for a period of time. It is then and only then that Sora may use [[Sleights]] on her. However, the time period is rather short - you can only perform seven melee attacks (or two sleights) before she is back to form. Be prudent during this battle, and heal when necessary. Alternatively, you may use the '''Search Ghost''' enemy card to '''drain''' out Ursula's HP - every hit you make gives you some amount of HP. | The '''Trick Card''', if found and used, would cause Ursula to choke, and be stunned for a period of time. It is then and only then that Sora may use [[Sleights]] on her. However, the time period is rather short - you can only perform seven melee attacks (or two sleights) before she is back to form. Be prudent during this battle, and heal when necessary. Alternatively, you may use the '''Search Ghost''' enemy card to '''drain''' out Ursula's HP - every hit you make gives you some amount of HP, or use the '''Oogie Boogie''' enemy card to heal yourself tenfold. | ||
===Kingdom Hearts II=== | ===Kingdom Hearts II=== |
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